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Searched defs:is_editor_hint (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/core/
H A Dengine.h116 _FORCE_INLINE_ bool is_editor_hint() const { return editor_hint; } in is_editor_hint() function
119 _FORCE_INLINE_ bool is_editor_hint() const { return false; } in is_editor_hint() function
/dports/devel/godot/godot-3.2.3-stable/core/
H A Dengine.h116 _FORCE_INLINE_ bool is_editor_hint() const { return editor_hint; } in is_editor_hint() function
119 _FORCE_INLINE_ bool is_editor_hint() const { return false; } in is_editor_hint() function
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/main/
H A Dscene_main_loop.h283 bool is_editor_hint() const { return false; } in is_editor_hint() function
H A Dscene_main_loop.cpp603 bool SceneTree::is_editor_hint() const { in is_editor_hint() function in SceneTree
/dports/devel/godot2/godot-2.1.6-stable/scene/main/
H A Dscene_main_loop.h283 bool is_editor_hint() const { return false; } in is_editor_hint() function
H A Dscene_main_loop.cpp603 bool SceneTree::is_editor_hint() const { in is_editor_hint() function in SceneTree
/dports/devel/godot/godot-3.2.3-stable/core/bind/
H A Dcore_bind.cpp3166 bool _Engine::is_editor_hint() const { in is_editor_hint() function in _Engine
/dports/devel/godot-tools/godot-3.2.3-stable/core/bind/
H A Dcore_bind.cpp3166 bool _Engine::is_editor_hint() const { in is_editor_hint() function in _Engine