/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cruise/ |
H A D | background.cpp | 86 int loadBackground(const char *name, int idx) { in loadBackground() function
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/u6gfx/ |
H A D | game_view.cpp | 64 void GameView::loadBackground() { in loadBackground() function in Ultima::Ultima1::U6Gfx::GameView
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/dports/games/scummvm/scummvm-2.5.1/engines/cruise/ |
H A D | background.cpp | 86 int loadBackground(const char *name, int idx) { in loadBackground() function
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/dports/graphics/fraqtive/fraqtive-0.4.8/src/ |
H A D | colorsettingspage.cpp | 140 void ColorSettingsPage::loadBackground() in loadBackground() function in ColorSettingsPage
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/dports/www/xoops/XoopsCore25-2.5.10/htdocs/class/captcha/image/scripts/ |
H A D | image.php | 236 public function loadBackground() function in XoopsCaptchaImageHandler
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/ |
H A D | resource.cpp | 192 Background *ResourceManager::loadBackground(const Common::String &name) const { in loadBackground() function in LastExpress::ResourceManager
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/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/ |
H A D | resource.cpp | 195 Background *ResourceManager::loadBackground(const Common::String &name) const { in loadBackground() function in LastExpress::ResourceManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/amazon/ |
H A D | amazon_scripts.cpp | 241 void AmazonScripts::loadBackground(int param1, int param2) { in loadBackground() function in Access::Amazon::AmazonScripts
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/dports/games/scummvm/scummvm-2.5.1/engines/access/amazon/ |
H A D | amazon_scripts.cpp | 241 void AmazonScripts::loadBackground(int param1, int param2) { in loadBackground() function in Access::Amazon::AmazonScripts
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/ui/ |
H A D | dialogbox.cpp | 219 Graphics::Surface *DialogBox::loadBackground() { in loadBackground() function in Stark::DialogBox
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | screen.cpp | 46 void Screen::loadBackground(const Common::String &name) { in loadBackground() function in Xeen::Screen
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | screen.cpp | 46 void Screen::loadBackground(const Common::String &name) { in loadBackground() function in Xeen::Screen
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/dports/games/picmi/picmi-21.12.3/src/gui/ |
H A D | scene.cpp | 39 void Scene::loadBackground() { in loadBackground() function in Scene
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/dports/games/kubrick/kubrick-21.12.3/src/ |
H A D | gameglview.cpp | 100 void GameGLView::loadBackground (const QString & filepath) in loadBackground() function in GameGLView
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | animation.cpp | 391 void Animation::loadBackground(MSurface &backSurface, DepthSurface &depthSurface, in loadBackground() function in MADS::Animation
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ |
H A D | scenes.cpp | 405 void Scene::loadBackground(int xAmount, int yAmount) { in loadBackground() function in TsAGE::Scene
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ |
H A D | scenes.cpp | 405 void Scene::loadBackground(int xAmount, int yAmount) { in loadBackground() function in TsAGE::Scene
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | animation.cpp | 391 void Animation::loadBackground(MSurface &backSurface, DepthSurface &depthSurface, in loadBackground() function in MADS::Animation
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/dports/games/kgoldrunner/kgoldrunner-21.12.3/src/ |
H A D | kgrscene.cpp | 340 void KGrScene::loadBackground (const int level) in loadBackground() function in KGrScene
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/tsage/ |
H A D | logo.cpp | 631 void Logo::loadBackground() { in loadBackground() function in Sherlock::Scalpel::TsAGE::Logo
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/scalpel/tsage/ |
H A D | logo.cpp | 631 void Logo::loadBackground() { in loadBackground() function in Sherlock::Scalpel::TsAGE::Logo
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/dports/textproc/fcitx5/fcitx5-5.0.11/src/ui/classic/ |
H A D | theme.cpp | 316 const ThemeImage &Theme::loadBackground(const BackgroundImageConfig &cfg) { in loadBackground() function in fcitx::classicui::Theme
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/parallaction/ |
H A D | disk_ns.cpp | 453 void DosDisk_ns::loadBackground(BackgroundInfo& info, const char *filename) { in loadBackground() function in Parallaction::DosDisk_ns 918 void AmigaDisk_ns::loadBackground(BackgroundInfo& info, const char *name) { in loadBackground() function in Parallaction::AmigaDisk_ns
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/dports/games/scummvm/scummvm-2.5.1/engines/parallaction/ |
H A D | disk_ns.cpp | 456 void DosDisk_ns::loadBackground(BackgroundInfo& info, const char *filename) { in loadBackground() function in Parallaction::DosDisk_ns 921 void AmigaDisk_ns::loadBackground(BackgroundInfo& info, const char *name) { in loadBackground() function in Parallaction::AmigaDisk_ns
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/ |
H A D | avalot.cpp | 419 void AvalancheEngine::loadBackground(byte num) { in loadBackground() function in Avalanche::AvalancheEngine
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