Searched defs:iLineID (Results 1 – 6 of 6) sorted by relevance
/dports/games/heretic/glheretic-1.2/opengl/ |
H A D | gl_func.c | 443 void fn_vGlAddLine(int iLineID) in fn_vGlAddLine() 487 void fn_vUpdateWallsHeights(int iLineID,fixed_t Prevfloorheight,fixed_t Prevceilingheight,fixed_t f… in fn_vUpdateWallsHeights()
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H A D | gl_walls.c | 206 void GL_UpdateWallCoordinates(int iLineID,float fCeiling,float fFloor) in GL_UpdateWallCoordinates() 900 { int i,j,iLineID,back; in GL_vAddWallsForWaggle() local 933 { int i,j,iLineID/*,back*/; in GL_vUpdateWallsForWaggle() local
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/dports/games/heretic/glheretic-1.2/ |
H A D | r_local.h | 105 int iLineID; member
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | r_defs.h | 192 int iLineID; // proff 04/05/2000: needed for OpenGL member
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | r_defs.h | 192 int iLineID; // proff 04/05/2000: needed for OpenGL member
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | r_defs.h | 211 int iLineID; // proff 04/05/2000: needed for OpenGL member
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