Searched defs:is_moving_grabbed_entity (Results 1 – 4 of 4) sorted by relevance
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/ | ||
H A D | PushingState.cpp | 140 bool Hero::PushingState::is_moving_grabbed_entity() const { in is_moving_grabbed_entity() function in Solarus::Hero::PushingState |
H A D | PullingState.cpp | 130 bool Hero::PullingState::is_moving_grabbed_entity() const { in is_moving_grabbed_entity() function in Solarus::Hero::PullingState |
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ | ||
H A D | EntityState.cpp | 1283 bool Entity::State::is_moving_grabbed_entity() const { in is_moving_grabbed_entity() function in Solarus::Entity::State |
H A D | Hero.cpp | 2466 bool Hero::is_moving_grabbed_entity() const { in is_moving_grabbed_entity() function in Solarus::Hero |