1 #ifndef __INTERFACE_MENUS_H 2 #define __INTERFACE_MENUS_H 3 4 /* 5 interface_menus.h 6 7 Copyright (C) 1991-2001 and beyond by Bungie Studios, Inc. 8 and the "Aleph One" developers. 9 10 This program is free software; you can redistribute it and/or modify 11 it under the terms of the GNU General Public License as published by 12 the Free Software Foundation; either version 3 of the License, or 13 (at your option) any later version. 14 15 This program is distributed in the hope that it will be useful, 16 but WITHOUT ANY WARRANTY; without even the implied warranty of 17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 GNU General Public License for more details. 19 20 This license is contained in the file "COPYING", 21 which is included with this source code; it is available online at 22 http://www.gnu.org/licenses/gpl.html 23 24 Thursday, September 28, 1995 7:02:23 PM- rdm created. 25 26 */ 27 28 enum { /* Menus available during the game */ 29 mGame= 128, 30 iPause= 1, 31 iSave, 32 iRevert, 33 iCloseGame, 34 iQuitGame 35 }; 36 37 enum { /* Menu interface... */ 38 mInterface= 129, 39 iNewGame= 1, 40 iLoadGame, 41 iGatherGame, 42 iJoinGame, 43 iPreferences, 44 iReplayLastFilm, 45 iSaveLastFilm, 46 iReplaySavedFilm, 47 iCredits, 48 iQuit, 49 iCenterButton, 50 iPlaySingletonLevel, 51 iAbout 52 }; 53 54 /* This is the menu with nothing in the title, so that it doesn't show up */ 55 /* when the menu bar is drawn atexit.. */ 56 enum { 57 mFakeEmptyMenu= 130 58 }; 59 60 #endif 61 62