Searched defs:lightsourcedepth (Results 1 – 2 of 2) sorted by relevance
/dports/graphics/povray37/povray-3.7.0.10/source/backend/render/ |
H A D | trace.cpp | 1572 double lightsourcedepth, cos_shadow_angle; in ComputeOneDiffuseLight() local 1666 …double lightsourcedepth, Ray& lightsourceray, const RGBColour& lightcolour, bool isDoubleIlluminat… in ComputeFullAreaDiffuseLight() 1806 void Trace::ComputeOneLightRay(const LightSource &lightsource, double& lightsourcedepth, Ray& light… in ComputeOneLightRay() 1885 void Trace::TracePointLightShadowRay(const LightSource &lightsource, double& lightsourcedepth, Ray&… in TracePointLightShadowRay() 2016 void Trace::TraceAreaLightShadowRay(const LightSource &lightsource, double& lightsourcedepth, Ray& … in TraceAreaLightShadowRay() 2069 void Trace::TraceAreaLightSubsetShadowRay(const LightSource &lightsource, double& lightsourcedepth,… in TraceAreaLightSubsetShadowRay() 2642 void Trace::ComputeOneWhiteLightRay(const LightSource &lightsource, double& lightsourcedepth, Ray& … in ComputeOneWhiteLightRay() 3301 double lightsourcedepth; in ComputeOneSingleScatteringContribution() local 3545 double lightsourcedepth; in ComputeDiffuseContribution1() local
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/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/core/render/ |
H A D | trace.cpp | 1629 double lightsourcedepth, cos_shadow_angle; in ComputeOneDiffuseLight() local 1722 …double lightsourcedepth, Ray& lightsourceray, const MathColour& lightcolour, ConstObjectPtr object… in ComputeFullAreaDiffuseLight() 1861 void Trace::ComputeOneLightRay(const LightSource &lightsource, double& lightsourcedepth, Ray& light… in ComputeOneLightRay() 1940 void Trace::TracePointLightShadowRay(const LightSource &lightsource, double& lightsourcedepth, Ray&… in TracePointLightShadowRay() 2067 void Trace::TraceAreaLightShadowRay(const LightSource &lightsource, double& lightsourcedepth, Ray& … in TraceAreaLightShadowRay() 2120 void Trace::TraceAreaLightSubsetShadowRay(const LightSource &lightsource, double& lightsourcedepth,… in TraceAreaLightSubsetShadowRay() 2699 void Trace::ComputeOneWhiteLightRay(const LightSource &lightsource, double& lightsourcedepth, Ray& … in ComputeOneWhiteLightRay() 3351 double lightsourcedepth; in ComputeOneSingleScatteringContribution() local 3573 double lightsourcedepth; in ComputeDiffuseContribution1() local
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