1 /* NetHack 3.7 symbols.c $NHDT-Date: 1596498214 2020/08/03 23:43:34 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.77 $ */
2 /* Copyright (c) NetHack Development Team 2020. */
3 /* NetHack may be freely redistributed. See license for details. */
4
5 #include "hack.h"
6 #include "tcap.h"
7
8 extern const uchar def_r_oc_syms[MAXOCLASSES]; /* drawing.c */
9
10 #if defined(TERMLIB) || defined(CURSES_GRAPHICS)
11 void (*decgraphics_mode_callback)(void) = 0; /* set in tty_start_screen() */
12 #endif /* TERMLIB || CURSES */
13
14 #ifdef PC9800
15 void (*ibmgraphics_mode_callback)(void) = 0; /* set in tty_start_screen() */
16 void (*ascgraphics_mode_callback)(void) = 0; /* set in tty_start_screen() */
17 #endif
18
19 #ifdef CURSES_GRAPHICS
20 void (*cursesgraphics_mode_callback)(void) = 0;
21 #endif
22 /*
23 * Explanations of the functions found below:
24 *
25 * init_symbols()
26 * Sets the current display symbols, the
27 * loadable symbols to the default NetHack
28 * symbols. This would typically be done
29 * immediately after execution begins. Any
30 * previously loaded external symbol sets are
31 * discarded.
32 *
33 * switch_symbols(arg)
34 * Called to swap in new current display symbols
35 * (showsyms) from either the default symbols,
36 * or from the loaded symbols.
37 *
38 * If (arg == 0) then showsyms are taken from
39 * defsyms, def_oc_syms, and def_monsyms.
40 *
41 * If (arg != 0), which is the normal expected
42 * usage, then showsyms are taken from the
43 * adjustable display symbols found in g.primary_syms.
44 * g.primary_syms may have been loaded from an external
45 * symbol file by config file options or interactively
46 * in the Options menu.
47 *
48 * assign_graphics(arg)
49 *
50 * This is used in the game core to toggle in and
51 * out of other level display modes.
52 *
53 * If arg is PRIMARY, this places the symbols
54 * from g.primary_syms into g.showsyms.
55 *
56 * update_primary_symset()
57 * Update a member of the primary(primary_*) symbol set.
58 *
59 * update_ov_primary_symset()
60 * Update a member of the overrides for primary symbol set.
61 *
62 */
63
64 void
init_symbols(void)65 init_symbols(void)
66 {
67 init_ov_primary_symbols();
68 init_primary_symbols();
69 init_showsyms();
70 }
71
72 void
init_showsyms(void)73 init_showsyms(void)
74 {
75 register int i;
76
77 for (i = 0; i < MAXPCHARS; i++)
78 g.showsyms[i + SYM_OFF_P] = defsyms[i].sym;
79 for (i = 0; i < MAXOCLASSES; i++)
80 g.showsyms[i + SYM_OFF_O] = def_oc_syms[i].sym;
81 for (i = 0; i < MAXMCLASSES; i++)
82 g.showsyms[i + SYM_OFF_M] = def_monsyms[i].sym;
83 for (i = 0; i < WARNCOUNT; i++)
84 g.showsyms[i + SYM_OFF_W] = def_warnsyms[i].sym;
85 for (i = 0; i < MAXOTHER; i++)
86 g.showsyms[i + SYM_OFF_X] = get_othersym(i, PRIMARY);
87 }
88
89 /* initialize defaults for the overrides to the primary symset */
90 void
init_ov_primary_symbols(void)91 init_ov_primary_symbols(void)
92 {
93 register int i;
94
95 for (i = 0; i < SYM_MAX; i++)
96 g.ov_primary_syms[i] = (nhsym) 0;
97 }
98
99 nhsym
get_othersym(int idx,int which_set UNUSED)100 get_othersym(int idx, int which_set UNUSED)
101 {
102 nhsym sym = (nhsym) 0;
103 int oidx = idx + SYM_OFF_X;
104
105 sym = g.ov_primary_syms[oidx] ? g.ov_primary_syms[oidx]
106 : g.primary_syms[oidx];
107 if (!sym) {
108 switch(idx) {
109 case SYM_NOTHING:
110 case SYM_UNEXPLORED:
111 sym = DEF_NOTHING;
112 break;
113 case SYM_BOULDER:
114 sym = def_oc_syms[ROCK_CLASS].sym;
115 break;
116 case SYM_INVISIBLE:
117 sym = DEF_INVISIBLE;
118 break;
119 #if 0
