/dports/emulators/mess/mame-mame0226/3rdparty/sol2/sol/compatibility/ |
H A D | 5.0.0.h | 38 #define luaL_addchar(B,c) \ macro
|
H A D | 5.1.0.h | 131 #define luaL_addchar(B, c) \ macro
|
/dports/emulators/mame/mame-mame0226/3rdparty/sol2/sol/compatibility/ |
H A D | 5.0.0.h | 38 #define luaL_addchar(B,c) \ macro
|
H A D | 5.1.0.h | 131 #define luaL_addchar(B, c) \ macro
|
/dports/games/residualvm/residualvm-0.3.1/engines/grim/lua/ |
H A D | lbuffer.cpp | 37 void luaL_addchar(int32 c) { in luaL_addchar() function
|
/dports/games/scummvm/scummvm-2.5.1/engines/grim/lua/ |
H A D | lbuffer.cpp | 37 void luaL_addchar(int32 c) { in luaL_addchar() function
|
/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/lua/ |
H A D | lbuffer.cpp | 40 void luaL_addchar (int32 c) in luaL_addchar() function
|
/dports/devel/lua-posix/luaposix-35.1/ext/include/ |
H A D | compat-5.2.h | 19 #define luaL_addchar(B,c) \ macro 122 #define luaL_addchar(B, c) \ macro
|
/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/ |
H A D | LuaPas.pas | 769 procedure luaL_addchar(B : PluaL_Buffer; c : Char); procedure 1043 procedure luaL_addchar(B : PluaL_Buffer; c : Char); procedure
|
/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/ |
H A D | LuaPas.pas | 769 procedure luaL_addchar(B : PluaL_Buffer; c : Char); procedure 1043 procedure luaL_addchar(B : PluaL_Buffer; c : Char); procedure
|
/dports/lang/luajit-openresty/luajit2-2.1-20211210/src/ |
H A D | lauxlib.h | 142 #define luaL_addchar(B,c) \ macro
|
/dports/lang/luajit-devel/LuaJIT-a91d0d9/src/ |
H A D | lauxlib.h | 142 #define luaL_addchar(B,c) \ macro
|
/dports/misc/xplr/xplr-0.17.0/cargo-crates/luajit-src-210.3.2+resty1085a4d/luajit2/src/ |
H A D | lauxlib.h | 142 #define luaL_addchar(B,c) \ macro
|
/dports/www/nift/nsm-2.4.11/LuaJIT/src/ |
H A D | lauxlib.h | 142 #define luaL_addchar(B,c) \ macro
|
/dports/astro/celestia-gtk/celestia-1.6.1/windows/inc/lua-5.1/ |
H A D | lauxlib.h | 134 #define luaL_addchar(B,c) \ macro
|
/dports/astro/celestia-gtk/celestia-1.6.1/macosx/ |
H A D | lauxlib.h | 136 #define luaL_addchar(B,c) \ macro
|
/dports/astro/celestia/celestia-1.6.1/macosx/ |
H A D | lauxlib.h | 136 #define luaL_addchar(B,c) \ macro
|
/dports/games/libretro-scummvm/scummvm-7b1e929/common/lua/ |
H A D | lauxlib.h | 136 #define luaL_addchar(B,c) \ macro
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/libs/lua/ |
H A D | lauxlib.h | 136 #define luaL_addchar(B,c) \ macro
|
/dports/games/palomino/palomino/src/lua_lang/ |
H A D | lauxlib.h | 136 #define luaL_addchar(B,c) \ macro
|
/dports/games/q2pro/q2pro/win32-libs-vc8/include/ |
H A D | lauxlib.h | 136 #define luaL_addchar(B,c) \ macro
|
/dports/games/q2pro/q2pro/win32-libs-mgw/include/ |
H A D | lauxlib.h | 136 #define luaL_addchar(B,c) \ macro
|
/dports/games/scummvm/scummvm-2.5.1/common/lua/ |
H A D | lauxlib.h | 136 #define luaL_addchar(B,c) \ macro
|
/dports/games/hedgewars-server/hedgewars-src-1.0.0/misc/liblua/ |
H A D | lauxlib.h | 136 #define luaL_addchar(B,c) \ macro
|
/dports/devel/bam/bam-0.4.0/src/lua/ |
H A D | lauxlib.h | 136 #define luaL_addchar(B,c) \ macro
|