/dports/misc/visp/visp-3.4.0/tutorial/grabber/ |
H A D | tutorial-grabber-opencv.cpp | 79 vpImageQueue<vpRGBa> image_queue(opt_seqname, opt_record_mode); in main() local 83 vpImageQueue<unsigned char> image_queue(opt_seqname, opt_record_mode); in main() local
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H A D | tutorial-grabber-v4l2.cpp | 89 vpImageQueue<vpRGBa> image_queue(opt_seqname, opt_record_mode); in main() local 93 vpImageQueue<unsigned char> image_queue(opt_seqname, opt_record_mode); in main() local
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H A D | tutorial-grabber-ids-ueye.cpp | 208 vpImageQueue<vpRGBa> image_queue(opt_seqname, opt_record_mode); in main() local 212 vpImageQueue<unsigned char> image_queue(opt_seqname, opt_record_mode); in main() local
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H A D | tutorial-grabber-1394.cpp | 83 vpImageQueue<unsigned char> image_queue(opt_seqname, opt_record_mode); in main() local
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H A D | tutorial-grabber-flycapture.cpp | 84 vpImageQueue<unsigned char> image_queue(opt_seqname, opt_record_mode); in main() local
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H A D | tutorial-grabber-bebop2.cpp | 108 vpImageQueue<unsigned char> image_queue(opt_seqname, opt_record_mode); in main() local
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H A D | tutorial-grabber-basler-pylon.cpp | 95 vpImageQueue<unsigned char> image_queue(opt_seqname, opt_record_mode); in main() local
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H A D | tutorial-grabber-realsense.cpp | 88 vpImageQueue<unsigned char> image_queue(opt_seqname, opt_record_mode); in main() local
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/dports/games/zoom/zoom-1.1.5/src/ |
H A D | blorb.c | 486 static BlorbImage* image_queue[MAX_IMAGES]; variable
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/dports/devel/godot2/godot-2.1.6-stable/editor/ |
H A D | asset_library_editor_plugin.h | 247 Map<int, ImageQueue> image_queue; variable
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/ |
H A D | asset_library_editor_plugin.h | 247 Map<int, ImageQueue> image_queue; variable
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | asset_library_editor_plugin.h | 251 Map<int, ImageQueue> image_queue; variable
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | asset_library_editor_plugin.h | 251 Map<int, ImageQueue> image_queue; variable
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