/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_fighterplayer.cpp | 28 void AdjustPlayerAngle (AActor *pmo, AActor *linetarget) in AdjustPlayerAngle() 63 AActor *linetarget; in TryPunch() local 132 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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H A D | a_magestaff.cpp | 103 AActor *linetarget; in MStaffSpawn() local 124 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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H A D | a_clericmace.cpp | 25 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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H A D | a_pig.cpp | 68 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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H A D | a_fighterhammer.cpp | 36 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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H A D | a_magecone.cpp | 61 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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H A D | a_clericstaff.cpp | 56 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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H A D | a_fighteraxe.cpp | 196 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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H A D | a_clericholy.cpp | 211 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/ |
H A D | a_chicken.cpp | 168 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local 200 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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H A D | a_hereticweaps.cpp | 67 AActor *linetarget; in DEFINE_ACTION_FUNCTION_PARAMS() local 241 AActor *linetarget; in DEFINE_ACTION_FUNCTION_PARAMS() local 564 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local 604 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local 898 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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/dports/games/zdoom/zdoom-2.8.1/src/g_doom/ |
H A D | a_doomweaps.cpp | 34 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local 117 AActor *linetarget; in DEFINE_ACTION_FUNCTION_PARAMS() local 583 AActor *linetarget; in DEFINE_ACTION_FUNCTION_PARAMS() local
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H A D | a_scriptedmarine.cpp | 262 AActor *linetarget; in DEFINE_ACTION_FUNCTION_PARAMS() local 313 AActor *linetarget; in MarinePunch() local
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | c_cmds.cpp | 872 CCMD(linetarget) in CCMD() argument 874 AActor *linetarget; in CCMD() local 891 AActor *linetarget; in CCMD() local
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H A D | p_pspr.cpp | 900 AActor *linetarget; in P_BulletSlope() local
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H A D | p_enemy.cpp | 391 AActor *linetarget; in P_HitFriend() local 2895 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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/dports/games/zdoom/zdoom-2.8.1/src/g_strife/ |
H A D | a_strifeweapons.cpp | 101 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local 919 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local 1012 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_map.c | 821 mobj_t* linetarget; // who got hit (or NULL) variable
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_map.c | 1123 mobj_t *linetarget; /* who got hit (or NULL) */ variable
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_map.c | 1184 mobj_t *linetarget; // who got hit (or NULL) variable
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_map.c | 907 mobj_t* linetarget; // who got hit (or NULL) variable
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_map.c | 944 mobj_t* linetarget; // who got hit (or NULL) variable
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_map.c | 1161 mobj_t *linetarget; // who got hit (or NULL) variable
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_map.c | 944 mobj_t* linetarget; // who got hit (or NULL) variable
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_map.c | 1564 mobj_t *linetarget; // who got hit (or NULL) variable
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