Searched defs:isEquipped (Results 1 – 10 of 10) sorted by relevance
48 bool Equipment::isEquipped(WConstItem item) const { in isEquipped() function in Equipment
129 Equipped isEquipped() const noexcept2 A_WARN_UNUSED in isEquipped() function
133 bool isEquipped() const { return _frame != 0; } in isEquipped() function
1019 bool isEquipped = itemIsEquipped(item, player); in addItemToChestFromInventory() local
631 bool Party::isEquipped( Item *item ) { in isEquipped() function in Party
1418 bool Creature::isEquipped( Item *item ) { in isEquipped() function in Creature1432 bool Creature::isEquipped( int backpackIndex ) { in isEquipped() function in Creature
4284 bool isEquipped = itemIsEquipped(item, clientnum); in repairItem() local6990 bool isEquipped = itemIsEquipped(toDegrade, clientnum); in tinkeringKitDegradeOnUse() local7203 bool isEquipped = itemIsEquipped(item, clientnum); in tinkeringRepairItem() local7776 bool isEquipped = itemIsEquipped(item, clientnum); in scribingWriteItem() local
2212 private boolean isEquipped(Predicate<Item> condition, int amount) { in isEquipped() method in RPEntity2347 public boolean isEquipped(final String name, final int amount) { in isEquipped() method in RPEntity2359 public boolean isEquipped(final String name) { in isEquipped() method in RPEntity
984 bool MWWorld::InventoryStore::isEquipped(const MWWorld::ConstPtr &item) in isEquipped() function in MWWorld::InventoryStore