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Searched defs:hurt (Results 1 – 25 of 54) sorted by relevance

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/dports/games/3omns/3omns-0.2/res/base/entities/
H A Dentity.lua142 function Entity:hurt(damage, backing) function
/dports/www/osrm-backend/osrm-backend-5.26.0/third_party/sol2/examples/
H A Dusertype_basics.cpp20 bool hurt (int by) { in hurt() function
/dports/devel/sol2/sol2-4.0.0-alpha/examples/source/
H A Dusertype_basics.cpp20 bool hurt(int by) { in hurt() function
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/
H A Dexplosion.hpp52 bool hurt; member in Explosion
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/minigames/geisha/
H A Doko.cpp141 void Oko::hurt() { in hurt() function in Gob::Geisha::Oko
/dports/games/scummvm/scummvm-2.5.1/engines/gob/minigames/geisha/
H A Doko.cpp141 void Oko::hurt() { in hurt() function in Gob::Geisha::Oko
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmelee-attack.cc3012 int hurt = attacker->apply_ac(dmg); in do_spines() local
3039 int hurt = attacker->apply_ac(dmg); in do_spines() local
3084 int hurt = attacker->apply_ac(random2(21)); in do_minotaur_retaliation() local
3128 int hurt = attacker->apply_ac(dmg); in do_minotaur_retaliation() local
H A Dbeam.h44 int hurt; // # of things actually hurt member
/dports/games/xtux/xtux/src/server/
H A Dweapon.c285 int d1, dist, hurt; in weapon_explode() local
/dports/misc/vxl/vxl-3.3.2/core/vpgl/tests/
H A Dtest_perspective_camera.cxx104 vgl_point_2d<double> hurt = P_rott.project(X); in test_perspective_camera() local
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DHero.cpp2244 void Hero::hurt( in hurt() function in Solarus::Hero
2263 void Hero::hurt(const Point& source_xy, int damage) { in hurt() function in Solarus::Hero
2273 void Hero::hurt(int damage) { in hurt() function in Solarus::Hero
/dports/games/nethack33-nox11/nethack-3.3.1/src/
H A Dmhitu.c666 int hurt; local
H A Duhitm.c34 int hurt; local
/dports/games/nethack33/nethack-3.3.1/src/
H A Dmhitu.c666 int hurt; local
H A Duhitm.c34 int hurt; local
/dports/games/falconseye/falconseye-1.9.3_11/src/
H A Dmhitu.c666 int hurt; local
H A Duhitm.c34 int hurt; local
/dports/games/vavoom/vavoom-1.33/source/
H A Dp_polyobj.cpp58 void VLevel::SpawnPolyobj(float x, float y, int tag, bool crush, bool hurt) in SpawnPolyobj()
/dports/games/nethack34/nethack-3.4.3/src/
H A Dmhitu.c707 int hurt; local
H A Duhitm.c39 int hurt; local
/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dmhitu.c707 int hurt; local
H A Duhitm.c39 int hurt; local
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dmhitu.c707 int hurt; local
H A Duhitm.c39 int hurt; local
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Dmhitu.c844 int hurt; local

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