/dports/games/gltron/gltron-0.70/lua/include/ |
H A D | lua.h | 202 #define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION) macro
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/dports/games/tomenet/tomenet-4.6.0/src/server/lua/ |
H A D | lua.h | 202 #define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION) macro
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/dports/games/zangband/zangband/src/lua/ |
H A D | lua.h | 202 #define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION) macro
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/ |
H A D | LuaPas.pas | 470 function lua_isfunction(L : Plua_State; n : LongInt) : Boolean; in lua_isfunction() function 875 function lua_isfunction(L : Plua_State; n : LongInt) : Boolean; in lua_isfunction() function
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/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/ |
H A D | LuaPas.pas | 470 function lua_isfunction(L : Plua_State; n : LongInt) : Boolean; in lua_isfunction() function 875 function lua_isfunction(L : Plua_State; n : LongInt) : Boolean; in lua_isfunction() function
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/dports/lang/fpc-source/fpc-3.2.2/packages/lua/src/ |
H A D | lua.pas | 268 function lua_isfunction(L: Plua_State; n: Integer): Boolean; in lua_isfunction() function 466 function lua_isfunction(L: Plua_State; n: Integer): Boolean; function
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/dports/lang/fpc-lua/fpc-3.2.2/packages/lua/src/ |
H A D | lua.pas | 268 function lua_isfunction(L: Plua_State; n: Integer): Boolean; in lua_isfunction() function 466 function lua_isfunction(L: Plua_State; n: Integer): Boolean; function
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers/ |
H A D | lua.h | 245 #define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION) macro
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/lua/ |
H A D | lapi.cpp | 219 int32 lua_isfunction(lua_Object o) { in lua_isfunction() function
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/lua/ |
H A D | lapi.cpp | 219 int32 lua_isfunction(lua_Object o) { in lua_isfunction() function
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/lua/ |
H A D | lapi.cpp | 271 int32 lua_isfunction (lua_Object o) in lua_isfunction() function
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/dports/astro/celestia/celestia-1.6.1/windows/inc/lua-5.1/ |
H A D | lua.h | 263 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/astro/celestia-gtk/celestia-1.6.1/windows/inc/lua-5.1/ |
H A D | lua.h | 263 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/astro/celestia/celestia-1.6.1/macosx/ |
H A D | lua.h | 264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/astro/celestia-gtk/celestia-1.6.1/macosx/ |
H A D | lua.h | 264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/common/lua/ |
H A D | lua.h | 265 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/games/palomino/palomino/src/lua_lang/ |
H A D | lua.h | 264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/games/q2pro/q2pro/win32-libs-mgw/include/ |
H A D | lua.h | 264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/games/q2pro/q2pro/win32-libs-vc8/include/ |
H A D | lua.h | 264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/misc/liblua/ |
H A D | lua.h | 264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/graphics/aloadimage/arcan-0.6.1/external/lua/ |
H A D | lua.h | 264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/lua/ |
H A D | lua.h | 264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/games/hedgewars/hedgewars-src-1.0.0/misc/liblua/ |
H A D | lua.h | 264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/games/stratagus/stratagus-3.2.0/third-party/lua-5.1.5/src/ |
H A D | lua.h | 264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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/dports/sysutils/acfgfs/arcan-0.6.1/external/lua/ |
H A D | lua.h | 264 #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) macro
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