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Searched defs:lightingEnabled (Results 1 – 18 of 18) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/scene_graph/
H A DNodeDrawingStyle.h94 inline bool lightingEnabled() const in lightingEnabled() function
H A DDrawingStyle.h91 inline bool lightingEnabled() const in lightingEnabled() function
/dports/games/stuntrally/stuntrally-2.6.1/source/paged-geom/
H A DWindBatchPage.cpp82 bool lightingEnabled = false; in _updateShaders() local
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Drendcontext.h81 bool lightingEnabled; variable
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Drendcontext.h81 bool lightingEnabled; variable
/dports/graphics/rigsofrods-pagedgeometry/ogre-pagedgeometry-1.2.0/source/
H A DWindBatchPage.cpp77 bool lightingEnabled = false; in _updateShaders() local
H A DBatchPage.cpp216 bool lightingEnabled = false; in _updateShaders() local
/dports/math/qtiplot-doc/qtiplot-0.9.8.9/3rdparty/qwtplot3d/src/
H A Dqwt3d_lighting.cpp60 bool ExtGLWidget::lightingEnabled() const in lightingEnabled() function in ExtGLWidget
/dports/math/qwtplot3d/qwtplot3d-438c855d/src/
H A Dqwt3d_lighting.cpp60 bool Plot3D::lightingEnabled() const in lightingEnabled() function in Plot3D
/dports/math/vtk6/VTK-6.2.0/Rendering/FreeTypeOpenGL/
H A DvtkOpenGLFreeTypeTextMapper.cxx399 GLboolean lightingEnabled = glIsEnabled(GL_LIGHTING); in RenderOverlay() local
/dports/games/residualvm/residualvm-0.3.1/graphics/tinygl/
H A Dzdirtyrect.h125 int lightingEnabled; member
/dports/games/scummvm/scummvm-2.5.1/graphics/tinygl/
H A Dzdirtyrect.h125 int lightingEnabled; member
/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/
H A DFixedFuncPipeline.java1190 private boolean lightingEnabled=false; field in FixedFuncPipeline
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.h611 bool lightingEnabled; variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.h611 bool lightingEnabled; variable
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Drenderstate.cpp1530 bool lightingEnabled() const in lightingEnabled() function in OpenGLShaderCache
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Drenderstate.cpp1362 bool lightingEnabled() const { in lightingEnabled() function in OpenGLShaderCache
/dports/cad/ldview/ldview-4.4/LDLib/
H A DLDrawModelViewer.cpp1816 int lightingEnabled = glIsEnabled(GL_LIGHTING); in drawBoundingBox() local
1948 int lightingEnabled = glIsEnabled(GL_LIGHTING); in drawFPS() local