xref: /netbsd/external/mpl/bind/dist/lib/isc/random.c (revision c0b5d9fb)
1 /*	$NetBSD: random.c,v 1.6 2022/09/23 12:15:33 christos Exp $	*/
2 
3 /*
4  * Copyright (C) Internet Systems Consortium, Inc. ("ISC")
5  *
6  * SPDX-License-Identifier: MPL-2.0
7  *
8  * This Source Code Form is subject to the terms of the Mozilla Public
9  * License, v. 2.0. If a copy of the MPL was not distributed with this
10  * file, you can obtain one at https://mozilla.org/MPL/2.0/.
11  *
12  * See the COPYRIGHT file distributed with this work for additional
13  * information regarding copyright ownership.
14  */
15 
16 /*
17  * Portions of isc_random_uniform():
18  *
19  * Copyright (c) 1996, David Mazieres <dm@uun.org>
20  * Copyright (c) 2008, Damien Miller <djm@openbsd.org>
21  *
22  * Permission to use, copy, modify, and distribute this software for any
23  * purpose with or without fee is hereby granted, provided that the above
24  * copyright notice and this permission notice appear in all copies.
25  *
26  * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
27  * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
28  * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
29  * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
30  * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
31  * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
32  * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
33  */
34 
35 #include <inttypes.h>
36 #include <stdlib.h>
37 #include <string.h>
38 #include <unistd.h>
39 
40 #include <isc/once.h>
41 #include <isc/platform.h>
42 #include <isc/random.h>
43 #include <isc/result.h>
44 #include <isc/thread.h>
45 #include <isc/types.h>
46 #include <isc/util.h>
47 
48 #include "entropy_private.h"
49 
50 /*
51  * The specific implementation for PRNG is included as a C file
52  * that has to provide a static variable named seed, and a function
53  * uint32_t next(void) that provides next random number.
54  *
55  * The implementation must be thread-safe.
56  */
57 
58 /*
59  * Two contestants have been considered: the xoroshiro family of the
60  * functions by Villa&Blackman, and PCG by O'Neill.  After
61  * consideration, the xoshiro128starstar function has been chosen as
62  * the uint32_t random number provider because it is very fast and has
63  * good enough properties for our usage pattern.
64  */
65 #include "xoshiro128starstar.c"
66 
67 ISC_THREAD_LOCAL isc_once_t isc_random_once = ISC_ONCE_INIT;
68 
69 static void
isc_random_initialize(void)70 isc_random_initialize(void) {
71 	int useed[4] = { 0, 0, 0, 1 };
72 #if FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION
73 	/*
74 	 * Set a constant seed to help in problem reproduction should fuzzing
75 	 * find a crash or a hang.  The seed array must be non-zero else
76 	 * xoshiro128starstar will generate an infinite series of zeroes.
77 	 */
78 #else  /* if FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION */
79 	isc_entropy_get(useed, sizeof(useed));
80 #endif /* if FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION */
81 	memmove(seed, useed, sizeof(seed));
82 }
83 
84 uint8_t
isc_random8(void)85 isc_random8(void) {
86 	RUNTIME_CHECK(isc_once_do(&isc_random_once, isc_random_initialize) ==
87 		      ISC_R_SUCCESS);
88 	return (next() & 0xff);
89 }
90 
91 uint16_t
isc_random16(void)92 isc_random16(void) {
93 	RUNTIME_CHECK(isc_once_do(&isc_random_once, isc_random_initialize) ==
94 		      ISC_R_SUCCESS);
95 	return (next() & 0xffff);
96 }
97 
98 uint32_t
isc_random32(void)99 isc_random32(void) {
100 	RUNTIME_CHECK(isc_once_do(&isc_random_once, isc_random_initialize) ==
101 		      ISC_R_SUCCESS);
102 	return (next());
103 }
104 
105 void
isc_random_buf(void * buf,size_t buflen)106 isc_random_buf(void *buf, size_t buflen) {
107 	int i;
108 	uint32_t r;
109 
110 	REQUIRE(buf != NULL);
111 	REQUIRE(buflen > 0);
112 
113 	RUNTIME_CHECK(isc_once_do(&isc_random_once, isc_random_initialize) ==
114 		      ISC_R_SUCCESS);
115 
116 	for (i = 0; i + sizeof(r) <= buflen; i += sizeof(r)) {
117 		r = next();
118 		memmove((uint8_t *)buf + i, &r, sizeof(r));
119 	}
120 	r = next();
121 	memmove((uint8_t *)buf + i, &r, buflen % sizeof(r));
122 	return;
123 }
124 
125 uint32_t
isc_random_uniform(uint32_t upper_bound)126 isc_random_uniform(uint32_t upper_bound) {
127 	/* Copy of arc4random_uniform from OpenBSD */
128 	uint32_t r, min;
129 
130 	RUNTIME_CHECK(isc_once_do(&isc_random_once, isc_random_initialize) ==
131 		      ISC_R_SUCCESS);
132 
133 	if (upper_bound < 2) {
134 		return (0);
135 	}
136 
137 #if (ULONG_MAX > 0xffffffffUL)
138 	min = 0x100000000UL % upper_bound;
139 #else  /* if (ULONG_MAX > 0xffffffffUL) */
140 	/* Calculate (2**32 % upper_bound) avoiding 64-bit math */
141 	if (upper_bound > 0x80000000) {
142 		min = 1 + ~upper_bound; /* 2**32 - upper_bound */
143 	} else {
144 		/* (2**32 - (x * 2)) % x == 2**32 % x when x <= 2**31 */
145 		min = ((0xffffffff - (upper_bound * 2)) + 1) % upper_bound;
146 	}
147 #endif /* if (ULONG_MAX > 0xffffffffUL) */
148 
149 	/*
150 	 * This could theoretically loop forever but each retry has
151 	 * p > 0.5 (worst case, usually far better) of selecting a
152 	 * number inside the range we need, so it should rarely need
153 	 * to re-roll.
154 	 */
155 	for (;;) {
156 		r = next();
157 		if (r >= min) {
158 			break;
159 		}
160 	}
161 
162 	return (r % upper_bound);
163 }
164