120 /* these intentionally have no defaults */
121 case SYM_PET_OVERRIDE:
122 case SYM_HERO_OVERRIDE:
123 break;
124 #endif
125 }
126 }
127 return sym;
128 }
129
130 /* initialize defaults for the primary symset */
131 void
init_primary_symbols(void)132 init_primary_symbols(void)
133 {
134 register int i;
135
136 for (i = 0; i < MAXPCHARS; i++)
137 g.primary_syms[i + SYM_OFF_P] = defsyms[i].sym;
138 for (i = 0; i < MAXOCLASSES; i++)
139 g.primary_syms[i + SYM_OFF_O] = def_oc_syms[i].sym;
140 for (i = 0; i < MAXMCLASSES; i++)
141 g.primary_syms[i + SYM_OFF_M] = def_monsyms[i].sym;
142 for (i = 0; i < WARNCOUNT; i++)
143 g.primary_syms[i + SYM_OFF_W] = def_warnsyms[i].sym;
144 for (i = 0; i < MAXOTHER; i++)
145 g.primary_syms[i + SYM_OFF_X] = get_othersym(i, PRIMARY);
146
147 clear_symsetentry(PRIMARY, FALSE);
148 }
149
150 void
assign_graphics(int whichset)151 assign_graphics(int whichset)
152 {
153 register int i;
154
155 switch (whichset) {
156 case PRIMARY:
157 default:
158 for (i = 0; i < SYM_MAX; i++)
159 g.showsyms[i] = g.ov_primary_syms[i] ? g.ov_primary_syms[i]
160 : g.primary_syms[i];
161
162 #if defined(MSDOS) && defined(USE_TILES)
163 if (iflags.grmode)
164 tileview(TRUE);
165 #endif
166 g.currentgraphics = PRIMARY;
167 break;
168 }
169 }
170
171 void
switch_symbols(int nondefault)172 switch_symbols(int nondefault)
173 {
174 register int i;
175
176 if (nondefault) {
177 for (i = 0; i < SYM_MAX; i++)
178 g.showsyms[i] = g.ov_primary_syms[i] ? g.ov_primary_syms[i]
179 : g.primary_syms[i];
180 #ifdef PC9800
181 if (SYMHANDLING(H_IBM) && ibmgraphics_mode_callback)
182 (*ibmgraphics_mode_callback)();
183 else if (SYMHANDLING(H_UNK) && ascgraphics_mode_callback)
184 (*ascgraphics_mode_callback)();
185 #endif
186 #if defined(TERMLIB) || defined(CURSES_GRAPHICS)
187 /* curses doesn't assign any routine to dec..._callback but
188 probably does the expected initialization under the hood
189 for terminals capable of rendering DECgraphics */
190 if (SYMHANDLING(H_DEC) && decgraphics_mode_callback)
191 (*decgraphics_mode_callback)();
192 # ifdef CURSES_GRAPHICS
193 /* there aren't any symbol sets with CURS handling, and the
194 curses interface never assigns a routine to curses..._callback */
195 if (SYMHANDLING(H_CURS) && cursesgraphics_mode_callback)
196 (*cursesgraphics_mode_callback)();
197 # endif
198 #endif
199 } else {
200 init_primary_symbols();
201 init_showsyms();
202 }
203 }
204
205 void
update_ov_primary_symset(struct symparse * symp,int val)206 update_ov_primary_symset(struct symparse* symp, int val)
207 {
208 g.ov_primary_syms[symp->idx] = val;
209 }
210
211 void
update_primary_symset(struct symparse * symp,int val)212 update_primary_symset(struct symparse* symp, int val)
213 {
214 g.primary_syms[symp->idx] = val;
215 }
216
217 void
clear_symsetentry(int which_set,boolean name_too)218 clear_symsetentry(int which_set, boolean name_too)
219 {
220 if (g.symset[which_set].desc)
221 free((genericptr_t) g.symset[which_set].desc);
222 g.symset[which_set].desc = (char *) 0;
223
224 g.symset[which_set].handling = H_UNK;
225 g.symset[which_set].nocolor = 0;
226 /* initialize restriction bits */
227 g.symset[which_set].primary = 0;
228
229 if (name_too) {
230 if (g.symset[which_set].name)
231 free((genericptr_t) g.symset[which_set].name);
232 g.symset[which_set].name = (char *) 0;
233 }
234 }
235
236 /*
237 * If you are adding code somewhere to be able to recognize
238 * particular types of symset "handling", define a
239 * H_XXX macro in include/rm.h and add the name
240 * to this array at the matching offset.
