/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/materialeditor/ |
H A D | MaterialPreviewView.cpp | 130 void MaterialPreviewView::OnLightShaderChange( int lightId, idStr shaderName ) { in OnLightShaderChange() 135 void MaterialPreviewView::OnLightColorChange( int lightId, idVec3 &color ) { in OnLightColorChange() 140 void MaterialPreviewView::OnLightRadiusChange( int lightId, float radius ) { in OnLightRadiusChange() 145 void MaterialPreviewView::OnLightAllowMoveChange( int lightId, bool move ) { in OnLightAllowMoveChange() 155 void MaterialPreviewView::OnDeleteLight( int lightId ) { in OnDeleteLight() 360 int lightId; in addLight() local 389 void idGLDrawableView::deleteLight( const int lightId ) { in deleteLight() 604 void idGLDrawableView::setLightShader( const int lightId, const idStr shaderName ) { in setLightShader() 611 void idGLDrawableView::setLightColor( const int lightId, const idVec3 &value ) { in setLightColor() 619 void idGLDrawableView::setLightRadius( const int lightId, const float radius ) { in setLightRadius() [all …]
|
H A D | MaterialPreviewPropView.cpp | 258 int lightId = 0; in OnPropertyChangeNotification() local 339 int lightId = item->GetCtrlID(); in OnPropertyButtonClick() local
|
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAStreamWriter/include/ |
H A D | COLLADASWLight.h | 258 : Light ( streamWriter, lightId, AMBIENT, lightName, intensity ) in Light() argument 285 : Light ( streamWriter, lightId, DIRECTIONAL, lightName, intensity ) in Light() argument 312 : Light ( streamWriter, lightId, POINT, lightName, intensity ) in Light() argument 339 : Light ( streamWriter, lightId, POINT, lightName, intensity ) in Light() argument
|
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae2ma/src/ |
H A D | DAE2MALightImporter.cpp | 90 const COLLADAFW::UniqueId& lightId = light->getUniqueId (); in importLight() local 146 const COLLADAFW::UniqueId& lightId = light->getUniqueId (); in createLight() local 213 MayaNode* LightImporter::findMayaLightNode ( const COLLADAFW::UniqueId& lightId ) in findMayaLightNode() 376 const COLLADAFW::UniqueId& lightId = it->first; in connectLightObjects() local
|
/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL/ |
H A D | vtkOpenGLLightMonitor.h | 76 vtkOpenGLLightMonitor(int lightId) : LightId(lightId), UpTime(0) in vtkOpenGLLightMonitor()
|
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAStreamWriter/src/ |
H A D | COLLADASWLight.cpp | 21 const String& lightId, in Light()
|
/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/ |
H A D | light.h | 64 static QString Name(const QString &name, int lightId) in Name()
|
H A D | initparameters.cpp | 1570 void InitLightParams(int lightId, std::shared_ptr<cParameterContainer> par) in InitLightParams()
|
/dports/misc/usd/USD-21.11/pxr/imaging/hdx/ |
H A D | shadowTask.cpp | 119 for (size_t lightId = 0; lightId < glfLights.size(); ++lightId) { in Sync() local
|
H A D | simpleLightTask.cpp | 304 for (size_t lightId = 0; lightId < _numLights; ++lightId) { in Sync() local
|
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMax/src/ |
H A D | COLLADAMaxLightExporter.cpp | 181 String lightId = getLightId(*exportNode); in exportLight() local
|
H A D | COLLADAMaxVisualSceneExporter.cpp | 231 …String lightId = LightExporter::getLightId(*mDocumentExporter->getExportedObjectExportNode(ObjectI… in doExport() local
|
/dports/math/vtk9/VTK-9.1.0/IO/Import/ |
H A D | vtkGLTFImporter.cxx | 620 const auto lightId = node.ExtensionMetaData.KHRLightsPunctualMetaData.Light; in ImportLights() local
|
/dports/games/residualvm/residualvm-0.3.1/engines/grim/ |
H A D | gfx_tinygl.cpp | 839 void GfxTinyGL::setupLight(Light *light, int lightId) { in setupLight() 885 void GfxTinyGL::turnOffLight(int lightId) { in turnOffLight()
|
H A D | gfx_opengl.cpp | 962 void GfxOpenGL::setupLight(Light *light, int lightId) { in setupLight() 1011 void GfxOpenGL::turnOffLight(int lightId) { in turnOffLight()
|
H A D | gfx_opengl_shaders.cpp | 1100 void GfxOpenGLS::setupLight(Grim::Light *light, int lightId) { in setupLight() 1142 void GfxOpenGLS::turnOffLight(int lightId) { in turnOffLight()
|
/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | gfx_tinygl.cpp | 833 void GfxTinyGL::setupLight(Light *light, int lightId) { in setupLight() 879 void GfxTinyGL::turnOffLight(int lightId) { in turnOffLight()
|
H A D | gfx_opengl.cpp | 1006 void GfxOpenGL::setupLight(Light *light, int lightId) { in setupLight() 1055 void GfxOpenGL::turnOffLight(int lightId) { in turnOffLight()
|
H A D | gfx_opengl_shaders.cpp | 1086 void GfxOpenGLS::setupLight(Grim::Light *light, int lightId) { in setupLight() 1128 void GfxOpenGLS::turnOffLight(int lightId) { in turnOffLight()
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | RenderWorld.h | 206 int lightId; member
|
/dports/graphics/magnum-plugins/magnum-plugins-2019.10/src/MagnumPlugins/OpenGexImporter/ |
H A D | OpenGexImporter.cpp | 465 const UnsignedInt lightId = structureId(_d->lights, *light); in doObject3D() local
|
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | actors.h | 148 int16_t lightId, lightmaxrange; // 4b member
|
/dports/graphics/nanort/nanort-b1feea8/examples/bidir_path_tracer/ |
H A D | main.cc | 738 int lightId = ids_[sampleId]; in sample() local 1055 int lightId = lights.sample(mesh, rng, &rayOrg, &norm, &pdfPos); in lightSubpath() local
|
/dports/devel/upp/upp/bazaar/plugin/assimp/code/Collada/ |
H A D | ColladaExporter.cpp | 447 const std::string lightId = XMLIDEncode(light->mName.C_Str()); in WriteLight() local
|
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/Collada/ |
H A D | ColladaExporter.cpp | 442 const std::string lightId = GetObjectUniqueId(AiObjectType::Light, pIndex); in WriteLight() local
|