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Searched defs:inwidth (Results 1 – 25 of 105) sorted by relevance

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/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dsnd_mem.c110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx()
160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dsnd_mem.c110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx()
160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dsnd_mem.c111 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx()
161 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dsnd_mem.c110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx()
160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dsnd_mem.c110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx()
160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dsnd_mem.c110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx()
160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
/dports/games/evq3/evq3/code/client/
H A Dsnd_mem.c110 static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { in ResampleSfx()
160 static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { in ResampleSfxRaw()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dsnd_mem.c116 static int ResampleSfx( sfx_t *sfx, int channels, int inrate, int inwidth, int samples, byte *data,… in ResampleSfx()
172 static int ResampleSfxRaw( short *sfx, int channels, int inrate, int inwidth, int samples, byte *da… in ResampleSfxRaw()
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dsnd_mem.c116 static int ResampleSfx( sfx_t *sfx, int channels, int inrate, int inwidth, int samples, byte *data,… in ResampleSfx()
172 static int ResampleSfxRaw( short *sfx, int channels, int inrate, int inwidth, int samples, byte *da… in ResampleSfxRaw()
/dports/print/texlive-base/texlive-20150521-source/texk/psutils/psutils-1.23/
H A Dpsresize.c29 double inwidth = -1; in main() local
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dtexmanip.cpp40 void R_ResampleTextureLerpLine (const byte *in, byte *out, int inwidth, int outwidth, int bytesperp… in R_ResampleTextureLerpLine()
112 void R_ResampleTexture (const void *indata, int inwidth, int inheight, void *outdata, int outwidth… in R_ResampleTexture()
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dtexmanip.cpp40 void R_ResampleTextureLerpLine( const byte *in, byte *out, int inwidth, int outwidth, int bytesperp… in R_ResampleTextureLerpLine()
105 void R_ResampleTexture( const void *indata, int inwidth, int inheight, void *outdata, int outwidth… in R_ResampleTexture()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DTextureRectangle.cpp302 …ngle::applyTexImage_load(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inh… in applyTexImage_load()
377 …e::applyTexImage_subload(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inh… in applyTexImage_subload()
H A DTexture3D.cpp142 …puteRequiredTextureDimensions(State& state, const osg::Image& image,GLsizei& inwidth, GLsizei& inh… in computeRequiredTextureDimensions()
357 void Texture3D::applyTexImage3D(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsize… in applyTexImage3D()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DTexture3D.cpp142 …puteRequiredTextureDimensions(State& state, const osg::Image& image,GLsizei& inwidth, GLsizei& inh… in computeRequiredTextureDimensions()
367 void Texture3D::applyTexImage3D(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsize… in applyTexImage3D()
H A DTextureRectangle.cpp313 …ngle::applyTexImage_load(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inh… in applyTexImage_load()
388 …e::applyTexImage_subload(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inh… in applyTexImage_subload()
/dports/emulators/tilem/tilem-2.0/emu/
H A Dgrayimage.c83 int inwidth, int inheight, int inrowstride, in scale2d_smooth()
150 int inwidth, int inheight, int inrowstride, in scale2d_fast()
/dports/print/psutils/psutils/
H A Dpsresize.c59 double inwidth = -1; in main() local
/dports/graphics/zbar/zbar-0.23.90/test/
H A Ddbg_scan.cpp69 unsigned inwidth = image.columns(); in scan_image() local
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dgl_rmisc.c137 int inwidth, inheight; in R_TranslatePlayerSkin() local
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsnd_mem.c31 static void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data) in ResampleSfx()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dsnd_mem.c30 static void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data) in ResampleSfx()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dsnd_mem.c34 ResampleSfx(sfx_t *sfx, int inrate, int inwidth, const byte *data) in ResampleSfx()
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/textures/
H A DTextureManipulator.cpp264 void TextureManipulator::resampleTextureLerpLine (const byte* in, byte* out, int inwidth, int outwi… in resampleTextureLerpLine()
324 void TextureManipulator::resampleTexture (const void* indata_, int inwidth, int inheight, void* out… in resampleTexture()
/dports/games/tenebrae/tenebrae_0/
H A Dsnd_mem.c33 void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data) in ResampleSfx()

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