241 */
242 const char *known_handling[] = {
243 "UNKNOWN", /* H_UNK */
244 "IBM", /* H_IBM */
245 "DEC", /* H_DEC */
246 "CURS", /* H_CURS */
247 "MAC", /* H_MAC -- pre-OSX MACgraphics */
248 (const char *) 0,
249 };
250
251 /*
252 * Accepted keywords for symset restrictions.
253 * These can be virtually anything that you want to
254 * be able to test in the code someplace.
255 * Be sure to:
256 * - add a corresponding Bitfield to the symsetentry struct in rm.h
257 * - initialize the field to zero in parse_sym_line in the SYM_CONTROL
258 * case 0 section of the idx switch. The location is prefaced with
259 * with a comment stating "initialize restriction bits".
260 * - set the value appropriately based on the index of your keyword
261 * under the case 5 sections of the same SYM_CONTROL idx switches.
262 * - add the field to clear_symsetentry()
263 */
264 const char *known_restrictions[] = {
265 "primary", (const char *) 0,
266 };
267
268 const struct symparse loadsyms[] = {
269 { SYM_CONTROL, 0, "start" },
270 { SYM_CONTROL, 0, "begin" },
271 { SYM_CONTROL, 1, "finish" },
272 { SYM_CONTROL, 2, "handling" },
273 { SYM_CONTROL, 3, "description" },
274 { SYM_CONTROL, 4, "color" },
275 { SYM_CONTROL, 4, "colour" },
276 { SYM_CONTROL, 5, "restrictions" },
277 { SYM_PCHAR, S_stone, "S_stone" },
278 { SYM_PCHAR, S_vwall, "S_vwall" },
279 { SYM_PCHAR, S_hwall, "S_hwall" },
280 { SYM_PCHAR, S_tlcorn, "S_tlcorn" },
281 { SYM_PCHAR, S_trcorn, "S_trcorn" },
282 { SYM_PCHAR, S_blcorn, "S_blcorn" },
283 { SYM_PCHAR, S_brcorn, "S_brcorn" },
284 { SYM_PCHAR, S_crwall, "S_crwall" },
285 { SYM_PCHAR, S_tuwall, "S_tuwall" },
286 { SYM_PCHAR, S_tdwall, "S_tdwall" },
287 { SYM_PCHAR, S_tlwall, "S_tlwall" },
288 { SYM_PCHAR, S_trwall, "S_trwall" },
289 { SYM_PCHAR, S_ndoor, "S_ndoor" },
290 { SYM_PCHAR, S_vodoor, "S_vodoor" },
291 { SYM_PCHAR, S_hodoor, "S_hodoor" },
292 { SYM_PCHAR, S_vcdoor, "S_vcdoor" },
293 { SYM_PCHAR, S_hcdoor, "S_hcdoor" },
294 { SYM_PCHAR, S_bars, "S_bars" },
295 { SYM_PCHAR, S_tree, "S_tree" },
296 { SYM_PCHAR, S_room, "S_room" },
297 { SYM_PCHAR, S_darkroom, "S_darkroom" },
298 { SYM_PCHAR, S_corr, "S_corr" },
299 { SYM_PCHAR, S_litcorr, "S_litcorr" },
300 { SYM_PCHAR, S_upstair, "S_upstair" },
301 { SYM_PCHAR, S_dnstair, "S_dnstair" },
302 { SYM_PCHAR, S_upladder, "S_upladder" },
303 { SYM_PCHAR, S_dnladder, "S_dnladder" },
304 { SYM_PCHAR, S_altar, "S_altar" },
305 { SYM_PCHAR, S_grave, "S_grave" },
