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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/mapgen/lab/
H A Dlab_common.json9 "l": "f_locker", string
67 "l": { object
112 "l": { object
150 { "ter": "t_concrete_wall", "x": 0, "y": 0 }, string
151 { "ter": "t_concrete_wall", "x": 1, "y": 0 }, string
152 { "ter": "t_concrete_wall", "x": 2, "y": 0 }, string
153 { "ter": "t_concrete_wall", "x": 3, "y": 0 }, string
154 { "ter": "t_concrete_wall", "x": 4, "y": 0 }, string
155 { "ter": "t_concrete_wall", "x": 5, "y": 0 }, string
156 { "ter": "t_concrete_wall", "x": 6, "y": 0 }, string
[all …]
H A Dlab_floorplan_cross.json238 "l": { object
361 { "ter": "t_rock", "x": 0, "y": 0 }, string
362 { "ter": "t_rock", "x": 1, "y": 0 }, string
363 { "ter": "t_rock", "x": 2, "y": 0 }, string
364 { "ter": "t_rock", "x": 0, "y": 1 }, string
365 { "ter": "t_rock", "x": 1, "y": 1 }, string
366 { "ter": "t_rock", "x": 2, "y": 1 }, string
367 { "ter": "t_rock", "x": 0, "y": 2 }, string
368 { "ter": "t_rock", "x": 1, "y": 2 }, string
369 { "ter": "t_rock", "x": 2, "y": 2 } string
H A Dlab_floorplans_1side.json171 "l": { object
262 "l": { "items": [ { "item": "science", "chance": 60 } ] }, object
329 …"place_terrain": [ { "ter": "t_door_metal_lab_c", "x": 0, "y": 0 }, { "ter": "t_door_metal_lab_c",… string
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/json/mapgen/lab/
H A Dlab_common.json9 "l": "f_locker", string
67 "l": { object
112 "l": { object
150 { "ter": "t_concrete_wall", "x": 0, "y": 0 }, string
151 { "ter": "t_concrete_wall", "x": 1, "y": 0 }, string
152 { "ter": "t_concrete_wall", "x": 2, "y": 0 }, string
153 { "ter": "t_concrete_wall", "x": 3, "y": 0 }, string
154 { "ter": "t_concrete_wall", "x": 4, "y": 0 }, string
155 { "ter": "t_concrete_wall", "x": 5, "y": 0 }, string
156 { "ter": "t_concrete_wall", "x": 6, "y": 0 }, string
[all …]
H A Dlab_floorplan_cross.json238 "l": { object
361 { "ter": "t_rock", "x": 0, "y": 0 }, string
362 { "ter": "t_rock", "x": 1, "y": 0 }, string
363 { "ter": "t_rock", "x": 2, "y": 0 }, string
364 { "ter": "t_rock", "x": 0, "y": 1 }, string
365 { "ter": "t_rock", "x": 1, "y": 1 }, string
366 { "ter": "t_rock", "x": 2, "y": 1 }, string
367 { "ter": "t_rock", "x": 0, "y": 2 }, string
368 { "ter": "t_rock", "x": 1, "y": 2 }, string
369 { "ter": "t_rock", "x": 2, "y": 2 } string
H A Dlab_floorplans_1side.json171 "l": { object
262 "l": { "items": [ { "item": "science", "chance": 60 } ] }, object
329 …"place_terrain": [ { "ter": "t_door_metal_lab_c", "x": 0, "y": 0 }, { "ter": "t_door_metal_lab_c",… string
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/data/
H A DSceneXml_Load.cpp290 bool ter = road == -1; in LoadXml() local
292 TerLayer lay, *l = ter ? &lay : &td.layerRoad[road]; in LoadXml() local
428 PagedLayer l; in LoadXml() local
587 TiXmlElement ter("terrain"); in SaveXml() local
600 const TerLayer* l; in SaveXml() local
724 const PagedLayer& l = pgLayersAll[i]; in SaveXml() local
820 PTer l; in LoadXml() local
847 PRoad l; in LoadXml() local
887 PVeget l; in LoadXml() local
/dports/multimedia/xine/xine-ui-0.99.12/src/xitk/Imlib-light/
H A Drend.c204 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_shaped_15_fast_dither() local
