/dports/graphics/openorienteering-mapper/mapper-0.9.2/src/core/ |
H A D | virtual_path.h | 417 bool VirtualPath::isPointInside(const MapCoordF& coord) const in isPointInside() function
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | CGUIModalScreen.cpp | 72 bool CGUIModalScreen::isPointInside(const core::position2d<s32>& point) const in isPointInside() function in irr::gui::CGUIModalScreen
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CGUIModalScreen.cpp | 72 bool CGUIModalScreen::isPointInside(const core::position2d<s32>& point) const in isPointInside() function in irr::gui::CGUIModalScreen
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/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/dialogs/resizables/ |
H A D | map_editor.lua | 774 local function isPointInside(px, py, minx, miny, maxx, maxy) function
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/include/ |
H A D | rect.h | 105 bool isPointInside(const position2d<T>& pos) const in isPointInside() function
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H A D | aabbox3d.h | 201 bool isPointInside(const vector3d<T>& p) const in isPointInside() function
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H A D | triangle3d.h | 89 bool isPointInside(const vector3d<T>& p) const in isPointInside() function
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H A D | IGUIElement.h | 272 virtual bool isPointInside(const core::position2d<s32>& point) const in isPointInside() function
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/ |
H A D | rect.h | 105 bool isPointInside(const position2d<T>& pos) const in isPointInside() function
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H A D | aabbox3d.h | 201 bool isPointInside(const vector3d<T>& p) const in isPointInside() function
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H A D | triangle3d.h | 89 bool isPointInside(const vector3d<T>& p) const in isPointInside() function
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/dports/games/residualvm/residualvm-0.3.1/engines/stark/resources/ |
H A D | floorface.cpp | 46 bool FloorFace::isPointInside(const Math::Vector3d &point) const { in isPointInside() function in Stark::Resources::FloorFace
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/resources/ |
H A D | floorface.cpp | 46 bool FloorFace::isPointInside(const Math::Vector3d &point) const { in isPointInside() function in Stark::Resources::FloorFace
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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/ |
H A D | OgrePolygon.cpp | 222 bool Polygon::isPointInside(const Vector3& point) const in isPointInside() function in Ogre::Polygon
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/ |
H A D | OgrePolygon.cpp | 226 bool Polygon::isPointInside(const Vector3& point) const in isPointInside() function in Ogre::Polygon
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/dports/cad/gds3d/GDS3D-bcdb97a/libgdsto3d/ |
H A D | gdspolygon.cpp | 184 bool GDSBB::isPointInside(const Point2D& P) in isPointInside() function in GDSBB 309 bool GDS3DBB::isPointInside(const Point3D& P) in isPointInside() function in GDS3DBB 321 bool GDS3DBB::isPointInside(const Point2D& P) in isPointInside() function in GDS3DBB 462 bool GDSTriangle::isPointInside(const Point2D& P) in isPointInside() function in GDSTriangle 975 GDSPolygon::isPointInside(const Point2D& P) in isPointInside() function in GDSPolygon
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/dports/cad/zcad/zcad-8b8a693/cad_source/zengine/core/entities/ |
H A D | uzeentlwpolyline.pas | 53 function isPointInside(point:GDBVertex):GDBBoolean;virtual; in isPointInside() function
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/dports/math/scilab/scilab-6.1.1/scilab/modules/scirenderer/src/org/scilab/forge/scirenderer/implementation/g2d/motor/ |
H A D | Triangle.java | 257 protected boolean isPointInside(final Vector3d v) { in isPointInside() method in Triangle 261 protected boolean isPointInside(final Vector3d v, final boolean checkCoplanarity) { in isPointInside() method in Triangle
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/dports/games/irrlamb/irrlamb-1.0.1/src/ |
H A D | interface.h | 64 virtual bool isPointInside(const irr::core::position2d<irr::s32> &Point) const { return false; } in isPointInside() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/ |
H A D | segmap.h | 76 inline bool isPointInside(int16 px, int16 py) { in isPointInside() function
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/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/ |
H A D | segmap.h | 76 inline bool isPointInside(int16 px, int16 py) { in isPointInside() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | sprite.cpp | 81 bool Sprite::isPointInside(int16 x, int16 y) { in isPointInside() function in Neverhood::Sprite
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | sprite.cpp | 81 bool Sprite::isPointInside(int16 x, int16 y) { in isPointInside() function in Neverhood::Sprite
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/ |
H A D | gfx.cpp | 178 bool PictureObject::isPointInside(int x, int y) { in isPointInside() function in Fullpipe::PictureObject 646 bool Picture::isPointInside(int x, int y) { in isPointInside() function in Fullpipe::Picture
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/dports/games/scummvm/scummvm-2.5.1/engines/ngi/ |
H A D | gfx.cpp | 179 bool PictureObject::isPointInside(int x, int y) { in isPointInside() function in NGI::PictureObject 649 bool Picture::isPointInside(int x, int y) { in isPointInside() function in NGI::Picture
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