306 { SYM_PCHAR, S_throne, "S_throne" },
307 { SYM_PCHAR, S_sink, "S_sink" },
308 { SYM_PCHAR, S_fountain, "S_fountain" },
309 { SYM_PCHAR, S_pool, "S_pool" },
310 { SYM_PCHAR, S_ice, "S_ice" },
311 { SYM_PCHAR, S_grass, "S_grass" },
312 { SYM_PCHAR, S_lava, "S_lava" },
313 { SYM_PCHAR, S_vodbridge, "S_vodbridge" },
314 { SYM_PCHAR, S_hodbridge, "S_hodbridge" },
315 { SYM_PCHAR, S_vcdbridge, "S_vcdbridge" },
316 { SYM_PCHAR, S_hcdbridge, "S_hcdbridge" },
317 { SYM_PCHAR, S_air, "S_air" },
318 { SYM_PCHAR, S_cloud, "S_cloud" },
319 { SYM_PCHAR, S_poisoncloud, "S_poisoncloud" },
320 { SYM_PCHAR, S_water, "S_water" },
321 { SYM_PCHAR, S_engraving, "S_engraving" },
322 { SYM_PCHAR, S_arrow_trap, "S_arrow_trap" },
323 { SYM_PCHAR, S_dart_trap, "S_dart_trap" },
324 { SYM_PCHAR, S_falling_rock_trap, "S_falling_rock_trap" },
325 { SYM_PCHAR, S_squeaky_board, "S_squeaky_board" },
326 { SYM_PCHAR, S_bear_trap, "S_bear_trap" },
327 { SYM_PCHAR, S_land_mine, "S_land_mine" },
328 { SYM_PCHAR, S_rolling_boulder_trap, "S_rolling_boulder_trap" },
329 { SYM_PCHAR, S_sleeping_gas_trap, "S_sleeping_gas_trap" },
330 { SYM_PCHAR, S_rust_trap, "S_rust_trap" },
331 { SYM_PCHAR, S_fire_trap, "S_fire_trap" },
332 { SYM_PCHAR, S_pit, "S_pit" },
333 { SYM_PCHAR, S_spiked_pit, "S_spiked_pit" },
334 { SYM_PCHAR, S_hole, "S_hole" },
335 { SYM_PCHAR, S_trap_door, "S_trap_door" },
336 { SYM_PCHAR, S_teleportation_trap, "S_teleportation_trap" },
337 { SYM_PCHAR, S_level_teleporter, "S_level_teleporter" },
338 { SYM_PCHAR, S_magic_portal, "S_magic_portal" },
339 { SYM_PCHAR, S_web, "S_web" },
340 { SYM_PCHAR, S_statue_trap, "S_statue_trap" },
341 { SYM_PCHAR, S_magic_trap, "S_magic_trap" },
342 { SYM_PCHAR, S_anti_magic_trap, "S_anti_magic_trap" },
343 { SYM_PCHAR, S_polymorph_trap, "S_polymorph_trap" },
344 { SYM_PCHAR, S_vibrating_square, "S_vibrating_square" },
345 { SYM_PCHAR, S_vbeam, "S_vbeam" },
346 { SYM_PCHAR, S_hbeam, "S_hbeam" },
347 { SYM_PCHAR, S_lslant, "S_lslant" },
348 { SYM_PCHAR, S_rslant, "S_rslant" },
349 { SYM_PCHAR, S_digbeam, "S_digbeam" },
350 { SYM_PCHAR, S_flashbeam, "S_flashbeam" },
351 { SYM_PCHAR, S_boomleft, "S_boomleft" },
352 { SYM_PCHAR, S_boomright, "S_boomright" },
353 { SYM_PCHAR, S_goodpos, "S_goodpos" },
354 { SYM_PCHAR, S_ss1, "S_ss1" },
355 { SYM_PCHAR, S_ss2, "S_ss2" },
356 { SYM_PCHAR, S_ss3, "S_ss3" },
357 { SYM_PCHAR, S_ss4, "S_ss4" },
358 { SYM_PCHAR, S_sw_tl, "S_sw_tl" },
359 { SYM_PCHAR, S_sw_tc, "S_sw_tc" },