322 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_15_fast_dither() local
416 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_shaped_16_fast_dither() local
534 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_16_fast_dither() local
629 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_shaped_15_dither() local
751 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_15_dither() local
834 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_shaped_16_dither() local
940 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_16_dither() local
2373 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_shaped() local
2762 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render() local
[all …]
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/util/
H A Dlev_comp.y171 long ter; member
816 int l; variable
1058 int l; variable
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/util/
H A Dlev_comp.y171 long ter; member
816 int l; variable
1058 int l; variable
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmap.cpp189 point l; in maptile_at_internal() local
197 point l; in maptile_at_internal() local
1330 point l; in furn() local
1346 point l; in furn_set() local
1467 ter_id map::ter( const tripoint &p ) const in ter() function in map
2059 const ter_t &ter = tile.get_ter_t(); in supports_above() local
3941 const auto &ter = this->ter( p ).obj(); in open_door() local
4040 const auto &ter = this->ter( p ).obj(); in close_door() local
5240 const ter_t &ter = current_submap->get_ter( l ).obj(); in trap_set() local
7109 const auto &ter = this->ter( p ).obj(); in restock_fruits() local
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmap.cpp189 point l; in maptile_at_internal() local
197 point l; in maptile_at_internal() local
1330 point l; in furn() local
1346 point l; in furn_set() local
1467 ter_id map::ter( const tripoint &p ) const in ter() function in map
2059 const ter_t &ter = tile.get_ter_t(); in supports_above() local
3941 const auto &ter = this->ter( p ).obj(); in open_door() local
4040 const auto &ter = this->ter( p ).obj(); in close_door() local
5240 const ter_t &ter = current_submap->get_ter( l ).obj(); in trap_set() local
7109 const auto &ter = this->ter( p ).obj(); in restock_fruits() local
[all …]
/dports/games/vultures-eye/vulture-2.3.67/unnethack/util/
H A Dlev_comp.y146 long ter; member
709 long l; variable
/dports/games/scid/scid/engines/phalanx-scid/
H A Dio.c476 int l=lid; in printPV() local
1471 int ter; in shell() local
/dports/games/phalanx/Phalanx-XXV/
H A Dio.c506 int l=lid; in printPV() local
1731 int ter; in shell() local
/dports/games/unnethack/unnethack-5.1.0-20131208/util/
H A Dlev_comp.y174 long ter; member
794 long l; variable
/dports/devel/spin/Spin-version-6.5.0/Src/
H A Dpangen1.c446 Label *l; in end_labs() local
884 char *pre, char *sep, char *ter) in do_var()
/dports/games/unnethack/unnethack-5.1.0-20131208/include/
H A Dsp_lev.h274 #define SP_COORD_X(l) (l & 0xff) argument
275 #define SP_COORD_Y(l) ((l >> 16) & 0xff) argument
279 #define SP_REGION_X1(l) (l & 0xff) argument
280 #define SP_REGION_Y1(l) ((l >> 8) & 0xff) argument
281 #define SP_REGION_X2(l) ((l >> 16) & 0xff) argument
282 #define SP_REGION_Y2(l) ((l >> 24) & 0xff) argument
285 #define SP_MONST_CLASS(l) (l & 0xff) argument
