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Searched defs:linetarget (Results 1 – 25 of 34) sorted by relevance

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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_fighterplayer.cpp28 void AdjustPlayerAngle (AActor *pmo, AActor *linetarget) in AdjustPlayerAngle()
63 AActor *linetarget; in TryPunch() local
132 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
H A Da_magestaff.cpp103 AActor *linetarget; in MStaffSpawn() local
124 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
H A Da_clericmace.cpp25 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
H A Da_pig.cpp68 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
H A Da_fighterhammer.cpp36 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
H A Da_magecone.cpp61 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
H A Da_clericstaff.cpp56 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
H A Da_fighteraxe.cpp196 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
H A Da_clericholy.cpp211 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/
H A Da_chicken.cpp168 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
200 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
H A Da_hereticweaps.cpp67 AActor *linetarget; in DEFINE_ACTION_FUNCTION_PARAMS() local
241 AActor *linetarget; in DEFINE_ACTION_FUNCTION_PARAMS() local
564 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
604 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
898 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
/dports/games/zdoom/zdoom-2.8.1/src/g_doom/
H A Da_doomweaps.cpp34 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
117 AActor *linetarget; in DEFINE_ACTION_FUNCTION_PARAMS() local
583 AActor *linetarget; in DEFINE_ACTION_FUNCTION_PARAMS() local
H A Da_scriptedmarine.cpp262 AActor *linetarget; in DEFINE_ACTION_FUNCTION_PARAMS() local
313 AActor *linetarget; in MarinePunch() local
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dc_cmds.cpp872 CCMD(linetarget) in CCMD() argument
874 AActor *linetarget; in CCMD() local
891 AActor *linetarget; in CCMD() local
H A Dp_pspr.cpp900 AActor *linetarget; in P_BulletSlope() local
H A Dp_enemy.cpp391 AActor *linetarget; in P_HitFriend() local
2895 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
/dports/games/zdoom/zdoom-2.8.1/src/g_strife/
H A Da_strifeweapons.cpp101 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
919 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
1012 AActor *linetarget; in DEFINE_ACTION_FUNCTION() local
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_map.c821 mobj_t* linetarget; // who got hit (or NULL) variable
/dports/games/heretic/glheretic-1.2/
H A Dp_map.c1123 mobj_t *linetarget; /* who got hit (or NULL) */ variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_map.c1184 mobj_t *linetarget; // who got hit (or NULL) variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_map.c907 mobj_t* linetarget; // who got hit (or NULL) variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_map.c944 mobj_t* linetarget; // who got hit (or NULL) variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_map.c1161 mobj_t *linetarget; // who got hit (or NULL) variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_map.c944 mobj_t* linetarget; // who got hit (or NULL) variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_map.c1564 mobj_t *linetarget; // who got hit (or NULL) variable

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