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Searched defs:len_sq (Results 1 – 25 of 28) sorted by relevance

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/dports/math/saga/saga-8.1.3/saga-gis/src/tools/shapes/shapes_lines_ex/
H A DDPHull.h130 T ld, rd, len_sq; in DP() local
457 T len_sq; in ComputeKeys() local
/dports/science/chrono/chrono-7.0.1/src/chrono/multicore_math/
H A Dreal3.cpp173 real len_sq = Length2(v); in SafeLength() local
182 real len_sq = Length2(v); in SafeNormalize() local
196 real len_sq = Dot(x); in Clamp() local
/dports/science/chrono/chrono-7.0.1/src/chrono_multicore/cuda/
H A Dreal3.cu118 real len_sq = Length2(v); in SafeLength() local
127 real len_sq = Length2(v); in SafeNormalize() local
141 real len_sq = Dot(x); in Clamp() local
/dports/graphics/blender/blender-2.91.0/source/blender/gpencil_modifiers/intern/
H A DMOD_gpencilhook.c116 static float gpencil_hook_falloff(const struct GPHookData_cb *tData, const float len_sq) in gpencil_hook_falloff()
174 float len_sq; in gpencil_hook_co_apply() local
/dports/graphics/blender/blender-2.91.0/source/blender/modifiers/intern/
H A DMOD_hook.c184 static float hook_falloff(const struct HookData_cb *hd, const float len_sq) in hook_falloff()
256 float len_sq; in hook_co_apply() local
/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/intern/
H A Dbmesh_edgeloop.c458 const float len_sq = len_squared_v3v3(cent, el_store->co); in BM_mesh_edgeloops_calc_order() local
481 float len_sq; in BM_mesh_edgeloops_calc_order() local
H A Dbmesh_query.c1937 const float len_sq = len_squared_v3v3(l_iter->v->co, l_iter->next->v->co); in BM_face_find_shortest_loop() local
1961 const float len_sq = len_squared_v3v3(l_iter->v->co, l_iter->next->v->co); in BM_face_find_longest_loop() local
H A Dbmesh_polygon.c455 const float len_sq = len_squared_v3v3(l_iter->v->co, l_iter->next->v->co); in BM_face_calc_tangent_edge_pair() local
/dports/science/py-pymol/pymol-open-source-2.4.0/layer0/
H A DShaderPrg.cpp371 float len_sq = lengthsq3f(normalmatrix); in Set_Matrices() local
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Dpbvh_bmesh.c864 const float len_sq = BM_edge_calc_length_squared(e); in long_edge_queue_edge_add() local
873 EdgeQueueContext *eq_ctx, BMLoop *l_edge, BMLoop *l_end, const float len_sq, float limit_len) in long_edge_queue_edge_add_recursive()
935 const float len_sq = BM_edge_calc_length_squared(e); in short_edge_queue_edge_add() local
958 const float len_sq = BM_edge_calc_length_squared(l_iter->e); in long_edge_queue_face_add() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_view3d/
H A Dview3d_gizmo_navigate_type.c557 const float len_sq = len_squared_v2(point_local); in gizmo_axis_test_select() local
/dports/science/axom/axom-0.6.1/src/axom/primal/geometry/
H A DVector.hpp466 const double len_sq = squared_norm(); in unitVector() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/armature/
H A Darmature_utils.c704 float len_sq = len_squared_v3v3(eBone->head, eBone->tail); in ED_armature_from_edit() local
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/crt-royale/src/
H A Dgeometry-functions.h388 const float len_sq = dot(high_view, high_view); in get_ideal_global_eye_pos() local
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/crt-royale/port-helpers/
H A Dgeometry-functions.h391 const float len_sq = dot(high_view, high_view); in get_ideal_global_eye_pos() local
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/
H A Dmath_geom.c408 const float len_sq = len_squared_v3(plane); in closest_to_plane_v3() local
422 const float len_sq = len_squared_v3(plane); in closest_to_plane3_v3() local
436 const float len_sq = len_squared_v3(plane); in dist_signed_squared_to_plane_v3() local
443 const float len_sq = len_squared_v3(plane); in dist_squared_to_plane_v3() local
452 const float len_sq = len_squared_v3(plane); in dist_signed_squared_to_plane3_v3() local
459 const float len_sq = len_squared_v3(plane); in dist_squared_to_plane3_v3() local
471 const float len_sq = len_squared_v3(plane); in dist_signed_to_plane_v3() local
483 const float len_sq = len_squared_v3(plane); in dist_signed_to_plane3_v3() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/mask/
H A Dmask_query.c230 float len_sq = FLT_MAX, scalex, scaley; in ED_mask_point_find_nearest() local
/dports/x11-wm/enlightenment/enlightenment-0.24.2/src/modules/winlist/
H A De_winlist.c396 int len_sq = (c * c) + (d * d); in point_line_dist() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/uvedit/
H A Duvedit_path.c111 float len_sq; in bm_loop_calc_vert_pair_from_edge_pair() member
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/
H A Dsculpt_boundary.c95 const float len_sq = len_squared_v3v3(SCULPT_vertex_co_get(ss, data->initial_vertex), in boundary_initial_vertex_floodfill_cb() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/curve/
H A Deditcurve_paint.c478 float len_sq = len_squared_v2v2(cdd->prev.mouse, selem->mval); in curve_draw_event_add() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/transform/
H A Dtransform_mode_edge_slide.c921 float len_sq = BM_edge_calc_length_squared(e); in createEdgeSlideVerts_single_side() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_clip/
H A Dclip_draw.c874 float len_sq = FLT_MAX; in get_shortest_pattern_side() local
/dports/x11-wm/enlightenment/enlightenment-0.24.2/src/bin/
H A De_actions.c3068 int len_sq = (c * c) + (d * d); in _point_line_dist() local
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/surface/src/3rdparty/opennurbs/
H A Dopennurbs_math.cpp281 double x, len_sq=0.0; in ON_ArrayMagnitudeSquared() local

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