Searched defs:is_homing (Results 1 – 7 of 7) sorted by relevance
/dports/games/exult/exult-snapshot-v1.7.0.20211128/shapes/shapeinf/ |
H A D | ammoinf.h | 151 bool is_homing() const { in is_homing() function
|
/dports/games/egoboo/egoboo-2.8.1/src/game/ |
H A D | particle.h | 175 bool_t is_homing; ///< Is the particle in control of its motion? member
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtargetbox.cpp | 817 …int target_team, is_homing, is_player_missile, missile_view, viewed_model_num, hud_target_lod, w… in renderTargetWeapon() local
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtargetbox.cpp | 775 …int target_team, is_homing, is_player_missile, missile_view, viewed_model_num, hud_target_lod, w… in renderTargetWeapon() local
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/ |
H A D | weapons.cpp | 1472 bool is_homing=false; in parse_weapon() local
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/ |
H A D | weapon.h | 584 …inline bool is_homing() { return wi_flags[Weapon::Info_Flags::Homing_heat, Weapon::Info_Fla… in is_homing() function
|
H A D | weapons.cpp | 1312 bool is_homing=false; in parse_weapon() local
|