/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/mapgen/lab/ |
H A D | lab_common.json | 9 "l": "f_locker", string 67 "l": { object 112 "l": { object 150 { "ter": "t_concrete_wall", "x": 0, "y": 0 }, string 151 { "ter": "t_concrete_wall", "x": 1, "y": 0 }, string 152 { "ter": "t_concrete_wall", "x": 2, "y": 0 }, string 153 { "ter": "t_concrete_wall", "x": 3, "y": 0 }, string 154 { "ter": "t_concrete_wall", "x": 4, "y": 0 }, string 155 { "ter": "t_concrete_wall", "x": 5, "y": 0 }, string 156 { "ter": "t_concrete_wall", "x": 6, "y": 0 }, string [all …]
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H A D | lab_floorplan_cross.json | 238 "l": { object 361 { "ter": "t_rock", "x": 0, "y": 0 }, string 362 { "ter": "t_rock", "x": 1, "y": 0 }, string 363 { "ter": "t_rock", "x": 2, "y": 0 }, string 364 { "ter": "t_rock", "x": 0, "y": 1 }, string 365 { "ter": "t_rock", "x": 1, "y": 1 }, string 366 { "ter": "t_rock", "x": 2, "y": 1 }, string 367 { "ter": "t_rock", "x": 0, "y": 2 }, string 368 { "ter": "t_rock", "x": 1, "y": 2 }, string 369 { "ter": "t_rock", "x": 2, "y": 2 } string
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H A D | lab_floorplans_1side.json | 171 "l": { object 262 "l": { "items": [ { "item": "science", "chance": 60 } ] }, object 329 …"place_terrain": [ { "ter": "t_door_metal_lab_c", "x": 0, "y": 0 }, { "ter": "t_door_metal_lab_c",… string
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/json/mapgen/lab/ |
H A D | lab_common.json | 9 "l": "f_locker", string 67 "l": { object 112 "l": { object 150 { "ter": "t_concrete_wall", "x": 0, "y": 0 }, string 151 { "ter": "t_concrete_wall", "x": 1, "y": 0 }, string 152 { "ter": "t_concrete_wall", "x": 2, "y": 0 }, string 153 { "ter": "t_concrete_wall", "x": 3, "y": 0 }, string 154 { "ter": "t_concrete_wall", "x": 4, "y": 0 }, string 155 { "ter": "t_concrete_wall", "x": 5, "y": 0 }, string 156 { "ter": "t_concrete_wall", "x": 6, "y": 0 }, string [all …]
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H A D | lab_floorplan_cross.json | 238 "l": { object 361 { "ter": "t_rock", "x": 0, "y": 0 }, string 362 { "ter": "t_rock", "x": 1, "y": 0 }, string 363 { "ter": "t_rock", "x": 2, "y": 0 }, string 364 { "ter": "t_rock", "x": 0, "y": 1 }, string 365 { "ter": "t_rock", "x": 1, "y": 1 }, string 366 { "ter": "t_rock", "x": 2, "y": 1 }, string 367 { "ter": "t_rock", "x": 0, "y": 2 }, string 368 { "ter": "t_rock", "x": 1, "y": 2 }, string 369 { "ter": "t_rock", "x": 2, "y": 2 } string
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H A D | lab_floorplans_1side.json | 171 "l": { object 262 "l": { "items": [ { "item": "science", "chance": 60 } ] }, object 329 …"place_terrain": [ { "ter": "t_door_metal_lab_c", "x": 0, "y": 0 }, { "ter": "t_door_metal_lab_c",… string
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/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/data/ |
H A D | SceneXml_Load.cpp | 290 bool ter = road == -1; in LoadXml() local 292 TerLayer lay, *l = ter ? &lay : &td.layerRoad[road]; in LoadXml() local 428 PagedLayer l; in LoadXml() local 587 TiXmlElement ter("terrain"); in SaveXml() local 600 const TerLayer* l; in SaveXml() local 724 const PagedLayer& l = pgLayersAll[i]; in SaveXml() local 820 PTer l; in LoadXml() local 847 PRoad l; in LoadXml() local 887 PVeget l; in LoadXml() local
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/dports/multimedia/xine/xine-ui-0.99.12/src/xitk/Imlib-light/ |
