/dports/games/cube/cube_source/src/ |
H A D | clientgame.cpp | 20 int lastmillis = 0; variable
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | clientgame.cpp | 28 int lastmillis = 0, totalmillis = 0, nextmillis = 0; variable 612 void updateworld(int curtime, int lastmillis) // main game update loop in updateworld()
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H A D | entity.h | 37 int lastmillis; member 611 bool isalive(int lastmillis) { return lastmillis - millis < timetolive; } in isalive()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | main.cpp | 79 int curtime = 0, lastmillis = 1, elapsedtime = 0, totalmillis = 1; variable
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H A D | server.cpp | 604 int curtime = 0, lastmillis = 0, elapsedtime = 0, totalmillis = 0; variable
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | server.cpp | 84 int curtime = 0, totalmillis = 1, lastmillis = 1, timescale = 100, paused = 0, timeerr = 0; variable
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | main.cpp | 79 int curtime = 0, lastmillis = 1, elapsedtime = 0, totalmillis = 1; variable
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H A D | server.cpp | 604 int curtime = 0, lastmillis = 0, elapsedtime = 0, totalmillis = 0; variable
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | server.cpp | 584 int curtime = 0, lastmillis = 0, elapsedtime = 0, totalmillis = 0; variable
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H A D | main.cpp | 75 int curtime = 0, lastmillis = 1, elapsedtime = 0, totalmillis = 1; variable
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | server.cpp | 10 int curtime = 0, totalmillis = 1, lastmillis = 1, timescale = 100, paused = 0, timeerr = 0, shutdow… variable
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | server.cpp | 10 int curtime = 0, totalmillis = 1, lastmillis = 1, timescale = 100, paused = 0, timeerr = 0, shutdow… variable
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