Searched defs:keepLastFrame (Results 1 – 11 of 11) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/ai/ |
H A D | ai_action.cpp | 41 AIPlayMessageAction::AIPlayMessageAction(const Common::String &movieName, bool keepLastFrame, const… in AIPlayMessageAction()
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H A D | ai_area.cpp | 277 …ie(const LowerAreaSignature area, const Common::String &movieName, bool keepLastFrame, const Input… in playAIMovie()
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/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/ai/ |
H A D | ai_action.cpp | 42 AIPlayMessageAction::AIPlayMessageAction(const Common::String &movieName, bool keepLastFrame, const… in AIPlayMessageAction()
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H A D | ai_area.cpp | 283 …ie(const LowerAreaSignature area, const Common::String &movieName, bool keepLastFrame, const Input… in playAIMovie()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | smackerplayer.cpp | 126 void SmackerPlayer::open(uint32 fileHash, bool keepLastFrame) { in open()
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H A D | diskplayerscene.cpp | 475 void DiskplayerScene::openSmacker(uint32 fileHash, bool keepLastFrame) { in openSmacker()
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | smackerplayer.cpp | 126 void SmackerPlayer::open(uint32 fileHash, bool keepLastFrame) { in open()
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H A D | diskplayerscene.cpp | 481 void DiskplayerScene::openSmacker(uint32 fileHash, bool keepLastFrame) { in openSmacker()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/ |
H A D | module3000.cpp | 479 void Scene3009::openSmacker(uint32 fileHash, bool keepLastFrame) { in openSmacker()
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/ |
H A D | module3000.cpp | 485 void Scene3009::openSmacker(uint32 fileHash, bool keepLastFrame) { in openSmacker()
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/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/ |
H A D | video.cpp | 57 PlayAnimParams PlayAnimParams::keepLastFrame() { in keepLastFrame() function in Hadesch::PlayAnimParams
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