H A D | rend.c | 204 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_shaped_15_fast_dither() local 322 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_15_fast_dither() local 416 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_shaped_16_fast_dither() local 534 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_16_fast_dither() local 629 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_shaped_15_dither() local 751 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_15_dither() local 834 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_shaped_16_dither() local 940 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_16_dither() local 2373 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render_shaped() local 2762 int x, y, val, r, g, b, *ter, ex, er, eg, eb; in render() local [all …]
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/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/util/ |
H A D | lev_comp.y | 171 long ter; member 816 int l; variable 1058 int l; variable
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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/util/ |
H A D | lev_comp.y | 171 long ter; member 816 int l; variable 1058 int l; variable
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | map.cpp | 189 point l; in maptile_at_internal() local 197 point l; in maptile_at_internal() local 1330 point l; in furn() local 1346 point l; in furn_set() local 1467 ter_id map::ter( const tripoint &p ) const in ter() function in map 2059 const ter_t &ter = tile.get_ter_t(); in supports_above() local 3941 const auto &ter = this->ter( p ).obj(); in open_door() local 4040 const auto &ter = this->ter( p ).obj(); in close_door() local 5240 const ter_t &ter = current_submap->get_ter( l ).obj(); in trap_set() local 7109 const auto &ter = this->ter( p ).obj(); in restock_fruits() local [all …]
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | map.cpp | 189 point l; in maptile_at_internal() local 197 point l; in maptile_at_internal() local 1330 point l; in furn() local 1346 point l; in furn_set() local 1467 ter_id map::ter( const tripoint &p ) const in ter() function in map 2059 const ter_t &ter = tile.get_ter_t(); in supports_above() local 3941 const auto &ter = this->ter( p ).obj(); in open_door() local 4040 const auto &ter = this->ter( p ).obj(); in close_door() local 5240 const ter_t &ter = current_submap->get_ter( l ).obj(); in trap_set() local 7109 const auto &ter = this->ter( p ).obj(); in restock_fruits() local [all …]
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/util/ |
H A D | lev_comp.y | 146 long ter; member 709 long l; variable
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/dports/games/scid/scid/engines/phalanx-scid/ |
H A D | io.c | 476 int l=lid; in printPV() local 1471 int ter; in shell() local
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/dports/games/phalanx/Phalanx-XXV/ |
H A D | io.c | 506 int l=lid; in printPV() local 1731 int ter; in shell() local
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/dports/games/unnethack/unnethack-5.1.0-20131208/util/ |
H A D | lev_comp.y | 174 long ter; member 794 long l; variable
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/dports/devel/spin/Spin-version-6.5.0/Src/ |
H A D | pangen1.c | 446 Label *l; in end_labs() local 884 char *pre, char *sep, char *ter) in do_var()
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/dports/games/unnethack/unnethack-5.1.0-20131208/include/ |
H A D | sp_lev.h | 274 #define SP_COORD_X(l) (l & 0xff) argument 275 #define SP_COORD_Y(l) ((l >> 16) & 0xff) argument 279 #define SP_REGION_X1(l) (l & 0xff) argument 280 #define SP_REGION_Y1(l) ((l >> 8) & 0xff) argument 281 #define SP_REGION_X2(l) ((l >> 16) & 0xff) argument 282 #define SP_REGION_Y2(l) ((l >> 24) & 0xff) argument 285 #define SP_MONST_CLASS(l) (l & 0xff) argument 289 #define SP_OBJ_CLASS(l) (l & 0xff) argument 293 #define SP_MAPCHAR_TYP(l) (l & 0xff) argument 301 long l; member [all …]
