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Searched defs:loadBackground (Results 1 – 25 of 40) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cruise/
H A Dbackground.cpp86 int loadBackground(const char *name, int idx) { in loadBackground() function
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/u6gfx/
H A Dgame_view.cpp64 void GameView::loadBackground() { in loadBackground() function in Ultima::Ultima1::U6Gfx::GameView
/dports/games/scummvm/scummvm-2.5.1/engines/cruise/
H A Dbackground.cpp86 int loadBackground(const char *name, int idx) { in loadBackground() function
/dports/graphics/fraqtive/fraqtive-0.4.8/src/
H A Dcolorsettingspage.cpp140 void ColorSettingsPage::loadBackground() in loadBackground() function in ColorSettingsPage
/dports/www/xoops/XoopsCore25-2.5.10/htdocs/class/captcha/image/scripts/
H A Dimage.php236 public function loadBackground() function in XoopsCaptchaImageHandler
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/
H A Dresource.cpp192 Background *ResourceManager::loadBackground(const Common::String &name) const { in loadBackground() function in LastExpress::ResourceManager
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/
H A Dresource.cpp195 Background *ResourceManager::loadBackground(const Common::String &name) const { in loadBackground() function in LastExpress::ResourceManager
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/amazon/
H A Damazon_scripts.cpp241 void AmazonScripts::loadBackground(int param1, int param2) { in loadBackground() function in Access::Amazon::AmazonScripts
/dports/games/scummvm/scummvm-2.5.1/engines/access/amazon/
H A Damazon_scripts.cpp241 void AmazonScripts::loadBackground(int param1, int param2) { in loadBackground() function in Access::Amazon::AmazonScripts
/dports/games/scummvm/scummvm-2.5.1/engines/stark/ui/
H A Ddialogbox.cpp219 Graphics::Surface *DialogBox::loadBackground() { in loadBackground() function in Stark::DialogBox
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dscreen.cpp46 void Screen::loadBackground(const Common::String &name) { in loadBackground() function in Xeen::Screen
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dscreen.cpp46 void Screen::loadBackground(const Common::String &name) { in loadBackground() function in Xeen::Screen
/dports/games/picmi/picmi-21.12.3/src/gui/
H A Dscene.cpp39 void Scene::loadBackground() { in loadBackground() function in Scene
/dports/games/kubrick/kubrick-21.12.3/src/
H A Dgameglview.cpp100 void GameGLView::loadBackground (const QString & filepath) in loadBackground() function in GameGLView
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Danimation.cpp391 void Animation::loadBackground(MSurface &backSurface, DepthSurface &depthSurface, in loadBackground() function in MADS::Animation
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/
H A Dscenes.cpp405 void Scene::loadBackground(int xAmount, int yAmount) { in loadBackground() function in TsAGE::Scene
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/
H A Dscenes.cpp405 void Scene::loadBackground(int xAmount, int yAmount) { in loadBackground() function in TsAGE::Scene
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Danimation.cpp391 void Animation::loadBackground(MSurface &backSurface, DepthSurface &depthSurface, in loadBackground() function in MADS::Animation
/dports/games/kgoldrunner/kgoldrunner-21.12.3/src/
H A Dkgrscene.cpp340 void KGrScene::loadBackground (const int level) in loadBackground() function in KGrScene
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/tsage/
H A Dlogo.cpp631 void Logo::loadBackground() { in loadBackground() function in Sherlock::Scalpel::TsAGE::Logo
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/scalpel/tsage/
H A Dlogo.cpp631 void Logo::loadBackground() { in loadBackground() function in Sherlock::Scalpel::TsAGE::Logo
/dports/textproc/fcitx5/fcitx5-5.0.11/src/ui/classic/
H A Dtheme.cpp316 const ThemeImage &Theme::loadBackground(const BackgroundImageConfig &cfg) { in loadBackground() function in fcitx::classicui::Theme
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/parallaction/
H A Ddisk_ns.cpp453 void DosDisk_ns::loadBackground(BackgroundInfo& info, const char *filename) { in loadBackground() function in Parallaction::DosDisk_ns
918 void AmigaDisk_ns::loadBackground(BackgroundInfo& info, const char *name) { in loadBackground() function in Parallaction::AmigaDisk_ns
/dports/games/scummvm/scummvm-2.5.1/engines/parallaction/
H A Ddisk_ns.cpp456 void DosDisk_ns::loadBackground(BackgroundInfo& info, const char *filename) { in loadBackground() function in Parallaction::DosDisk_ns
921 void AmigaDisk_ns::loadBackground(BackgroundInfo& info, const char *name) { in loadBackground() function in Parallaction::AmigaDisk_ns
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/
H A Davalot.cpp419 void AvalancheEngine::loadBackground(byte num) { in loadBackground() function in Avalanche::AvalancheEngine

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