Home
last modified time | relevance | path

Searched defs:isPointInside (Results 1 – 25 of 35) sorted by relevance

12

/dports/graphics/openorienteering-mapper/mapper-0.9.2/src/core/
H A Dvirtual_path.h417 bool VirtualPath::isPointInside(const MapCoordF& coord) const in isPointInside() function
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCGUIModalScreen.cpp72 bool CGUIModalScreen::isPointInside(const core::position2d<s32>& point) const in isPointInside() function in irr::gui::CGUIModalScreen
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCGUIModalScreen.cpp72 bool CGUIModalScreen::isPointInside(const core::position2d<s32>& point) const in isPointInside() function in irr::gui::CGUIModalScreen
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/dialogs/resizables/
H A Dmap_editor.lua774 local function isPointInside(px, py, minx, miny, maxx, maxy) function
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/include/
H A Drect.h105 bool isPointInside(const position2d<T>& pos) const in isPointInside() function
H A Daabbox3d.h201 bool isPointInside(const vector3d<T>& p) const in isPointInside() function
H A Dtriangle3d.h89 bool isPointInside(const vector3d<T>& p) const in isPointInside() function
H A DIGUIElement.h272 virtual bool isPointInside(const core::position2d<s32>& point) const in isPointInside() function
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/
H A Drect.h105 bool isPointInside(const position2d<T>& pos) const in isPointInside() function
H A Daabbox3d.h201 bool isPointInside(const vector3d<T>& p) const in isPointInside() function
H A Dtriangle3d.h89 bool isPointInside(const vector3d<T>& p) const in isPointInside() function
/dports/games/residualvm/residualvm-0.3.1/engines/stark/resources/
H A Dfloorface.cpp46 bool FloorFace::isPointInside(const Math::Vector3d &point) const { in isPointInside() function in Stark::Resources::FloorFace
/dports/games/scummvm/scummvm-2.5.1/engines/stark/resources/
H A Dfloorface.cpp46 bool FloorFace::isPointInside(const Math::Vector3d &point) const { in isPointInside() function in Stark::Resources::FloorFace
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/
H A DOgrePolygon.cpp222 bool Polygon::isPointInside(const Vector3& point) const in isPointInside() function in Ogre::Polygon
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/
H A DOgrePolygon.cpp226 bool Polygon::isPointInside(const Vector3& point) const in isPointInside() function in Ogre::Polygon
/dports/cad/gds3d/GDS3D-bcdb97a/libgdsto3d/
H A Dgdspolygon.cpp184 bool GDSBB::isPointInside(const Point2D& P) in isPointInside() function in GDSBB
309 bool GDS3DBB::isPointInside(const Point3D& P) in isPointInside() function in GDS3DBB
321 bool GDS3DBB::isPointInside(const Point2D& P) in isPointInside() function in GDS3DBB
462 bool GDSTriangle::isPointInside(const Point2D& P) in isPointInside() function in GDSTriangle
975 GDSPolygon::isPointInside(const Point2D& P) in isPointInside() function in GDSPolygon
/dports/cad/zcad/zcad-8b8a693/cad_source/zengine/core/entities/
H A Duzeentlwpolyline.pas53 function isPointInside(point:GDBVertex):GDBBoolean;virtual; in isPointInside() function
/dports/math/scilab/scilab-6.1.1/scilab/modules/scirenderer/src/org/scilab/forge/scirenderer/implementation/g2d/motor/
H A DTriangle.java257 protected boolean isPointInside(final Vector3d v) { in isPointInside() method in Triangle
261 protected boolean isPointInside(final Vector3d v, final boolean checkCoplanarity) { in isPointInside() method in Triangle
/dports/games/irrlamb/irrlamb-1.0.1/src/
H A Dinterface.h64 virtual bool isPointInside(const irr::core::position2d<irr::s32> &Point) const { return false; } in isPointInside() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/
H A Dsegmap.h76 inline bool isPointInside(int16 px, int16 py) { in isPointInside() function
/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/
H A Dsegmap.h76 inline bool isPointInside(int16 px, int16 py) { in isPointInside() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/
H A Dsprite.cpp81 bool Sprite::isPointInside(int16 x, int16 y) { in isPointInside() function in Neverhood::Sprite
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/
H A Dsprite.cpp81 bool Sprite::isPointInside(int16 x, int16 y) { in isPointInside() function in Neverhood::Sprite
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/
H A Dgfx.cpp178 bool PictureObject::isPointInside(int x, int y) { in isPointInside() function in Fullpipe::PictureObject
646 bool Picture::isPointInside(int x, int y) { in isPointInside() function in Fullpipe::Picture
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/
H A Dgfx.cpp179 bool PictureObject::isPointInside(int x, int y) { in isPointInside() function in NGI::PictureObject
649 bool Picture::isPointInside(int x, int y) { in isPointInside() function in NGI::Picture

12