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Searched defs:isCollision (Results 1 – 11 of 11) sorted by relevance

/dports/games/chapping/chapping-0.43-source/library/
H A Dcollision.cpp6 static_t isCollision(const Actor *a,const SDL_Rect &r) in isCollision() function
17 static_t isCollision(const SDL_Rect &r,const SDL_Rect &p) in isCollision() function
25 static_t isCollision(const CircularActor *bigger,const CircularActor *smaller) in isCollision() function
27 static_t isCollision(const BoxActor *bigger,const BoxActor *smaller) in isCollision() function
29 static_t isCollision(const CircularActor *bigger,const BoxActor *smaller) in isCollision() function
31 static_t isCollision(const BoxActor *bigger,const CircularActor *smaller) in isCollision() function
123 static_t isCollision(const Vector &v,const Circle *c) in isCollision() function
131 static_t isCollision(const Vector &v,const Box*b) in isCollision() function
139 static_t isCollision(const Vector &v,const CircularActor *c) in isCollision() function
144 static_t isCollision(const Vector &v,const BoxActor *b) in isCollision() function
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/
H A Dcarphysicscomponent.cpp27 void CarPhysicsComponent::addImpulse(const MCVector3dF & impulse, bool isCollision) in addImpulse()
/dports/misc/dartsim/dart-6.11.1/dart/collision/
H A DCollisionResult.cpp106 bool CollisionResult::isCollision() const in isCollision() function in dart::collision::CollisionResult
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Physics/
H A Dmcphysicscomponent.cc56 …hysicsComponent::addImpulse(const MCVector3dF & impulse, const MCVector3dF & pos, bool isCollision) in addImpulse()
/dports/math/fcl05/fcl-0.5.0/include/fcl/
H A Dcollision_data.h280 bool isCollision() const in isCollision() function
/dports/misc/dartsim/dart-6.11.1/dart/collision/bullet/
H A DBulletCollisionDetector.cpp169 static bool isCollision(btCollisionWorld* world) in isCollision() function
/dports/games/scummvm/scummvm-2.5.1/engines/gnap/scenes/
H A Darcade.cpp1699 bool isCollision = false; in run() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/scenes/
H A Darcade.cpp1681 bool isCollision = false; in run() local
/dports/misc/dartsim/dart-6.11.1/dart/collision/fcl/
H A DFCLCollisionDetector.cpp174 bool isCollision() const in isCollision() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/
H A Dlogic.cpp726 bool Logic::isCollision(Compact *other) { in isCollision() function in Sky::Logic
/dports/games/scummvm/scummvm-2.5.1/engines/sky/
H A Dlogic.cpp726 bool Logic::isCollision(Compact *other) { in isCollision() function in Sky::Logic