/dports/cad/ldview/ldview-4.4/MacOSX/LDView/ |
H A D | CameraLocation.h | 12 LDVLookAt lookAt; variable
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H A D | CameraLocation.mm | 31 {
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/dports/astro/marble/marble-21.12.3/src/lib/marble/geodata/writers/kml/ |
H A D | KmlLookAtTagWriter.cpp | 32 const GeoDataLookAt *lookAt = static_cast<const GeoDataLookAt*>(node); in write() local
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H A D | KmlFlyToTagWriter.cpp | 35 GeoDataLookAt const * lookAt = dynamic_cast<const GeoDataLookAt*>( flyTo->view() ); in write() local
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H A D | KmlFeatureTagWriter.cpp | 74 GeoDataLookAt const * lookAt = dynamic_cast<const GeoDataLookAt*>( feature->abstractView() ); in write() local
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/dports/astro/marble/marble-21.12.3/src/lib/marble/geodata/handlers/kml/ |
H A D | KmlLookAtTagHandler.cpp | 26 GeoDataLookAt *lookAt = new GeoDataLookAt(); in KML_DEFINE_TAG_HANDLER() local
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/dports/dns/dnsdist/dnsdist-1.6.1/ |
H A D | cachecleaner.hh | 48 const size_t lookAt = toTrim ? 5 * toTrim : cacheSize / scanFraction; in pruneCollection() local 110 uint64_t lookAt = (mc.d_map.size() + 9) / 10; // Look at 10% of this shard in pruneLockedCollectionsVector() local 133 uint64_t lookAt = 0; in pruneMutexCollectionsVector() local
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/dports/dns/powerdns/pdns-4.5.2/pdns/ |
H A D | cachecleaner.hh | 48 const size_t lookAt = toTrim ? 5 * toTrim : cacheSize / scanFraction; in pruneCollection() local 110 uint64_t lookAt = (mc.d_map.size() + 9) / 10; // Look at 10% of this shard in pruneLockedCollectionsVector() local 133 uint64_t lookAt = 0; in pruneMutexCollectionsVector() local
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/dports/games/90secondportraits/90-Second-Portraits-1.01b/hump/ |
H A D | camera.lua | 40 function camera:lookAt(x,y) function
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/dports/cad/sumo/sumo-1.2.0/src/osgview/ |
H A D | GUIOSGView.cpp | 182 osg::Vec3d lookFrom, lookAt, up; in GUIOSGView() local 392 osg::Vec3d lookFrom, lookAt, up; in onPaint() local 483 GUIOSGView::setViewportFromToRot(const Position& lookFrom, const Position& lookAt, double /*rotatio… in setViewportFromToRot() 500 osg::Vec3d lookFrom, lookAt, up; in copyViewportTo() local 524 osg::Vec3d lookFrom, lookAt, up; in startTrack() local
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/dports/cad/sumo/sumo-1.2.0/src/utils/gui/windows/ |
H A D | GUIDialog_EditViewport.cpp | 269 GUIDialog_EditViewport::setValues(const Position& lookFrom, const Position& lookAt, double rotation… in setValues() 286 GUIDialog_EditViewport::setOldValues(const Position& lookFrom, const Position& lookAt, double rotat… in setOldValues()
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/quick3d/ |
H A D | qquick3dcamera.cpp | 273 void QQuick3DCamera::lookAt(const QVector3D &scenePos) in lookAt() function in QQuick3DCamera 299 void QQuick3DCamera::lookAt(QQuick3DNode *node) in lookAt() function in QQuick3DCamera
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/dports/astro/marble/marble-21.12.3/src/lib/marble/ |
H A D | MarbleAbstractPresenter.cpp | 111 GeoDataLookAt MarbleAbstractPresenter::lookAt() const in lookAt() function in Marble::MarbleAbstractPresenter 376 GeoDataLookAt lookAt; in zoomAt() local 394 GeoDataLookAt lookAt; in moveTo() local 445 const GeoDataLookAt *lookAt(placemark.lookAt()); in centerOn() local
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H A D | FlyToEditWidget.cpp | 120 } else if (auto lookAt = geodata_cast<GeoDataLookAt>(flyToElement()->view())) { in save() local
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/dports/games/scorched3d/scorched/src/common/tank/ |
H A D | TankViewPoints.cpp | 39 bool TankViewPoints::getValues(FixedVector &lookAt, FixedVector &lookFrom) in getValues()
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/model/ |
H A D | SGLight.cxx | 98 osg::Vec3 lookAt(dirNode->getFloatValue("lookat-x-m"), in appendLight() local
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/dports/games/scorched3d/scorched/src/client/GLW/ |
H A D | GLWTankModel.cpp | 69 Vector &lookAt = MainCamera::instance()->getCamera().getLookAt(); in draw() local
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H A D | GLWPlanView.cpp | 333 Vector lookAt = MainCamera::instance()->getCamera().getLookAt(); in drawCameraPointer() local 461 Vector lookAt(mapX, mapY, ScorchedClient::instance()-> in mouseDown() local
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/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/ |
H A D | CarReflection.cpp | 97 Vector3 lookAt(0,0,0), up(0,0,0), right(0,0,0); switch(face) in Create() local
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/dports/games/scorched3d/scorched/src/client/GLEXT/ |
H A D | GLCamera.cpp | 73 void GLCamera::setLookAt(Vector &lookAt, bool instant) in setLookAt() 116 void GLCamera::moveViewport(Vector &lookFrom, Vector &lookAt) in moveViewport()
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/dports/astro/marble/marble-21.12.3/src/lib/marble/geodata/data/ |
H A D | GeoDataAbstractView.cpp | 84 const GeoDataLookAt *lookAt = static_cast<const GeoDataLookAt*>( this ); in coordinates() local
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H A D | GeoDataPlacemark.cpp | 188 const GeoDataLookAt *GeoDataPlacemark::lookAt() const in lookAt() function in Marble::GeoDataPlacemark 193 GeoDataLookAt *GeoDataPlacemark::lookAt() in lookAt() function in Marble::GeoDataPlacemark
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/dports/misc/openvdb/openvdb-9.0.0/openvdb/openvdb/viewer/ |
H A D | Camera.cc | 46 Camera::lookAt(const openvdb::Vec3d& p, double dist) in lookAt() function in openvdb_viewer::Camera
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/costume/ |
H A D | emihead.cpp | 45 void EMIHead::lookAt(bool entering, const Math::Vector3d &point, float rate, const Math::Matrix4 &m… in lookAt() function in Grim::EMIHead
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/costume/ |
H A D | emihead.cpp | 45 void EMIHead::lookAt(bool entering, const Math::Vector3d &point, float rate, const Math::Matrix4 &m… in lookAt() function in Grim::EMIHead
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