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Searched defs:lua_isfunction (Results 1 – 25 of 147) sorted by relevance

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/dports/games/gltron/gltron-0.70/lua/include/
H A Dlua.h202 #define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION) macro
/dports/games/tomenet/tomenet-4.6.0/src/server/lua/
H A Dlua.h202 #define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION) macro
/dports/games/zangband/zangband/src/lua/
H A Dlua.h202 #define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION) macro
/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/
H A DLuaPas.pas470 function lua_isfunction(L : Plua_State; n : LongInt) : Boolean; in lua_isfunction() function
875 function lua_isfunction(L : Plua_State; n : LongInt) : Boolean; in lua_isfunction() function
/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/
H A DLuaPas.pas470 function lua_isfunction(L : Plua_State; n : LongInt) : Boolean; in lua_isfunction() function
875 function lua_isfunction(L : Plua_State; n : LongInt) : Boolean; in lua_isfunction() function
/dports/lang/fpc-source/fpc-3.2.2/packages/lua/src/
H A Dlua.pas268 function lua_isfunction(L: Plua_State; n: Integer): Boolean; in lua_isfunction() function
466 function lua_isfunction(L: Plua_State; n: Integer): Boolean; function
/dports/lang/fpc-lua/fpc-3.2.2/packages/lua/src/
H A Dlua.pas268 function lua_isfunction(L: Plua_State; n: Integer): Boolean; in lua_isfunction() function
466 function lua_isfunction(L: Plua_State; n: Integer): Boolean; function
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers/
H A Dlua.h245 #define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION) macro
/dports/games/residualvm/residualvm-0.3.1/engines/grim/lua/
H A Dlapi.cpp219 int32 lua_isfunction(lua_Object o) { in lua_isfunction() function
/dports/games/scummvm/scummvm-2.5.1/engines/grim/lua/
H A Dlapi.cpp219 int32 lua_isfunction(lua_Object o) { in lua_isfunction() function
/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/lua/
H A Dlapi.cpp271 int32 lua_isfunction (lua_Object o) in lua_isfunction() function
/dports/astro/celestia/celestia-1.6.1/windows/inc/lua-5.1/
H A Dlua.h263 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/astro/celestia-gtk/celestia-1.6.1/windows/inc/lua-5.1/
H A Dlua.h263 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/astro/celestia/celestia-1.6.1/macosx/
H A Dlua.h264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/astro/celestia-gtk/celestia-1.6.1/macosx/
H A Dlua.h264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/games/libretro-scummvm/scummvm-7b1e929/common/lua/
H A Dlua.h265 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/games/palomino/palomino/src/lua_lang/
H A Dlua.h264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/games/q2pro/q2pro/win32-libs-mgw/include/
H A Dlua.h264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/games/q2pro/q2pro/win32-libs-vc8/include/
H A Dlua.h264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/games/hedgewars-server/hedgewars-src-1.0.0/misc/liblua/
H A Dlua.h264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/graphics/aloadimage/arcan-0.6.1/external/lua/
H A Dlua.h264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/lua/
H A Dlua.h264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/games/hedgewars/hedgewars-src-1.0.0/misc/liblua/
H A Dlua.h264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/games/stratagus/stratagus-3.2.0/third-party/lua-5.1.5/src/
H A Dlua.h264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
/dports/sysutils/acfgfs/arcan-0.6.1/external/lua/
H A Dlua.h264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro

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