/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Actor.h | 265 idAnimState legsAnim; variable
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Actor.h | 257 idAnimState legsAnim; variable
|
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | bg_panimate.cpp | 1970 int legsAnim = self->client->ps.legsAnim; in PM_FinishedCurrentLegsAnim() local 2221 void PM_SetAnimFinal(int *torsoAnim,int *legsAnim, in PM_SetAnimFinal() 3205 int legsAnim = pm->ps->legsAnim; in PM_TorsoAnimation() local
|
H A D | bg_pmove.cpp | 1134 int legsAnim = pm->ps->legsAnim; in PM_CheckJump() local 3787 int legsAnim = pm->ps->legsAnim; in PM_GettingUpFromKnockDown() local 4583 int legsAnim = pm->ps->legsAnim; in PM_AdjustStandAnimForSlope() local 4832 int legsAnim = pm->ps->legsAnim; in PM_SwimFloatAnim() local 5093 int legsAnim; in PM_Footsteps() local
|
/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_panimate.cpp | 4308 int legsAnim = self->client->ps.legsAnim; in PM_FinishedCurrentLegsAnim() local 4622 void PM_SetAnimFinal(int *torsoAnim,int *legsAnim, in PM_SetAnimFinal() 5831 int legsAnim = pm->ps->legsAnim; in PM_TorsoAnimation() local 7134 qboolean PM_GetupAnimNoMove( int legsAnim ) in PM_GetupAnimNoMove()
|
H A D | bg_pmove.cpp | 2050 int legsAnim = pm->ps->legsAnim; in PM_CheckJump() local 6381 int legsAnim = pm->ps->legsAnim; in PM_GettingUpFromKnockDown() local 7515 int legsAnim = pm->ps->legsAnim; in PM_AdjustStandAnimForSlope() local 7901 int legsAnim = pm->ps->legsAnim; in PM_SwimFloatAnim() local 8237 int legsAnim; in PM_Footsteps() local
|
/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/ |
H A D | be_aas.h | 154 int legsAnim; // mask off ANIM_TOGGLEBIT member
|
/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/ |
H A D | be_aas.h | 154 int legsAnim; // mask off ANIM_TOGGLEBIT member
|
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_players.c | 1140 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_players.c | 1140 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|
/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_players.c | 1524 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|
/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_players.c | 1491 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_players.c | 1140 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|
/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_players.c | 1140 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|
/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_players.c | 1270 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_players.c | 1270 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/ |
H A D | be_aas.h | 146 int legsAnim; // mask off ANIM_TOGGLEBIT member
|
/dports/games/ioquake3/ioquake3-1.36/code/botlib/ |
H A D | be_aas.h | 146 int legsAnim; // mask off ANIM_TOGGLEBIT member
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_players.c | 1260 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/ |
H A D | be_aas.h | 147 int legsAnim; // mask off ANIM_TOGGLEBIT member
|
/dports/games/evq3/evq3/code/botlib/ |
H A D | be_aas.h | 146 int legsAnim; // mask off ANIM_TOGGLEBIT member
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/ |
H A D | be_aas.h | 146 int legsAnim; // mask off ANIM_TOGGLEBIT member
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_players.c | 1270 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_players.c | 1270 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|
/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_players.c | 1270 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
|