Searched defs:isWorkerThreadSignalCompleted (Results 1 – 2 of 2) sorted by relevance
298 bool AiInterface::isWorkerThreadSignalCompleted(int frameIndex) { in isWorkerThreadSignalCompleted() function in Glest::Game::AiInterface
695 bool Faction::isWorkerThreadSignalCompleted(int frameIndex) { in isWorkerThreadSignalCompleted() function in Glest::Game::Faction