Searched defs:liquids_pointable (Results 1 – 7 of 7) sorted by relevance
60 bool objects_pointable, bool liquids_pointable) : in RaycastState()
77 bool liquids_pointable; member
108 const NodeDefManager *nodedef , bool liquids_pointable) in isPointableNode()
69 bool liquids_pointable; member
294 Client *client, bool liquids_pointable) in isPointableNode()306 f32 d, bool liquids_pointable, bool look_for_object, v3s16 camera_offset, in getPointedThing()
301 bool liquids_pointable) : in LuaRaycast()
3135 bool liquids_pointable, in updatePointedThing()