1####### kdevelop will overwrite this part!!! (begin)########## 2####### kdevelop will overwrite this part!!! (end)############ 3 4DEFS = @sound_flag@ @inst_flag@ @hi_inst_flag@ @DEFS@ 5 6bin_PROGRAMS = lbreakout 7lbreakout_SOURCES = hiscore.cpp dynlist.c level.cpp breakout.cpp sndsrv.c sdl.c menumanager.cpp menuitem.cpp menu.cpp game.cpp main.cpp 8lbreakout_LDADD = -lpthread -lm @thread_flag@ 9 10EXTRA_SUBDIRS = manual 11 12EXTRA_DIST = main.cpp game.cpp game.h menu.cpp menu.h menuitem.cpp menuitem.h menumanager.cpp menumanager.h sdl.c sdl.h sndsrv.c sndsrv.h breakout.cpp breakout.h level.h level.cpp dynlist.c dynlist.h hiscore.cpp hiscore.h \ 13ball.bmp bkgnd0.bmp bkgnd1.bmp bkgnd2.bmp \ 14bricks.bmp club.bmp extras.bmp life.bmp logo.bmp \ 15numbers.bmp shot.bmp title.bmp weapon.bmp shine2.bmp \ 16fr_l.bmp fr_luc.bmp fr_r.bmp fr_rlc.bmp fr_ruc.bmp fr_t.bmp \ 17f_white.bmp f_yellow.bmp font_s.sdlfnt \ 18click.wav damn.wav damnit.wav excellent.wav \ 19exp.wav expand.wav freeze.wav gainlife.wav looselife.wav \ 20metal.wav reflect.wav score.wav shot.wav shrink.wav \ 21slime.wav verygood.wav wall.wav weapon.wav wontgiveup.wav \ 22speedup.wav speeddown.wav \ 23lbreakout.hscr \ 24manual/manual.html manual/marble.jpg \ 25manual/x0.jpg manual/x1.jpg manual/x2.jpg manual/x3.jpg manual/x4.jpg \ 26manual/x5.jpg manual/x6.jpg manual/x7.jpg manual/x8.jpg manual/x9.jpg \ 27manual/x10.jpg manual/x11.jpg manual/x12.jpg \ 28test.lbr 29 30install-data-local: 31 $(mkinstalldirs) $(DESTDIR)$(sdir) 32 $(INSTALL_DATA) ball.bmp $(DESTDIR)$(sdir)/ball.bmp 33 $(INSTALL_DATA) bkgnd0.bmp $(DESTDIR)$(sdir)/bkgnd0.bmp 34 $(INSTALL_DATA) bkgnd1.bmp $(DESTDIR)$(sdir)/bkgnd1.bmp 35 $(INSTALL_DATA) bkgnd2.bmp $(DESTDIR)$(sdir)/bkgnd2.bmp 36 $(INSTALL_DATA) bricks.bmp $(DESTDIR)$(sdir)/bricks.bmp 37 $(INSTALL_DATA) club.bmp $(DESTDIR)$(sdir)/club.bmp 38 $(INSTALL_DATA) extras.bmp $(DESTDIR)$(sdir)/extras.bmp 39 $(INSTALL_DATA) life.bmp $(DESTDIR)$(sdir)/life.bmp 40 $(INSTALL_DATA) logo.bmp $(DESTDIR)$(sdir)/logo.bmp 41 $(INSTALL_DATA) numbers.bmp $(DESTDIR)$(sdir)/numbers.bmp 42 $(INSTALL_DATA) shot.bmp $(DESTDIR)$(sdir)/shot.bmp 43 $(INSTALL_DATA) title.bmp $(DESTDIR)$(sdir)/title.bmp 44 $(INSTALL_DATA) weapon.bmp $(DESTDIR)$(sdir)/weapon.bmp 45 $(INSTALL_DATA) shine2.bmp $(DESTDIR)$(sdir)/shine2.bmp 46 $(INSTALL_DATA) fr_l.bmp $(DESTDIR)$(sdir)/fr_l.bmp 47 $(INSTALL_DATA) fr_luc.bmp $(DESTDIR)$(sdir)/fr_luc.bmp 48 $(INSTALL_DATA) fr_r.bmp $(DESTDIR)$(sdir)/fr_r.bmp 49 $(INSTALL_DATA) fr_rlc.bmp $(DESTDIR)$(sdir)/fr_rlc.bmp 50 $(INSTALL_DATA) fr_ruc.bmp $(DESTDIR)$(sdir)/fr_ruc.bmp 51 $(INSTALL_DATA) fr_t.bmp $(DESTDIR)$(sdir)/fr_t.bmp 52 $(INSTALL_DATA) f_white.bmp $(DESTDIR)$(sdir)/f_white.bmp 53 $(INSTALL_DATA) f_yellow.bmp $(DESTDIR)$(sdir)/f_yellow.bmp 54 $(INSTALL_DATA) font_s.sdlfnt $(DESTDIR)$(sdir)/font_s.sdlfnt 55 $(INSTALL_DATA) click.wav $(DESTDIR)$(sdir)/click.wav 56 $(INSTALL_DATA) damn.wav $(DESTDIR)$(sdir)/damn.wav 57 $(INSTALL_DATA) damnit.wav $(DESTDIR)$(sdir)/damnit.wav 58 $(INSTALL_DATA) excellent.wav $(DESTDIR)$(sdir)/excellent.wav 59 $(INSTALL_DATA) exp.wav $(DESTDIR)$(sdir)/exp.wav 60 $(INSTALL_DATA) expand.wav $(DESTDIR)$(sdir)/expand.wav 61 $(INSTALL_DATA) freeze.wav $(DESTDIR)$(sdir)/freeze.wav 62 $(INSTALL_DATA) gainlife.wav $(DESTDIR)$(sdir)/gainlife.wav 63 $(INSTALL_DATA) looselife.wav $(DESTDIR)$(sdir)/looselife.wav 64 $(INSTALL_DATA) metal.wav $(DESTDIR)$(sdir)/metal.wav 65 $(INSTALL_DATA) reflect.wav $(DESTDIR)$(sdir)/reflect.wav 66 $(INSTALL_DATA) score.wav $(DESTDIR)$(sdir)/score.wav 67 $(INSTALL_DATA) shot.wav $(DESTDIR)$(sdir)/shot.wav 68 $(INSTALL_DATA) shrink.wav $(DESTDIR)$(sdir)/shrink.wav 69 $(INSTALL_DATA) slime.wav $(DESTDIR)$(sdir)/slime.wav 70 $(INSTALL_DATA) verygood.wav $(DESTDIR)$(sdir)/verygood.wav 71 $(INSTALL_DATA) wall.wav $(DESTDIR)$(sdir)/wall.wav 72 $(INSTALL_DATA) weapon.wav $(DESTDIR)$(sdir)/weapon.wav 73 $(INSTALL_DATA) wontgiveup.wav $(DESTDIR)$(sdir)/wontgiveup.wav 74 $(INSTALL_DATA) speedup.wav $(DESTDIR)$(sdir)/speedup.wav 75 $(INSTALL_DATA) speeddown.wav $(DESTDIR)$(sdir)/speeddown.wav 76 $(INSTALL_DATA) -m 666 lbreakout.hscr $(DESTDIR)$(hdir)/lbreakout.hscr 77 78uninstall-local: 79 rm -fr $(DESTDIR)$(sdir) 80 rm -f $(DESTDIR)$(hdir)/lbreakout.hscr 81