/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_curve.c | 530 …h_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror ) { in R_GridInsertColumn() 586 …Mesh_t *R_GridInsertRow( srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror ) { in R_GridInsertRow()
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_curve.c | 525 …h_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror ) { in R_GridInsertColumn() 579 …Mesh_t *R_GridInsertRow( srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror ) { in R_GridInsertRow()
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_curve.c | 525 …h_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror ) { in R_GridInsertColumn() 579 …Mesh_t *R_GridInsertRow( srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror ) { in R_GridInsertRow()
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_curve.c | 530 …h_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror ) { in R_GridInsertColumn() 586 …Mesh_t *R_GridInsertRow( srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror ) { in R_GridInsertRow()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_curve.c | 526 …h_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror ) { in R_GridInsertColumn() 580 …Mesh_t *R_GridInsertRow( srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror ) { in R_GridInsertRow()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_curve.c | 525 …h_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror ) { in R_GridInsertColumn() 579 …Mesh_t *R_GridInsertRow( srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror ) { in R_GridInsertRow()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_curve.c | 525 …h_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror ) { in R_GridInsertColumn() 579 …Mesh_t *R_GridInsertRow( srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror ) { in R_GridInsertRow()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_curve.c | 525 …h_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror ) { in R_GridInsertColumn() 579 …Mesh_t *R_GridInsertRow( srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror ) { in R_GridInsertRow()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_curve.cpp | 531 …h_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror ) { in R_GridInsertColumn() 585 …Mesh_t *R_GridInsertRow( srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror ) { in R_GridInsertRow()
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_curve.c | 632 void R_GridInsertColumn( srfBspSurface_t *grid, int column, int row, vec3_t point, float loderror )… in R_GridInsertColumn() 694 void R_GridInsertRow( srfBspSurface_t *grid, int row, int column, vec3_t point, float loderror ) { in R_GridInsertRow()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_curve.c | 632 void R_GridInsertColumn( srfBspSurface_t *grid, int column, int row, vec3_t point, float loderror )… in R_GridInsertColumn() 694 void R_GridInsertRow( srfBspSurface_t *grid, int row, int column, vec3_t point, float loderror ) { in R_GridInsertRow()
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_curve.c | 926 float loderror) in R_GridInsertColumn() 998 float loderror) in R_GridInsertRow()
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