360 { SYM_PCHAR, S_sw_tr, "S_sw_tr" },
361 { SYM_PCHAR, S_sw_ml, "S_sw_ml" },
362 { SYM_PCHAR, S_sw_mr, "S_sw_mr" },
363 { SYM_PCHAR, S_sw_bl, "S_sw_bl" },
364 { SYM_PCHAR, S_sw_bc, "S_sw_bc" },
365 { SYM_PCHAR, S_sw_br, "S_sw_br" },
366 { SYM_PCHAR, S_explode1, "S_explode1" },
367 { SYM_PCHAR, S_explode2, "S_explode2" },
368 { SYM_PCHAR, S_explode3, "S_explode3" },
369 { SYM_PCHAR, S_explode4, "S_explode4" },
370 { SYM_PCHAR, S_explode5, "S_explode5" },
371 { SYM_PCHAR, S_explode6, "S_explode6" },
372 { SYM_PCHAR, S_explode7, "S_explode7" },
373 { SYM_PCHAR, S_explode8, "S_explode8" },
374 { SYM_PCHAR, S_explode9, "S_explode9" },
375 { SYM_OC, ILLOBJ_CLASS + SYM_OFF_O, "S_strange_obj" },
376 { SYM_OC, WEAPON_CLASS + SYM_OFF_O, "S_weapon" },
377 { SYM_OC, ARMOR_CLASS + SYM_OFF_O, "S_armor" },
378 { SYM_OC, ARMOR_CLASS + SYM_OFF_O, "S_armour" },
379 { SYM_OC, RING_CLASS + SYM_OFF_O, "S_ring" },
380 { SYM_OC, AMULET_CLASS + SYM_OFF_O, "S_amulet" },
381 { SYM_OC, TOOL_CLASS + SYM_OFF_O, "S_tool" },
382 { SYM_OC, FOOD_CLASS + SYM_OFF_O, "S_food" },
383 { SYM_OC, POTION_CLASS + SYM_OFF_O, "S_potion" },
384 { SYM_OC, SCROLL_CLASS + SYM_OFF_O, "S_scroll" },
385 { SYM_OC, SPBOOK_CLASS + SYM_OFF_O, "S_book" },
386 { SYM_OC, WAND_CLASS + SYM_OFF_O, "S_wand" },
387 { SYM_OC, COIN_CLASS + SYM_OFF_O, "S_coin" },
388 { SYM_OC, GEM_CLASS + SYM_OFF_O, "S_gem" },
389 { SYM_OC, ROCK_CLASS + SYM_OFF_O, "S_rock" },
390 { SYM_OC, BALL_CLASS + SYM_OFF_O, "S_ball" },
391 { SYM_OC, CHAIN_CLASS + SYM_OFF_O, "S_chain" },
392 { SYM_OC, VENOM_CLASS + SYM_OFF_O, "S_venom" },
393 { SYM_MON, S_ANT + SYM_OFF_M, "S_ant" },
394 { SYM_MON, S_BLOB + SYM_OFF_M, "S_blob" },
395 { SYM_MON, S_COCKATRICE + SYM_OFF_M, "S_cockatrice" },
396 { SYM_MON, S_DOG + SYM_OFF_M, "S_dog" },
397 { SYM_MON, S_EYE + SYM_OFF_M, "S_eye" },
398 { SYM_MON, S_FELINE + SYM_OFF_M, "S_feline" },
399 { SYM_MON, S_GREMLIN + SYM_OFF_M, "S_gremlin" },
400 { SYM_MON, S_HUMANOID + SYM_OFF_M, "S_humanoid" },
401 { SYM_MON, S_IMP + SYM_OFF_M, "S_imp" },
402 { SYM_MON, S_JELLY + SYM_OFF_M, "S_jelly" },
403 { SYM_MON, S_KOBOLD + SYM_OFF_M, "S_kobold" },
404 { SYM_MON, S_LEPRECHAUN + SYM_OFF_M, "S_leprechaun" },
405 { SYM_MON, S_MIMIC + SYM_OFF_M, "S_mimic" },
406 { SYM_MON, S_NYMPH + SYM_OFF_M, "S_nymph" },
407 { SYM_MON, S_ORC + SYM_OFF_M, "S_orc" },
408 { SYM_MON, S_PIERCER + SYM_OFF_M, "S_piercer" },
409 { SYM_MON, S_QUADRUPED + SYM_OFF_M, "S_quadruped" },
410 { SYM_MON, S_RODENT + SYM_OFF_M, "S_rodent" },
