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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/resourcemanager/
H A Dqssgrenderresourcemanager.cpp136 bool inMultisample = inSampleCount > 1 && renderContext->supportsMultisampleTextures(); in allocateTexture2D() local
185 bool inMultisample = inSampleCount > 1 && renderContext->supportsMultisampleTextures(); in allocateTextureCube() local