/dports/games/quakeforge/quakeforge-0.7.2/include/QF/ |
H A D | joystick.h | 47 struct joy_button { struct 54 extern struct joy_button joy_buttons[JOY_MAX_BUTTONS]; argument
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/dports/emulators/joytran/joytran-0.9.5.2/src/ |
H A D | joy_devices.h | 27 struct joy_button { struct 28 int joy_id; 29 int button; 30 int keysym; 31 int type; };
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/gtk3/ |
H A D | joy-osx.h | 97 struct joy_button { struct 105 typedef struct joy_button joy_button_t; argument
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/dports/emulators/vice/vice-3.5/src/arch/gtk3/ |
H A D | joy-osx.h | 97 struct joy_button { struct 105 typedef struct joy_button joy_button_t; argument
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/controls/devices/ |
H A D | joystick.cpp | 211 const int joy_button = ToSdlJoyButton(button); in IsPressed() local
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/dports/emulators/cannonball/cannonball-0.34/src/main/sdl2/ |
H A D | input.hpp | 55 int16_t joy_button; member in Input
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/dports/emulators/quasi88/quasi88-0.6.4/src/X11/ |
H A D | joy-linux.c | 92 static JOY_BUTTON joy_button[10]; /* �Ѳ��Τ��ä� Joystick �Υܥ��� */ variable
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/ |
H A D | joystick.c | 301 int joy_button = (Joystick(player_nr) & JOY_BUTTON); in JoystickButton() local
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/ |
H A D | joystick.c | 301 int joy_button = (Joystick(player_nr) & JOY_BUTTON); in JoystickButton() local
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/ |
H A D | joystick.c | 301 int joy_button = (Joystick(player_nr) & JOY_BUTTON); in JoystickButton() local
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/ |
H A D | joystick.c | 301 int joy_button = (Joystick(player_nr) & JOY_BUTTON); in JoystickButton() local
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/dports/emulators/gngeo/gngeo-gngeo_0.8/src/ |
H A D | emu.h | 127 Uint8 *joy_button[2]; variable
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/iphone/ |
H A D | os_iphone.cpp | 348 void OSIPhone::joy_button(int p_device, int p_button, bool p_pressed) { in joy_button() function in OSIPhone
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/dports/devel/godot2/godot-2.1.6-stable/platform/iphone/ |
H A D | os_iphone.cpp | 348 void OSIPhone::joy_button(int p_device, int p_button, bool p_pressed) { in joy_button() function in OSIPhone
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/dports/devel/godot/godot-3.2.3-stable/platform/iphone/ |
H A D | os_iphone.cpp | 339 void OSIPhone::joy_button(int p_device, int p_button, bool p_pressed) { in joy_button() function in OSIPhone
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/iphone/ |
H A D | os_iphone.cpp | 339 void OSIPhone::joy_button(int p_device, int p_button, bool p_pressed) { in joy_button() function in OSIPhone
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/dports/devel/godot2/godot-2.1.6-stable/core/os/ |
H A D | input_event.h | 274 InputEventJoystickButton joy_button; member
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/os/ |
H A D | input_event.h | 274 InputEventJoystickButton joy_button; member
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/dports/devel/godot2/godot-2.1.6-stable/main/ |
H A D | input_default.cpp | 767 uint32_t InputDefault::joy_button(uint32_t p_last_id, int p_device, int p_button, bool p_pressed) { in joy_button() function in InputDefault
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/dports/devel/godot2-tools/godot-2.1.6-stable/main/ |
H A D | input_default.cpp | 767 uint32_t InputDefault::joy_button(uint32_t p_last_id, int p_device, int p_button, bool p_pressed) { in joy_button() function in InputDefault
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/dports/games/sdlroids/sdlroids-1.3.4/ |
H A D | sdl.c | 136 static int *joy_button; variable
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/dports/devel/godot-tools/godot-3.2.3-stable/main/ |
H A D | input_default.cpp | 734 void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) { in joy_button() function in InputDefault
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/dports/devel/godot/godot-3.2.3-stable/main/ |
H A D | input_default.cpp | 734 void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) { in joy_button() function in InputDefault
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/dports/games/garden-of-coloured-lights/garden-1.0.9/src/ |
H A D | config.h | 638 int joy_button[4]; member
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