1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "glk/magnetic/magnetic.h"
24 #include "glk/magnetic/magnetic_defs.h"
25 #include "common/config-manager.h"
26 
27 namespace Glk {
28 namespace Magnetic {
29 
30 Magnetic *g_vm;
31 
Magnetic(OSystem * syst,const GlkGameDescription & gameDesc)32 Magnetic::Magnetic(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc),
33 		gms_gamma_mode(GAMMA_NORMAL), gms_animation_enabled(true),
34 		gms_prompt_enabled(true), gms_abbreviations_enabled(true), gms_commands_enabled(true),
35 		gms_graphics_enabled(true), GMS_PORT_VERSION(0x00010601),
36 		gms_main_window(nullptr), gms_status_window(nullptr), gms_graphics_window(nullptr),
37 		gms_hint_menu_window(nullptr), gms_hint_text_window(nullptr),
38 		gms_transcript_stream(nullptr), gms_readlog_stream(nullptr),
39 		gms_inputlog_stream(nullptr), gms_graphics_possible(true),
40 		GMS_INPUT_PROMPT(">"), gms_gameid_game_name(nullptr), gms_graphics_bitmap(nullptr),
41 		gms_graphics_width(0), gms_graphics_height(0), gms_graphics_animated(false),
42 		gms_graphics_picture(0), gms_graphics_new_picture(false),
43 		gms_graphics_repaint(false), gms_graphics_active(false),
44 		gms_graphics_interpreter(false), gms_graphics_off_screen(nullptr),
45 		gms_graphics_on_screen(nullptr), gms_graphics_current_gamma(Magnetic::GMS_GAMMA_TABLE),
46 		gms_graphics_color_count(GMS_PALETTE_SIZE), gms_status_length(0),
47 		gms_help_requested(false), gms_help_hints_silenced(false), gms_output_buffer(nullptr),
48 		gms_output_allocation(0),gms_output_length(0), gms_output_prompt(false),
49 		gms_hints(nullptr), gms_current_hint_node(0), gms_hint_cursor(nullptr),
50 		gms_input_length(0), gms_input_cursor(0), gms_undo_notification(false),
51 		gms_game_message(nullptr), gms_startup_called(false), gms_main_called(false),
52 		i_count(0), string_size(0), rseed(0), pc(0), arg1i(0), mem_size(0), properties(0),
53 		fl_sub(0), fl_tab(0), fl_size(0), fp_tab(0), fp_size(0), zflag(0), nflag(0),
54 		cflag(0), vflag(0), byte1(0), byte2(0), regnr(0), admode(0), opsize(0),
55 		arg1(nullptr), arg2(nullptr), is_reversible(0), running(0), lastchar(0), version(0),
56 		sd(0), decode_table(nullptr), restart(nullptr), code(nullptr), string(nullptr),
57 		string2(nullptr), string3(nullptr), dict(nullptr), quick_flag(0), gfx_ver(0),
58 		gfx_buf(nullptr), gfx_data(nullptr), gfx2_hdr(nullptr), gfx2_buf(nullptr),
59 		gfx2_name(nullptr), gfx2_hsize(0), gfx_fp(nullptr), snd_buf(nullptr), snd_hdr(nullptr),
60 		snd_hsize(0), snd_fp(nullptr), undo_pc(0), undo_size(0), gfxtable(0), table_dist(0),
61 		v4_id(0), next_table(1)
62 #ifndef NO_ANIMATION
63 		, pos_table_size(0), command_table(nullptr), command_index(-1),
64 		pos_table_index(-1), pos_table_max(-1), anim_repeat(0)
65 #endif
66 		, hints(nullptr), hint_contents(nullptr), xpos(0), bufpos(0), log_on(0),
67 		ms_gfx_enabled(0), _log1(nullptr), _log2(nullptr), GMS_LUMINANCE_WEIGHTS(299, 587, 114),
68 		linear_gamma(nullptr), pic_current_crc(0), hints_current_crc(0),
69 		hints_crc_initialized(false), _saveData(nullptr), _saveSize(0) {
70 
71 	Common::fill(&gms_graphics_palette[0], &gms_graphics_palette[GMS_PALETTE_SIZE], 0);
72 	Common::fill(&gms_status_buffer[0], &gms_status_buffer[GMS_STATBUFFER_LENGTH], '\0');
73 	Common::fill(&gms_input_buffer[0], &gms_input_buffer[GMS_INPUTBUFFER_LENGTH], '\0');
74 	Common::fill(&dreg[0], &dreg[8], 0);
75 	Common::fill(&areg[0], &areg[8], 0);
76 	Common::fill(&tmparg[0], &tmparg[4], 0);
77 	Common::fill(&undo_regs[0][0], &undo_regs[2][0], 0);
78 	undo[0] = undo[1] = nullptr;
79 	undo_stat[0] = undo_stat[1] = 0;
