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Searched defs:is_moving_grabbed_entity (Results 1 – 4 of 4) sorted by relevance

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/
H A DPushingState.cpp140 bool Hero::PushingState::is_moving_grabbed_entity() const { in is_moving_grabbed_entity() function in Solarus::Hero::PushingState
H A DPullingState.cpp130 bool Hero::PullingState::is_moving_grabbed_entity() const { in is_moving_grabbed_entity() function in Solarus::Hero::PullingState
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DEntityState.cpp1283 bool Entity::State::is_moving_grabbed_entity() const { in is_moving_grabbed_entity() function in Solarus::Entity::State
H A DHero.cpp2466 bool Hero::is_moving_grabbed_entity() const { in is_moving_grabbed_entity() function in Solarus::Hero