/dports/games/3omns/3omns-0.2/res/base/entities/ |
H A D | entity.lua | 142 function Entity:hurt(damage, backing) function
|
/dports/www/osrm-backend/osrm-backend-5.26.0/third_party/sol2/examples/ |
H A D | usertype_basics.cpp | 20 bool hurt (int by) { in hurt() function
|
/dports/devel/sol2/sol2-4.0.0-alpha/examples/source/ |
H A D | usertype_basics.cpp | 20 bool hurt(int by) { in hurt() function
|
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/ |
H A D | explosion.hpp | 52 bool hurt; member in Explosion
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/minigames/geisha/ |
H A D | oko.cpp | 141 void Oko::hurt() { in hurt() function in Gob::Geisha::Oko
|
/dports/games/scummvm/scummvm-2.5.1/engines/gob/minigames/geisha/ |
H A D | oko.cpp | 141 void Oko::hurt() { in hurt() function in Gob::Geisha::Oko
|
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | melee-attack.cc | 3012 int hurt = attacker->apply_ac(dmg); in do_spines() local 3039 int hurt = attacker->apply_ac(dmg); in do_spines() local 3084 int hurt = attacker->apply_ac(random2(21)); in do_minotaur_retaliation() local 3128 int hurt = attacker->apply_ac(dmg); in do_minotaur_retaliation() local
|
H A D | beam.h | 44 int hurt; // # of things actually hurt member
|
/dports/games/xtux/xtux/src/server/ |
H A D | weapon.c | 285 int d1, dist, hurt; in weapon_explode() local
|
/dports/misc/vxl/vxl-3.3.2/core/vpgl/tests/ |
H A D | test_perspective_camera.cxx | 104 vgl_point_2d<double> hurt = P_rott.project(X); in test_perspective_camera() local
|
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ |
H A D | Hero.cpp | 2244 void Hero::hurt( in hurt() function in Solarus::Hero 2263 void Hero::hurt(const Point& source_xy, int damage) { in hurt() function in Solarus::Hero 2273 void Hero::hurt(int damage) { in hurt() function in Solarus::Hero
|
/dports/games/nethack33-nox11/nethack-3.3.1/src/ |
H A D | mhitu.c | 666 int hurt; local
|
H A D | uhitm.c | 34 int hurt; local
|
/dports/games/nethack33/nethack-3.3.1/src/ |
H A D | mhitu.c | 666 int hurt; local
|
H A D | uhitm.c | 34 int hurt; local
|
/dports/games/falconseye/falconseye-1.9.3_11/src/ |
H A D | mhitu.c | 666 int hurt; local
|
H A D | uhitm.c | 34 int hurt; local
|
/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_polyobj.cpp | 58 void VLevel::SpawnPolyobj(float x, float y, int tag, bool crush, bool hurt) in SpawnPolyobj()
|
/dports/games/nethack34/nethack-3.4.3/src/ |
H A D | mhitu.c | 707 int hurt; local
|
H A D | uhitm.c | 39 int hurt; local
|
/dports/games/nethack34-nox11/nethack-3.4.3/src/ |
H A D | mhitu.c | 707 int hurt; local
|
H A D | uhitm.c | 39 int hurt; local
|
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/ |
H A D | mhitu.c | 707 int hurt; local
|
H A D | uhitm.c | 39 int hurt; local
|
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/ |
H A D | mhitu.c | 844 int hurt; local
|