/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_envs/minitaur/envs/ |
H A D | minitaur_derpy.py | 91 def _ResetPoseForLeg(self, leg_id, add_constraint): argument
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H A D | minitaur_rainbow_dash.py | 91 def _ResetPoseForLeg(self, leg_id, add_constraint): argument
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H A D | minitaur.py | 345 def _ResetPoseForLeg(self, leg_id, add_constraint): argument
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_envs/minitaur/robots/ |
H A D | minitaur.py | 527 def _ResetPoseForLeg(self, leg_id, add_constraint): argument 645 def _EndEffectorIK(self, leg_id, position, position_in_world_frame): argument 670 def ComputeMotorAnglesFromFootWorldPosition(self, leg_id, argument 686 def ComputeMotorAnglesFromFootLocalPosition(self, leg_id, argument 702 def ComputeJacobian(self, leg_id): argument 711 def MapContactForceToJointTorques(self, leg_id, contact_force): argument
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H A D | laikago_interface.proto | 28 uint32 leg_id = 1; field 82 uint32 leg_id = 1; field
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H A D | laikago.py | 150 def ComputeJacobian(self, leg_id): argument
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_envs/minitaur/envs_v2/utilities/ |
H A D | minitaur_pose_utils.py | 123 def swing_extend_to_motor_angles(leg_id, swing, extension, noise_stdev=0): argument
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_envs/minitaur/agents/baseline_controller/ |
H A D | minitaur_raibert_controller.py | 142 def get_stance_foot_offset_for_turning(leg_id, steering_signal): argument
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/dports/net/viamillipede/viamillipede-0.7/ |
H A D | cfg.h | 34 …unsigned long leg_id; // leg_id= ( streampos % leg_size ) is the main sequencer for the whole se… member
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_envs/bullet/ |
H A D | minitaur.py | 179 def _ResetPoseForLeg(self, leg_id, add_constraint): argument
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/dports/games/allacrost/allacrost-1.0.2/src/common/global/ |
H A D | global.cpp | 821 uint32 leg_id = 0; in _SaveCharacter() local
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/actors/ |
H A D | global_character.cpp | 588 …uint32_t leg_id = GetEquippedArmor(GLOBAL_OBJECT_LEG_ARMOR) ? GetEquippedArmor(GLOBAL_OBJECT_LEG_A… in SaveCharacter() local
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/dports/net/freeswitch/freeswitch-1.10.3.-release/libs/sofia-sip/libsofia-sip-ua/nta/ |
H A D | nta.c | 395 sip_call_id_t *leg_id; /**< Call ID */ member
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/dports/net/sofia-sip/sofia-sip-1.13.4/libsofia-sip-ua/nta/ |
H A D | nta.c | 397 sip_call_id_t *leg_id; /**< Call ID */ member
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