289 #define SP_OBJ_CLASS(l) (l & 0xff) argument
293 #define SP_MAPCHAR_TYP(l) (l & 0xff) argument
301 long l; member
[all …]
/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/
H A Dsp_lev.h201 #define SP_COORD_X(l) (l & 0xff) argument
202 #define SP_COORD_Y(l) ((l >> 16) & 0xff) argument
205 #define SP_REGION_X1(l) (l & 0xff) argument
206 #define SP_REGION_Y1(l) ((l >> 8) & 0xff) argument
207 #define SP_REGION_X2(l) ((l >> 16) & 0xff) argument
208 #define SP_REGION_Y2(l) ((l >> 24) & 0xff) argument
211 #define SP_MONST_CLASS(l) (l & 0xff) argument
215 #define SP_OBJ_CLASS(l) (l & 0xff) argument
219 #define SP_MAPCHAR_TYP(l) (l & 0xff) argument
227 long l; member
[all …]
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/
H A Dsp_lev.h235 #define SP_COORD_X(l) (l & 0xff) argument
236 #define SP_COORD_Y(l) ((l >> 16) & 0xff) argument
240 #define SP_REGION_X1(l) (l & 0xff) argument
241 #define SP_REGION_Y1(l) ((l >> 8) & 0xff) argument
242 #define SP_REGION_X2(l) ((l >> 16) & 0xff) argument
243 #define SP_REGION_Y2(l) ((l >> 24) & 0xff) argument
251 #define SP_MONST_CLASS(l) ((l) & 0xff) argument
255 #define SP_OBJ_CLASS(l) ((l) & 0xff) argument
256 #define SP_OBJ_TYP(l) ((((l) >> 8) & 0xffff) - 10) argument
259 #define SP_MAPCHAR_TYP(l) ((l) & 0xff) argument
[all …]
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/
H A Dsp_lev.h235 #define SP_COORD_X(l) (l & 0xff) argument
236 #define SP_COORD_Y(l) ((l >> 16) & 0xff) argument
240 #define SP_REGION_X1(l) (l & 0xff) argument
241 #define SP_REGION_Y1(l) ((l >> 8) & 0xff) argument
242 #define SP_REGION_X2(l) ((l >> 16) & 0xff) argument
243 #define SP_REGION_Y2(l) ((l >> 24) & 0xff) argument
251 #define SP_MONST_CLASS(l) ((l) & 0xff) argument
255 #define SP_OBJ_CLASS(l) ((l) & 0xff) argument
256 #define SP_OBJ_TYP(l) ((((l) >> 8) & 0xffff) - 10) argument
259 #define SP_MAPCHAR_TYP(l) ((l) & 0xff) argument
[all …]
/dports/games/xnethack/xNetHack-xnh6.1/include/
H A Dsp_lev.h90 #define SP_COORD_X(l) (l & 0xff) argument
91 #define SP_COORD_Y(l) ((l >> 16) & 0xff) argument
183 xchar ter, tlit; member
/dports/devel/upp/upp/uppsrc/Draw/
H A DCham.cpp125 int l = (cx - 2 * ecx - ccx) / 2; // size of left stretched part in sDrawScrollbarThumb() local
128 int ter = ecx; // size of right stretched part in sDrawScrollbarThumb() local
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/json/mapgen/
H A Doffice_tower_2.json82 "l": "t_floor", string
112 "l": "f_locker" string
193 "l": "t_floor", string
220 "l": "f_locker" string
242 …"object": { "fill_ter": "t_open_air", "place_terrain": [ { "ter": "t_concrete_wall", "x": 0, "y": … string
312 "l": "t_floor", string
342 "l": "f_locker" string
420 "l": "t_floor", string
450 "l": "f_locker" string
523 "l": "t_floor", string
[all …]
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/mapgen/
H A Doffice_tower_2.json82 "l": "t_floor", string
112 "l": "f_locker" string
193 "l": "t_floor", string
220 "l": "f_locker" string
242 …"object": { "fill_ter": "t_open_air", "place_terrain": [ { "ter": "t_concrete_wall", "x": 0, "y": … string
312 "l": "t_floor", string
342 "l": "f_locker" string
420 "l": "t_floor", string
450 "l": "f_locker" string
523 "l": "t_floor", string
[all …]

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