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Searched defs:isCloaked (Results 1 – 5 of 5) sorted by relevance

/dports/devel/raknet/raknet-3.9.2_10,1/Samples/ReplicaManager2/
H A DTestObjects.h24 bool isCloaked; variable
/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DAICheats.cpp375 bool isCloaked = false; in IsUnitCloaked() local
H A DAICallback.cpp680 bool isCloaked = false; in IsUnitCloaked() local
/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnit.h499 bool isCloaked; variable
/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/
H A DAttackHandler.cpp781 bool isCloaked = ud->canCloak && ud->startCloaked; in AssignTarget() local