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Searched defs:is_obstacle_for (Results 1 – 20 of 20) sorted by relevance

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DWall.cpp89 bool Wall::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Wall
H A DSensor.cpp69 bool Sensor::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Sensor
H A DSeparator.cpp103 bool Separator::is_obstacle_for(Entity& other, const Rectangle& candidate_position) { in is_obstacle_for() function in Solarus::Separator
H A DCrystal.cpp85 bool Crystal::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Crystal
H A DStream.cpp149 bool Stream::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Stream
H A DCrystalBlock.cpp86 bool CrystalBlock::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::CrystalBlock
H A DShopTreasure.cpp156 bool ShopTreasure::is_obstacle_for(Entity& /* other */) { in is_obstacle_for() function in Solarus::ShopTreasure
H A DJumper.cpp82 bool Jumper::is_obstacle_for( in is_obstacle_for() function in Solarus::Jumper
H A DChest.cpp356 bool Chest::is_obstacle_for(Entity& /* other */) { in is_obstacle_for() function in Solarus::Chest
H A DSwitch.cpp101 bool Switch::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Switch
H A DTeletransporter.cpp213 bool Teletransporter::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Teletransporter
H A DNpc.cpp167 bool Npc::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Npc
H A DStairs.cpp133 bool Stairs::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Stairs
H A DDestructible.cpp217 bool Destructible::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Destructible
H A DBlock.cpp99 bool Block::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Block
H A DDoor.cpp114 bool Door::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Door
H A DEnemy.cpp243 bool Enemy::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Enemy
H A DCustomEntity.cpp288 bool CustomEntity::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::CustomEntity
H A DEntity.cpp2620 bool Entity::is_obstacle_for(Entity& /* other */) { in is_obstacle_for() function in Solarus::Entity
2649 bool Entity::is_obstacle_for(Entity& other, const Rectangle& /* candidate_position */) { in is_obstacle_for() function in Solarus::Entity
H A DHero.cpp1487 bool Hero::is_obstacle_for(Entity& other) { in is_obstacle_for() function in Solarus::Hero