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Searched defs:iTempX (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/
H A DVObject_Blitters.cc336 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferMonoShadowClip() local
530 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransZPixelateObscured() local
672 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransZNB() local
746 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransShadow() local
820 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransShadowZ() local
901 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransShadowZNB() local
986 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransShadowZNBObscured() local
1075 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransShadowZClip() local
1244 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransShadowClip() local
1405 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransShadowZNBClip() local
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRender_Dirty.cc137 const INT32 iTempX = sLeft; in RegisterBackgroundRect() local
603 const INT32 iTempX = sLeft - sShiftX; in RestoreShiftedVideoOverlays() local
H A DRenderWorld.cc2455 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransZIncClip() local
2718 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransZIncClipZSameZBurnsThrough() local
2983 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransZIncObscureClip() local
3246 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransZTransShadowIncObscureClip() local
3514 INT32 const iTempX = iX + pTrav.sOffsetX; in Blt8BPPDataTo16BPPBufferTransZTransShadowIncClip() local
4265 INT32 const iTempX = iX + pTrav.sOffsetX; in IsTileRedundant() local