Home
last modified time | relevance | path

Searched defs:loadTex (Results 1 – 11 of 11) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/
H A DLoadingBar.h55 PreviewTex loadTex; variable
/dports/games/violetland/violetland-0.5/src/game/
H A DResources.cpp65 Texture* violetland::Resources::loadTex(std::string fileName) { in loadTex() function in violetland::Resources
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-1.4/
H A Drgba-mipmap-texture-with-rgb-visual.c85 loadTex(void) in loadTex() function
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.10/execution/derivatives/
H A Dglsl-derivs.c175 loadTex(void) in loadTex() function
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Dglsl-fwidth.c173 loadTex(void) in loadTex() function
H A Dglsl-lod-bias.c138 loadTex(void) in loadTex() function
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Ddepth-tex-modes-glsl.c135 loadTex(void) in loadTex() function
H A Dsampler-cube-shadow.c155 loadTex(void) in loadTex() function
H A Ddepth-cube-map.c86 loadTex(void) in loadTex() function
H A Ddepth-tex-modes-common.c50 loadTex(void) in loadTex() function
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_cube_map_array/
H A Dsampler-cube-array-shadow.c123 loadTex(void) in loadTex() function