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Searched defs:lightsourcedepth (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/povray37/povray-3.7.0.10/source/backend/render/
H A Dtrace.cpp1572 double lightsourcedepth, cos_shadow_angle; in ComputeOneDiffuseLight() local
1666double lightsourcedepth, Ray& lightsourceray, const RGBColour& lightcolour, bool isDoubleIlluminat… in ComputeFullAreaDiffuseLight()
1806 void Trace::ComputeOneLightRay(const LightSource &lightsource, double& lightsourcedepth, Ray& light… in ComputeOneLightRay()
1885 void Trace::TracePointLightShadowRay(const LightSource &lightsource, double& lightsourcedepth, Ray&… in TracePointLightShadowRay()
2016 void Trace::TraceAreaLightShadowRay(const LightSource &lightsource, double& lightsourcedepth, Ray& … in TraceAreaLightShadowRay()
2069 void Trace::TraceAreaLightSubsetShadowRay(const LightSource &lightsource, double& lightsourcedepth,… in TraceAreaLightSubsetShadowRay()
2642 void Trace::ComputeOneWhiteLightRay(const LightSource &lightsource, double& lightsourcedepth, Ray& … in ComputeOneWhiteLightRay()
3301 double lightsourcedepth; in ComputeOneSingleScatteringContribution() local
3545 double lightsourcedepth; in ComputeDiffuseContribution1() local
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/core/render/
H A Dtrace.cpp1629 double lightsourcedepth, cos_shadow_angle; in ComputeOneDiffuseLight() local
1722double lightsourcedepth, Ray& lightsourceray, const MathColour& lightcolour, ConstObjectPtr object… in ComputeFullAreaDiffuseLight()
1861 void Trace::ComputeOneLightRay(const LightSource &lightsource, double& lightsourcedepth, Ray& light… in ComputeOneLightRay()
1940 void Trace::TracePointLightShadowRay(const LightSource &lightsource, double& lightsourcedepth, Ray&… in TracePointLightShadowRay()
2067 void Trace::TraceAreaLightShadowRay(const LightSource &lightsource, double& lightsourcedepth, Ray& … in TraceAreaLightShadowRay()
2120 void Trace::TraceAreaLightSubsetShadowRay(const LightSource &lightsource, double& lightsourcedepth,… in TraceAreaLightSubsetShadowRay()
2699 void Trace::ComputeOneWhiteLightRay(const LightSource &lightsource, double& lightsourcedepth, Ray& … in ComputeOneWhiteLightRay()
3351 double lightsourcedepth; in ComputeOneSingleScatteringContribution() local
3573 double lightsourcedepth; in ComputeDiffuseContribution1() local