80 	Common::fill(&buffer[0], &buffer[80], 0);
81 	Common::fill(&filename[0], &filename[256], 0);
82 	Common::fill(&crc_table[0], &crc_table[BYTE_MAX_VAL + 1], 0);
83 
84 #ifndef NO_ANIMATION
85 	Common::fill(&pos_table_count[0], &pos_table_count[MAX_POSITIONS], 0);
86 #endif
87 
88 	luminance_weighting = GMS_LUMINANCE_WEIGHTS.red + GMS_LUMINANCE_WEIGHTS.green
89 		+ GMS_LUMINANCE_WEIGHTS.blue;
90 
91 	g_vm = this;
92 }
93 
runGame()94 void Magnetic::runGame() {
95 	initialize();
96 	gms_main();
97 }
98 
initialize()99 void Magnetic::initialize() {
100 	initializeSettings();
101 	initializeCRC();
102 	initializeLinearGamma();
103 
104 	// Close the already opened gamefile, since the Magnetic code will open it on it's own
105 	_gameFile.close();
106 }
107 
initializeSettings()108 void Magnetic::initializeSettings() {
109 	// Local handling for Glk special commands
110 	if (ConfMan.hasKey("commands_enabled"))
111 		gms_commands_enabled = ConfMan.getBool("commands_enabled");
112 	// Abbreviation expansions
113 	if (ConfMan.hasKey("abbreviations_enabled"))
114 		gms_abbreviations_enabled = ConfMan.getBool("abbreviations_enabled");
115 	// Pictures enabled
116 	if (ConfMan.hasKey("graphics_enabled"))
117 		gms_graphics_enabled = ConfMan.getBool("graphics_enabled");
118 	// Automatic gamma correction on pictures
119 	if (ConfMan.hasKey("gamma_mode") && !ConfMan.getBool("gamma_mode"))
120 		gms_gamma_mode = GAMMA_OFF;
121 	// Animations
122 	if (ConfMan.hasKey("animation_enabled"))
123 		gms_animation_enabled = ConfMan.getBool("animation_enabled");
124 	// Prompt enabled
125 	if (ConfMan.hasKey("prompt_enabled"))
126 		gms_prompt_enabled = ConfMan.getBool("prompt_enabled");
127 }
128 
initializeCRC()129 void Magnetic::initializeCRC() {
130 	/* CRC table initialization polynomial. */
131 	const glui32 GMS_CRC_POLYNOMIAL = 0xedb88320;
132 	uint32 crc;
133 
134 	for (uint index = 0; index < BYTE_MAX_VAL + 1; ++index) {
135 		int bit;
136 
137 		crc = index;
138 		for (bit = 0; bit < BITS_PER_BYTE; bit++)
139 			crc = crc & 1 ? GMS_CRC_POLYNOMIAL ^ (crc >> 1) : crc >> 1;
140 
141 		crc_table[index] = crc;
142 	}
143 
144 	/* CRC lookup table self-test, after is_initialized set -- recursion. */
145 	assert(gms_get_buffer_crc("123456789", 9) == 0xcbf43926);
146 }
147 
initializeLinearGamma()148 void Magnetic::initializeLinearGamma() {
149 	/* Find and cache the uncorrected gamma table entry. */
150 	gms_gammaref_t gamma;
151 
152 	for (gamma = GMS_GAMMA_TABLE; gamma->level; gamma++) {
153 		if (!gamma->is_corrected) {
154 			linear_gamma = gamma;
155 			break;
156 		}
157 	}
158 }
159 
ms_load_file(const char * name,type8 * ptr,type16 size)160 type8 Magnetic::ms_load_file(const char *name, type8 *ptr, type16 size) {
161 	_saveData = ptr;
162 	_saveSize = size;
163 
164 	return loadGame().getCode() == Common::kNoError ? 0 : 1;
165 }
166 
readSaveData(Common::SeekableReadStream * rs)167 Common::Error Magnetic::readSaveData(Common::SeekableReadStream *rs) {
168 	return rs->read(_saveData, _saveSize) == _saveSize ? Common::kNoError : Common::kReadingFailed;
169 }
170 
ms_save_file(const char * name,type8 * ptr,type16 size)171 type8 Magnetic::ms_save_file(const char *name, type8 *ptr, type16 size) {
172 	_saveData = ptr;
173 	_saveSize = size;
174 
175 	return saveGame().getCode() == Common::kNoError ? 0 : 1;
176 }
177 
writeGameData(Common::WriteStream * ws)178 Common::Error Magnetic::writeGameData(Common::WriteStream *ws) {
179 	return ws->write(_saveData, _saveSize) == _saveSize ? Common::kNoError : Common::kWritingFailed;
180 }
181 
182 } // End of namespace Magnetic
183 } // End of namespace Glk
184