Searched defs:i0011 (Results 1 – 2 of 2) sorted by relevance
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | oslnoise.h | 1339 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1403 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1462 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1546 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1594 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1661 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1750 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1824 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1953 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 2045 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local [all …]
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | oslnoise.h | 1339 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1403 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1462 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1546 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1594 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1661 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1750 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1824 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 1953 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local 2045 static const OIIO_SIMD4_ALIGN int i0011[4] = {0,0,1,1}; in perlin() local [all …]
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