/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | load_level.hpp | 16 namespace loadlevel { namespace
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H A D | load_level_nothread.cpp | 22 namespace loadlevel { namespace
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/levels/ |
H A D | spacestation2class.as | 12 public function loadlevel(rx:int, ry:int, game:gameclass, obj:entityclass):void { method in spacestation2class
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H A D | newgameclass.as | 16 public function loadlevel(t:String, obj:entityclass, music:musicclass):void { method in newgameclass
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H A D | labclass.as | 12 public function loadlevel(rx:int, ry:int, game:gameclass, obj:entityclass):void { method in labclass
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H A D | finalclass.as | 12 public function loadlevel(rx:int, ry:int, game:gameclass, obj:entityclass):void { method in finalclass
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H A D | warpclass.as | 12 public function loadlevel(rx:int, ry:int, game:gameclass, obj:entityclass):void { method in warpclass
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H A D | otherlevelclass.as | 30 public function loadlevel(rx:int, ry:int, game:gameclass, obj:entityclass):void { method in otherlevelclass
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/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/ |
H A D | WarpClass.cpp | 5 std::vector<std::string> warpclass::loadlevel(int rx, int ry , Game& game, entityclass& obj) in loadlevel() function in warpclass
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H A D | Finalclass.cpp | 3 std::vector<std::string> finalclass::loadlevel(int rx, int ry, Game& game, entityclass& obj) in loadlevel() function in finalclass
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H A D | Spacestation2.cpp | 5 std::vector<std::string> spacestation2class::loadlevel(int rx, int ry, Game& game, entityclass& obj) in loadlevel() function in spacestation2class
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H A D | Labclass.cpp | 3 std::vector<std::string> labclass::loadlevel(int rx, int ry , Game& game, entityclass& obj) in loadlevel() function in labclass
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H A D | Otherlevel.cpp | 17 std::vector<std::string> otherlevelclass::loadlevel(int rx, int ry , Game& game, entityclass& obj) in loadlevel() function in otherlevelclass
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H A D | Map.cpp | 1156 void mapclass::loadlevel(int rx, int ry, Graphics& dwgfx, Game& game, entityclass& obj, musicclass&… in loadlevel() function in mapclass
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H A D | editor.cpp | 575 void editorclass::loadlevel( int rxi, int ryi ) in loadlevel() function in editorclass
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | map.c | 179 static void decode_interfaces(level *loadlevel, char *DataPointer) in decode_interfaces() 200 static void decode_dimensions(level *loadlevel, char *DataPointer) in decode_dimensions() 347 static void decode_random_droids(level *loadlevel, char *data) in decode_random_droids() 397 static int decode_header(level *loadlevel, char *data) in decode_header() 420 static char *decode_obstacles(level *loadlevel, char *DataPointer) in decode_obstacles() 496 static char *decode_map_labels(level *loadlevel, char *data) in decode_map_labels() 677 static char *decode_obstacle_extensions(level *loadlevel, char *data) in decode_obstacle_extensions() 753 static char *decode_item_section(level *loadlevel, char *data) in decode_item_section() 802 static char *decode_map(level *loadlevel, char *data) in decode_map() 859 static char *decode_waypoints(level *loadlevel, char *data) in decode_waypoints() [all …]
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/levels/eurogamer fork/ |
H A D | eurogamerotherlevelclass.as | 30 public function loadlevel(rx:int, ry:int, game:gameclass, obj:entityclass):void { method in otherlevelclass
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/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/zx/demo_sp1/demo2/ |
H A D | demo.c | 93 void loadlevel(void) in loadlevel() function
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/dports/games/sdl-ball/SDL-Ball_src/ |
H A D | loadlevel.cpp | 136 void loadlevel(string file, brick bricks[] ,int level) in loadlevel() function
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/ |
H A D | mapclass.as | 805 …public function loadlevel(rx:int, ry:int, dwgfx:dwgraphicsclass, game:gameclass, obj:entityclass, … method in mapclass
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H A D | editor.as | 419 public static function loadlevel(rxi:int, ryi:int):void { method in editor
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/dports/games/freedroid/freedroid-1.0.2/src/ |
H A D | map.c | 546 Level loadlevel; in LevelToStruct() local
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/dports/games/xscavenger/xscavenger-1.4.5/src/ |
H A D | scav.c | 519 int loadlevel(int num) in loadlevel() function
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/dports/games/sdl_scavenger/sdlscav-145/ |
H A D | scav.c | 533 int loadlevel(int num) in loadlevel() function
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | mapeditor.cpp | 2950 EX const char *loadlevel = NULL; variable
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