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Searched defs:isShield (Results 1 – 7 of 7) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Ditems.h225 bool isShield() const in isShield() function
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DWeaponDef.h362 bool isShield; // if the weapon is a shield rather than a weapon member
/dports/games/atanks/atanks-6.5/src/
H A Dplayer.cpp261 bool isShield = ( (itemNum >= ITEM_LGT_SHIELD) in buy_item() local
/dports/games/spring/spring_98.0/rts/Sim/Weapons/
H A DWeaponDef.h149 …bool isShield; // if the weapon is a shield rather than a weapon //FIXME REMOVE!… member
/dports/games/barony/Barony-3.3.7/src/
H A Ditems.cpp4111 bool Item::isShield() const in isShield() function in Item
/dports/games/powder/powder118_src/
H A Ditem.cpp1581 ITEM::isShield() const in isShield() function in ITEM
/dports/math/cvc3/cvc3-2.4.1/src/theory_quant/
H A Dtheory_quant.cpp1577 bool CompleteInstPreProcessor::isShield(const Expr& e){ in isShield() function in CompleteInstPreProcessor