/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | snd_mem.c | 110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx() 160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | snd_mem.c | 110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx() 160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | snd_mem.c | 111 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx() 161 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | snd_mem.c | 110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx() 160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_mem.c | 110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx() 160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_mem.c | 110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx() 160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
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/dports/games/evq3/evq3/code/client/ |
H A D | snd_mem.c | 110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx() 160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | snd_mem.c | 116 static int ResampleSfx( sfx_t *sfx, int channels, int inrate, int inwidth, int samples, byte *data,… in ResampleSfx() 172 static int ResampleSfxRaw( short *sfx, int channels, int inrate, int inwidth, int samples, byte *da… in ResampleSfxRaw()
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | snd_mem.c | 116 static int ResampleSfx( sfx_t *sfx, int channels, int inrate, int inwidth, int samples, byte *data,… in ResampleSfx() 172 static int ResampleSfxRaw( short *sfx, int channels, int inrate, int inwidth, int samples, byte *da… in ResampleSfxRaw()
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/dports/print/texlive-base/texlive-20150521-source/texk/psutils/psutils-1.23/ |
H A D | psresize.c | 29 double inwidth = -1; in main() local
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/dports/games/gtkradiant/GPL/GtkRadiant/radiant/ |
H A D | texmanip.cpp | 40 void R_ResampleTextureLerpLine (const byte *in, byte *out, int inwidth, int outwidth, int bytesperp… in R_ResampleTextureLerpLine() 112 void R_ResampleTexture (const void *indata, int inwidth, int inheight, void *outdata, int outwidth… in R_ResampleTexture()
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/dports/games/netradiant/netradiant-20150621-src/radiant/ |
H A D | texmanip.cpp | 40 void R_ResampleTextureLerpLine( const byte *in, byte *out, int inwidth, int outwidth, int bytesperp… in R_ResampleTextureLerpLine() 105 void R_ResampleTexture( const void *indata, int inwidth, int inheight, void *outdata, int outwidth… in R_ResampleTexture()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | TextureRectangle.cpp | 302 …ngle::applyTexImage_load(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inh… in applyTexImage_load() 377 …e::applyTexImage_subload(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inh… in applyTexImage_subload()
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H A D | Texture3D.cpp | 142 …puteRequiredTextureDimensions(State& state, const osg::Image& image,GLsizei& inwidth, GLsizei& inh… in computeRequiredTextureDimensions() 357 void Texture3D::applyTexImage3D(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsize… in applyTexImage3D()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | Texture3D.cpp | 142 …puteRequiredTextureDimensions(State& state, const osg::Image& image,GLsizei& inwidth, GLsizei& inh… in computeRequiredTextureDimensions() 367 void Texture3D::applyTexImage3D(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsize… in applyTexImage3D()
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H A D | TextureRectangle.cpp | 313 …ngle::applyTexImage_load(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inh… in applyTexImage_load() 388 …e::applyTexImage_subload(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inh… in applyTexImage_subload()
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/dports/emulators/tilem/tilem-2.0/emu/ |
H A D | grayimage.c | 83 int inwidth, int inheight, int inrowstride, in scale2d_smooth() 150 int inwidth, int inheight, int inrowstride, in scale2d_fast()
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/dports/print/psutils/psutils/ |
H A D | psresize.c | 59 double inwidth = -1; in main() local
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/dports/graphics/zbar/zbar-0.23.90/test/ |
H A D | dbg_scan.cpp | 69 unsigned inwidth = image.columns(); in scan_image() local
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | gl_rmisc.c | 137 int inwidth, inheight; in R_TranslatePlayerSkin() local
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | snd_mem.c | 31 static void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data) in ResampleSfx()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | snd_mem.c | 30 static void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data) in ResampleSfx()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | snd_mem.c | 34 ResampleSfx(sfx_t *sfx, int inrate, int inwidth, const byte *data) in ResampleSfx()
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/textures/ |
H A D | TextureManipulator.cpp | 264 void TextureManipulator::resampleTextureLerpLine (const byte* in, byte* out, int inwidth, int outwi… in resampleTextureLerpLine() 324 void TextureManipulator::resampleTexture (const void* indata_, int inwidth, int inheight, void* out… in resampleTexture()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | snd_mem.c | 33 void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data) in ResampleSfx()
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