Searched defs:iChanID (Results 1 – 8 of 8) sorted by relevance
/dports/audio/jamulus/jamulus-r3_8_1/src/ |
H A D | channel.cpp | 273 void CChannel::SetGain ( const int iChanID, const float fNewGain ) in SetGain() 294 float CChannel::GetGain ( const int iChanID ) in GetGain() 309 void CChannel::SetPan ( const int iChanID, const float fNewPan ) in SetPan() 320 float CChannel::GetPan ( const int iChanID ) in GetPan() 397 void CChannel::OnChangeChanGain ( int iChanID, float fNewGain ) { SetGain ( iChanID, fNewGain ); } in OnChangeChanGain() 399 void CChannel::OnChangeChanPan ( int iChanID, float fNewPan ) { SetPan ( iChanID, fNewPan ); } in OnChangeChanPan()
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H A D | clientdlg.h | 217 void OnClientIDReceived ( int iChanID ) { MainMixerBoard->SetMyChannelID ( iChanID ); } in OnClientIDReceived() 219 …void OnMuteStateHasChangedReceived ( int iChanID, bool bIsMuted ) { MainMixerBoard->SetRemoteFader… in OnMuteStateHasChangedReceived()
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H A D | channel.h | 102 …void CreateMuteStateHasChangedMes ( const int iChanID, const bool bIsMuted ) { Protocol.CreateMute… in CreateMuteStateHasChangedMes() 151 void CreateClientIDMes ( const int iChanID ) { Protocol.CreateClientIDMes ( iChanID ); } in CreateClientIDMes()
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H A D | protocol.cpp | 976 void CProtocol::CreateClientIDMes ( const int iChanID ) in CreateClientIDMes() 1007 void CProtocol::CreateChanGainMes ( const int iChanID, const float fGain ) in CreateChanGainMes() 1049 void CProtocol::CreateChanPanMes ( const int iChanID, const float fPan ) in CreateChanPanMes() 1091 void CProtocol::CreateMuteStateHasChangedMes ( const int iChanID, const bool bIsMuted ) in CreateMuteStateHasChangedMes() 1194 const int iChanID = static_cast<int> ( GetValFromStream ( vecData, iPos, 1 ) ); in EvaluateConClientListMes() local 2438 const int iChanID = static_cast<int> ( GetValFromStream ( vecData, iPos, 1 ) ); in EvaluateCLConnClientsListMes() local
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H A D | client.cpp | 706 void CClient::OnClientIDReceived ( int iChanID ) in OnClientIDReceived()
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H A D | server.h | 130 …void OnMuteStateHasChangedCh ( int iChanID, bool bIsMuted ) { CreateOtherMuteStateChanged ( slotId… in OnMuteStateHasChangedCh()
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H A D | server.cpp | 1601 int iChanID = vecChannelOrder[i]; in DumpChannels() local
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H A D | util.h | 886 int iChanID; variable
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