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Searched defs:lotag (Results 1 – 25 of 35) sorted by relevance

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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dinit.cpp1126 short lotag = sprite[nSprite].lotag; in ExamineSprites() local
1171 short lotag = sector[nSector].lotag; in LoadObjects() local
1190 short lotag = wall[nWall].lotag; in LoadObjects() local
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dsector.cpp103 int G_CheckActivatorMotion(int lotag) in G_CheckActivatorMotion()
183 int isanunderoperator(int lotag) in isanunderoperator()
199 int isanearoperator(int lotag) in isanearoperator()
1037 void G_OperateRespawns(int lotag) in G_OperateRespawns()
1061 void G_OperateActivators(int lotag, int playerNum) in G_OperateActivators()
1138 void G_OperateMasterSwitches(int lotag) in G_OperateMasterSwitches()
1233 int16_t lotag, hitag; in P_ActivateSwitch() local
H A Dcheats.cpp618 int const lotag = sector[i].lotag; in G_DoCheats() local
H A Din_android.cpp141 int lotag = sector[g_player[myconnectindex].ps->cursectnum].lotag; in AndroidAction() local
H A Dnetwork.h139 lotag, member
175 lotag, member
H A Dastub.cpp656 const char *ExtGetSectorType(int32_t lotag) in ExtGetSectorType()
762 const char *SectorEffectorTagText(int32_t lotag) in SectorEffectorTagText()
828 const char *MusicAndSFXTagText(int32_t lotag) in MusicAndSFXTagText()
3635int32_t lotag,int32_t hitag,int32_t extra, int32_t blend, int32_t statnum, uint32_t flags) in drawtileinfo()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dsector1.c87 short check_activator_motion( short lotag ) in check_activator_motion()
281 char isanunderoperator(short lotag) in isanunderoperator()
296 char isanearoperator(short lotag) in isanearoperator()
H A DBUILD.H79 short lotag, hitag, extra; member
103 short lotag, hitag, extra; member
132 short lotag, hitag, extra; member
H A Dsector2.c171 short i, x, lotag,hitag,picnum,correctdips,numdips; in checkhitswitch() local
H A Dgamedef2.c1315 short lotag, hitag; in parse() local
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine_oldmap.h16 int16_t lotag, hitag; member
29 int16_t lotag, hitag; member
40 int16_t lotag, hitag; member
55 int16_t lotag, hitag, extra; member
66 int16_t lotag, hitag, extra; member
78 int16_t lotag, hitag, extra; member
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dsector.cpp110 int G_CheckActivatorMotion(int lotag) in G_CheckActivatorMotion()
310 int isanunderoperator(int lotag) in isanunderoperator()
328 int isanearoperator(int lotag) in isanearoperator()
1163 void G_OperateRespawns(int lotag) in G_OperateRespawns()
1188 void G_OperateActivators(int lotag, int playerNum) in G_OperateActivators()
1267 void G_OperateMasterSwitches(int lotag) in G_OperateMasterSwitches()
1375 int16_t lotag, hitag; in P_ActivateSwitch() local
H A Dcheats.cpp665 int const lotag = sector[i].lotag; in G_DoCheats() local
H A Din_android.cpp141 int lotag = sector[g_player[myconnectindex].ps->cursectnum].lotag; in AndroidAction() local
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DBUILD.H59 short lotag, hitag, extra; member
83 short lotag, hitag, extra; member
112 short lotag, hitag, extra; member
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DBUILD.H60 short lotag, hitag, extra; member
84 short lotag, hitag, extra; member
113 short lotag, hitag, extra; member
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_buildmap.cpp56 SWORD lotag, hitag, extra; member
80 SWORD lotag, hitag, extra; member
109 SWORD lotag, hitag, extra; member
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dbuild.h119 short lotag, hitag, extra; member
143 short lotag, hitag, extra; member
172 short lotag, hitag, extra; member
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_defs.h172 int16_t lotag; member
199 int16_t lotag; member
223 int16_t lotag; member
/dports/games/NBlood/NBlood-a1689a4/source/tools/src/
H A Dmap2stl.cpp21 int16_t lotag, hitag, extra; member
29 int16_t lotag, hitag, extra; member
H A Dwad2map.cpp90 short lotag, hitag, extra; member
100 short lotag, hitag, extra; member
113 short lotag, hitag, extra; member
/dports/games/jfsw/jfsw-c434002/jfbuild/tools/
H A Dwad2map.c89 short lotag, hitag, extra; member
99 short lotag, hitag, extra; member
112 short lotag, hitag, extra; member
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dtrack.cpp346 void QuickJumpSetup(short stat, short lotag, short type) in QuickJumpSetup()
411 void QuickScanSetup(short stat, short lotag, short type) in QuickScanSetup()
527 void QuickLadderSetup(short stat, short lotag, short type) in QuickLadderSetup()
/dports/games/jfsw/jfsw-c434002/src/
H A Dtrack.c346 void QuickJumpSetup(short stat, short lotag, short type) in QuickJumpSetup()
411 void QuickScanSetup(short stat, short lotag, short type) in QuickScanSetup()
527 void QuickLadderSetup(short stat, short lotag, short type) in QuickLadderSetup()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuildtypes.h245 int16_t lotag, type; member

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