/dports/math/saga/saga-8.1.3/saga-gis/src/tools/shapes/shapes_lines_ex/ |
H A D | DPHull.h | 130 T ld, rd, len_sq; in DP() local 457 T len_sq; in ComputeKeys() local
|
/dports/science/chrono/chrono-7.0.1/src/chrono/multicore_math/ |
H A D | real3.cpp | 173 real len_sq = Length2(v); in SafeLength() local 182 real len_sq = Length2(v); in SafeNormalize() local 196 real len_sq = Dot(x); in Clamp() local
|
/dports/science/chrono/chrono-7.0.1/src/chrono_multicore/cuda/ |
H A D | real3.cu | 118 real len_sq = Length2(v); in SafeLength() local 127 real len_sq = Length2(v); in SafeNormalize() local 141 real len_sq = Dot(x); in Clamp() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/gpencil_modifiers/intern/ |
H A D | MOD_gpencilhook.c | 116 static float gpencil_hook_falloff(const struct GPHookData_cb *tData, const float len_sq) in gpencil_hook_falloff() 174 float len_sq; in gpencil_hook_co_apply() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/modifiers/intern/ |
H A D | MOD_hook.c | 184 static float hook_falloff(const struct HookData_cb *hd, const float len_sq) in hook_falloff() 256 float len_sq; in hook_co_apply() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/intern/ |
H A D | bmesh_edgeloop.c | 458 const float len_sq = len_squared_v3v3(cent, el_store->co); in BM_mesh_edgeloops_calc_order() local 481 float len_sq; in BM_mesh_edgeloops_calc_order() local
|
H A D | bmesh_query.c | 1937 const float len_sq = len_squared_v3v3(l_iter->v->co, l_iter->next->v->co); in BM_face_find_shortest_loop() local 1961 const float len_sq = len_squared_v3v3(l_iter->v->co, l_iter->next->v->co); in BM_face_find_longest_loop() local
|
H A D | bmesh_polygon.c | 455 const float len_sq = len_squared_v3v3(l_iter->v->co, l_iter->next->v->co); in BM_face_calc_tangent_edge_pair() local
|
/dports/science/py-pymol/pymol-open-source-2.4.0/layer0/ |
H A D | ShaderPrg.cpp | 371 float len_sq = lengthsq3f(normalmatrix); in Set_Matrices() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/ |
H A D | pbvh_bmesh.c | 864 const float len_sq = BM_edge_calc_length_squared(e); in long_edge_queue_edge_add() local 873 EdgeQueueContext *eq_ctx, BMLoop *l_edge, BMLoop *l_end, const float len_sq, float limit_len) in long_edge_queue_edge_add_recursive() 935 const float len_sq = BM_edge_calc_length_squared(e); in short_edge_queue_edge_add() local 958 const float len_sq = BM_edge_calc_length_squared(l_iter->e); in long_edge_queue_face_add() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_view3d/ |
H A D | view3d_gizmo_navigate_type.c | 557 const float len_sq = len_squared_v2(point_local); in gizmo_axis_test_select() local
|
/dports/science/axom/axom-0.6.1/src/axom/primal/geometry/ |
H A D | Vector.hpp | 466 const double len_sq = squared_norm(); in unitVector() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/armature/ |
H A D | armature_utils.c | 704 float len_sq = len_squared_v3v3(eBone->head, eBone->tail); in ED_armature_from_edit() local
|
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/crt-royale/src/ |
H A D | geometry-functions.h | 388 const float len_sq = dot(high_view, high_view); in get_ideal_global_eye_pos() local
|
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/crt-royale/port-helpers/ |
H A D | geometry-functions.h | 391 const float len_sq = dot(high_view, high_view); in get_ideal_global_eye_pos() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/ |
H A D | math_geom.c | 408 const float len_sq = len_squared_v3(plane); in closest_to_plane_v3() local 422 const float len_sq = len_squared_v3(plane); in closest_to_plane3_v3() local 436 const float len_sq = len_squared_v3(plane); in dist_signed_squared_to_plane_v3() local 443 const float len_sq = len_squared_v3(plane); in dist_squared_to_plane_v3() local 452 const float len_sq = len_squared_v3(plane); in dist_signed_squared_to_plane3_v3() local 459 const float len_sq = len_squared_v3(plane); in dist_squared_to_plane3_v3() local 471 const float len_sq = len_squared_v3(plane); in dist_signed_to_plane_v3() local 483 const float len_sq = len_squared_v3(plane); in dist_signed_to_plane3_v3() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/mask/ |
H A D | mask_query.c | 230 float len_sq = FLT_MAX, scalex, scaley; in ED_mask_point_find_nearest() local
|
/dports/x11-wm/enlightenment/enlightenment-0.24.2/src/modules/winlist/ |
H A D | e_winlist.c | 396 int len_sq = (c * c) + (d * d); in point_line_dist() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/uvedit/ |
H A D | uvedit_path.c | 111 float len_sq; in bm_loop_calc_vert_pair_from_edge_pair() member
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/ |
H A D | sculpt_boundary.c | 95 const float len_sq = len_squared_v3v3(SCULPT_vertex_co_get(ss, data->initial_vertex), in boundary_initial_vertex_floodfill_cb() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/curve/ |
H A D | editcurve_paint.c | 478 float len_sq = len_squared_v2v2(cdd->prev.mouse, selem->mval); in curve_draw_event_add() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/transform/ |
H A D | transform_mode_edge_slide.c | 921 float len_sq = BM_edge_calc_length_squared(e); in createEdgeSlideVerts_single_side() local
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_clip/ |
H A D | clip_draw.c | 874 float len_sq = FLT_MAX; in get_shortest_pattern_side() local
|
/dports/x11-wm/enlightenment/enlightenment-0.24.2/src/bin/ |
H A D | e_actions.c | 3068 int len_sq = (c * c) + (d * d); in _point_line_dist() local
|
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/surface/src/3rdparty/opennurbs/ |
H A D | opennurbs_math.cpp | 281 double x, len_sq=0.0; in ON_ArrayMagnitudeSquared() local
|