1 //  $Id: level.h 1032 2004-05-07 23:09:53Z rmcruz $
2 //
3 //  SuperTux
4 //  Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
19 //  02111-1307, USA.
20 
21 #ifndef SUPERTUX_LEVEL_H
22 #define SUPERTUX_LEVEL_H
23 
24 #include <string>
25 #include "texture.h"
26 #include "badguy.h"
27 #include "lispreader.h"
28 #include "musicref.h"
29 
30 class Tile;
31 
32 /** This type holds meta-information about a level-subset.
33     It could be extended to handle manipulation of subsets. */
34 class LevelSubset
35   {
36   public:
37     LevelSubset();
38     ~LevelSubset();
39 
40     static void create(const std::string& subset_name);
41     void load(char *subset);
42     void save();
43 
44     std::string name;
45     std::string title;
46     std::string description;
47     Surface* image;
48     int levels;
49 
50   private:
51     void parse(lisp_object_t* cursor);
52   };
53 
54 #define LEVEL_NAME_MAX 20
55 
56 
57 enum TileMapType {
58  TM_BG,
59  TM_IA,
60  TM_FG
61  };
62 
63 struct ResetPoint
64 {
65   int x;
66   int y;
67 };
68 
69 class Level
70 {
71  public:
72   Surface* img_bkgd;
73   MusicRef level_song;
74   MusicRef level_song_fast;
75 
76   std::string name;
77   std::string author;
78   std::string song_title;
79   std::string bkgd_image;
80   std::string particle_system;
81   std::vector<unsigned int> bg_tiles[15]; /* Tiles in the background */
82   std::vector<unsigned int> ia_tiles[15]; /* Tiles which can interact in the game (solids for example)*/
83   std::vector<unsigned int> fg_tiles[15]; /* Tiles in the foreground */
84   int time_left;
85   Color bkgd_top;
86   Color bkgd_bottom;
87   int width;
88   int bkgd_speed;
89   int start_pos_x;
90   int start_pos_y;
91   float gravity;
92   bool back_scrolling;
93   float hor_autoscroll_speed;
94 
95   std::vector<BadGuyData> badguy_data;
96 
97   /** A collection of points to which Tux can be reset after a lost live */
98   std::vector<ResetPoint> reset_points;
99  public:
100   Level();
101   Level(const std::string& subset, int level);
102   Level(const std::string& filename);
103   ~Level();
104 
105   /** Will the Level structure with default values */
106   void init_defaults();
107 
108   /** Cleanup the level struct from allocated tile data and such */
109   void cleanup();
110 
111   /** Load data for this level:
112       Returns -1, if the loading of the level failed. */
113   int  load(const std::string& subset, int level);
114 
115   /** Load data for this level:
116       Returns -1, if the loading of the level failed. */
117   int  load(const std::string& filename);
118 
119   void load_gfx();
120 
121   void load_song();
122   void free_song();
123   MusicRef get_level_music();
124   MusicRef get_level_music_fast();
125 
126   void save(const std::string& subset, int level);
127 
128   /** Edit a piece of the map! */
129   void change(float x, float y, int tm, unsigned int c);
130 
131   /** Resize the level to a new width */
132   void change_size (int new_width);
133 
134   /** Return the id of the tile at position x/y */
135   unsigned int gettileid(float x, float y) const;
136   /** returns the id of the tile at position x,y
137    * (these are logical and not pixel coordinates)
138    */
139   unsigned int get_tile_at(int x, int y) const;
140 
141   void load_image(Surface** ptexture, std::string theme, const char * file, int use_alpha);
142 };
143 
144 #endif /*SUPERTUX_LEVEL_H*/
145