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/ |
H A D | sp_lev.h | 201 #define SP_COORD_X(l) (l & 0xff) argument 202 #define SP_COORD_Y(l) ((l >> 16) & 0xff) argument 205 #define SP_REGION_X1(l) (l & 0xff) argument 206 #define SP_REGION_Y1(l) ((l >> 8) & 0xff) argument 207 #define SP_REGION_X2(l) ((l >> 16) & 0xff) argument 208 #define SP_REGION_Y2(l) ((l >> 24) & 0xff) argument 211 #define SP_MONST_CLASS(l) (l & 0xff) argument 215 #define SP_OBJ_CLASS(l) (l & 0xff) argument 219 #define SP_MAPCHAR_TYP(l) (l & 0xff) argument 227 long l; member [all …]
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/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/ |
H A D | sp_lev.h | 235 #define SP_COORD_X(l) (l & 0xff) argument 236 #define SP_COORD_Y(l) ((l >> 16) & 0xff) argument 240 #define SP_REGION_X1(l) (l & 0xff) argument 241 #define SP_REGION_Y1(l) ((l >> 8) & 0xff) argument 242 #define SP_REGION_X2(l) ((l >> 16) & 0xff) argument 243 #define SP_REGION_Y2(l) ((l >> 24) & 0xff) argument 251 #define SP_MONST_CLASS(l) ((l) & 0xff) argument 255 #define SP_OBJ_CLASS(l) ((l) & 0xff) argument 256 #define SP_OBJ_TYP(l) ((((l) >> 8) & 0xffff) - 10) argument 259 #define SP_MAPCHAR_TYP(l) ((l) & 0xff) argument [all …]
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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/ |
H A D | sp_lev.h | 235 #define SP_COORD_X(l) (l & 0xff) argument 236 #define SP_COORD_Y(l) ((l >> 16) & 0xff) argument 240 #define SP_REGION_X1(l) (l & 0xff) argument 241 #define SP_REGION_Y1(l) ((l >> 8) & 0xff) argument 242 #define SP_REGION_X2(l) ((l >> 16) & 0xff) argument 243 #define SP_REGION_Y2(l) ((l >> 24) & 0xff) argument 251 #define SP_MONST_CLASS(l) ((l) & 0xff) argument 255 #define SP_OBJ_CLASS(l) ((l) & 0xff) argument 256 #define SP_OBJ_TYP(l) ((((l) >> 8) & 0xffff) - 10) argument 259 #define SP_MAPCHAR_TYP(l) ((l) & 0xff) argument [all …]
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/dports/games/xnethack/xNetHack-xnh6.1/include/ |
H A D | sp_lev.h | 90 #define SP_COORD_X(l) (l & 0xff) argument 91 #define SP_COORD_Y(l) ((l >> 16) & 0xff) argument 183 xchar ter, tlit; member
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/dports/devel/upp/upp/uppsrc/Draw/ |
H A D | Cham.cpp | 125 int l = (cx - 2 * ecx - ccx) / 2; // size of left stretched part in sDrawScrollbarThumb() local 128 int ter = ecx; // size of right stretched part in sDrawScrollbarThumb() local
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/json/mapgen/ |
H A D | office_tower_2.json | 82 "l": "t_floor", string 112 "l": "f_locker" string 193 "l": "t_floor", string 220 "l": "f_locker" string 242 …"object": { "fill_ter": "t_open_air", "place_terrain": [ { "ter": "t_concrete_wall", "x": 0, "y": … string 312 "l": "t_floor", string 342 "l": "f_locker" string 420 "l": "t_floor", string 450 "l": "f_locker" string 523 "l": "t_floor", string [all …]
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/mapgen/ |
H A D | office_tower_2.json | 82 "l": "t_floor", string 112 "l": "f_locker" string 193 "l": "t_floor", string 220 "l": "f_locker" string 242 …"object": { "fill_ter": "t_open_air", "place_terrain": [ { "ter": "t_concrete_wall", "x": 0, "y": … string 312 "l": "t_floor", string 342 "l": "f_locker" string 420 "l": "t_floor", string 450 "l": "f_locker" string 523 "l": "t_floor", string [all …]
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