Searched defs:isCloaked (Results 1 – 5 of 5) sorted by relevance
24 bool isCloaked; variable
375 bool isCloaked = false; in IsUnitCloaked() local
680 bool isCloaked = false; in IsUnitCloaked() local
499 bool isCloaked; variable
781 bool isCloaked = ud->canCloak && ud->startCloaked; in AssignTarget() local