411 { SYM_MON, S_SPIDER + SYM_OFF_M, "S_spider" },
412 { SYM_MON, S_TRAPPER + SYM_OFF_M, "S_trapper" },
413 { SYM_MON, S_UNICORN + SYM_OFF_M, "S_unicorn" },
414 { SYM_MON, S_VORTEX + SYM_OFF_M, "S_vortex" },
415 { SYM_MON, S_WORM + SYM_OFF_M, "S_worm" },
416 { SYM_MON, S_XAN + SYM_OFF_M, "S_xan" },
417 { SYM_MON, S_LIGHT + SYM_OFF_M, "S_light" },
418 { SYM_MON, S_ZRUTY + SYM_OFF_M, "S_zruty" },
419 { SYM_MON, S_ANGEL + SYM_OFF_M, "S_angel" },
420 { SYM_MON, S_BAT + SYM_OFF_M, "S_bat" },
421 { SYM_MON, S_CENTAUR + SYM_OFF_M, "S_centaur" },
422 { SYM_MON, S_DRAGON + SYM_OFF_M, "S_dragon" },
423 { SYM_MON, S_ELEMENTAL + SYM_OFF_M, "S_elemental" },
424 { SYM_MON, S_FUNGUS + SYM_OFF_M, "S_fungus" },
425 { SYM_MON, S_GNOME + SYM_OFF_M, "S_gnome" },
426 { SYM_MON, S_GIANT + SYM_OFF_M, "S_giant" },
427 { SYM_MON, S_JABBERWOCK + SYM_OFF_M, "S_jabberwock" },
428 { SYM_MON, S_KOP + SYM_OFF_M, "S_kop" },
429 { SYM_MON, S_LICH + SYM_OFF_M, "S_lich" },
430 { SYM_MON, S_MUMMY + SYM_OFF_M, "S_mummy" },
431 { SYM_MON, S_NAGA + SYM_OFF_M, "S_naga" },
432 { SYM_MON, S_OGRE + SYM_OFF_M, "S_ogre" },
433 { SYM_MON, S_PUDDING + SYM_OFF_M, "S_pudding" },
434 { SYM_MON, S_ELF + SYM_OFF_M, "S_elf" },
435 { SYM_MON, S_RUSTMONST + SYM_OFF_M, "S_rustmonst" },
436 { SYM_MON, S_SNAKE + SYM_OFF_M, "S_snake" },
437 { SYM_MON, S_TROLL + SYM_OFF_M, "S_troll" },
438 { SYM_MON, S_ABERRATION + SYM_OFF_M, "S_aberration" },
439 { SYM_MON, S_VAMPIRE + SYM_OFF_M, "S_vampire" },
440 { SYM_MON, S_WRAITH + SYM_OFF_M, "S_wraith" },
441 { SYM_MON, S_XORN + SYM_OFF_M, "S_xorn" },
442 { SYM_MON, S_YETI + SYM_OFF_M, "S_yeti" },
443 { SYM_MON, S_ZOMBIE + SYM_OFF_M, "S_zombie" },
444 { SYM_MON, S_HUMAN + SYM_OFF_M, "S_human" },
445 { SYM_MON, S_GOLEM + SYM_OFF_M, "S_golem" },
446 { SYM_MON, S_DEMON + SYM_OFF_M, "S_demon" },
447 { SYM_MON, S_EEL + SYM_OFF_M, "S_eel" },
448 { SYM_MON, S_LIZARD + SYM_OFF_M, "S_lizard" },
449 { SYM_MON, S_WORM_TAIL + SYM_OFF_M, "S_worm_tail" },
450 { SYM_MON, S_MIMIC_DEF + SYM_OFF_M, "S_mimic_def" },
451 { SYM_OTH, SYM_NOTHING + SYM_OFF_X, "S_nothing" },
452 { SYM_OTH, SYM_UNEXPLORED + SYM_OFF_X, "S_unexplored" },
453 { SYM_OTH, SYM_BOULDER + SYM_OFF_X, "S_boulder" },
454 { SYM_OTH, SYM_INVISIBLE + SYM_OFF_X, "S_invisible" },
455 { SYM_OTH, SYM_PET_OVERRIDE + SYM_OFF_X, "S_pet_override" },
456 { SYM_OTH, SYM_HERO_OVERRIDE + SYM_OFF_X, "S_hero_override" },
457 { 0, 0, (const char *) 0 } /* fence post */
458 };
459
460 /*symbols.c*/
461