Home
last modified time | relevance | path

Searched defs:legsAnim (Results 1 – 25 of 78) sorted by relevance

1234

/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DActor.h265 idAnimState legsAnim; variable
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DActor.h257 idAnimState legsAnim; variable
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_panimate.cpp1970 int legsAnim = self->client->ps.legsAnim; in PM_FinishedCurrentLegsAnim() local
2221 void PM_SetAnimFinal(int *torsoAnim,int *legsAnim, in PM_SetAnimFinal()
3205 int legsAnim = pm->ps->legsAnim; in PM_TorsoAnimation() local
H A Dbg_pmove.cpp1134 int legsAnim = pm->ps->legsAnim; in PM_CheckJump() local
3787 int legsAnim = pm->ps->legsAnim; in PM_GettingUpFromKnockDown() local
4583 int legsAnim = pm->ps->legsAnim; in PM_AdjustStandAnimForSlope() local
4832 int legsAnim = pm->ps->legsAnim; in PM_SwimFloatAnim() local
5093 int legsAnim; in PM_Footsteps() local
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_panimate.cpp4308 int legsAnim = self->client->ps.legsAnim; in PM_FinishedCurrentLegsAnim() local
4622 void PM_SetAnimFinal(int *torsoAnim,int *legsAnim, in PM_SetAnimFinal()
5831 int legsAnim = pm->ps->legsAnim; in PM_TorsoAnimation() local
7134 qboolean PM_GetupAnimNoMove( int legsAnim ) in PM_GetupAnimNoMove()
H A Dbg_pmove.cpp2050 int legsAnim = pm->ps->legsAnim; in PM_CheckJump() local
6381 int legsAnim = pm->ps->legsAnim; in PM_GettingUpFromKnockDown() local
7515 int legsAnim = pm->ps->legsAnim; in PM_AdjustStandAnimForSlope() local
7901 int legsAnim = pm->ps->legsAnim; in PM_SwimFloatAnim() local
8237 int legsAnim; in PM_Footsteps() local
/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/
H A Dbe_aas.h154 int legsAnim; // mask off ANIM_TOGGLEBIT member
/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/
H A Dbe_aas.h154 int legsAnim; // mask off ANIM_TOGGLEBIT member
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/
H A Dui_players.c1140 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/
H A Dui_players.c1140 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
/dports/games/iortcw/iortcw-1.51c/MP/code/ui/
H A Dui_players.c1524 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
/dports/games/iortcw/iortcw-1.51c/SP/code/ui/
H A Dui_players.c1491 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/
H A Dui_players.c1140 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
/dports/games/evq3/evq3/code/q3_ui/
H A Dui_players.c1140 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
/dports/games/ioquake3/ioquake3-1.36/code/ui/
H A Dui_players.c1270 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
/dports/games/ioquake3-server/ioquake3-1.36/code/ui/
H A Dui_players.c1270 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/
H A Dbe_aas.h146 int legsAnim; // mask off ANIM_TOGGLEBIT member
/dports/games/ioquake3/ioquake3-1.36/code/botlib/
H A Dbe_aas.h146 int legsAnim; // mask off ANIM_TOGGLEBIT member
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/
H A Dui_players.c1260 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/
H A Dbe_aas.h147 int legsAnim; // mask off ANIM_TOGGLEBIT member
/dports/games/evq3/evq3/code/botlib/
H A Dbe_aas.h146 int legsAnim; // mask off ANIM_TOGGLEBIT member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/
H A Dbe_aas.h146 int legsAnim; // mask off ANIM_TOGGLEBIT member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/
H A Dui_players.c1270 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/
H A Dui_players.c1270 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()
/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/
H A Dui_players.c1270 void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_… in UI_PlayerInfo_SetInfo()

1234