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/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_setup.cpp146 void P_LoadVertexes (int lump) in P_LoadVertexes()
180 void P_LoadSegs (int lump) in P_LoadSegs()
262 void P_LoadSubsectors (int lump) in P_LoadSubsectors()
287 void P_LoadSectors (int lump) in P_LoadSectors()
386 void P_LoadNodes (int lump) in P_LoadNodes()
432 bool P_LoadXNOD(int lump) in P_LoadXNOD()
567 void P_LoadThings (int lump) in P_LoadThings()
758 void P_LoadLineDefs (int lump) in P_LoadLineDefs()
807 void P_LoadLineDefs2 (int lump) in P_LoadLineDefs2()
863 void P_LoadSideDefs (int lump) in P_LoadSideDefs()
[all …]
/dports/games/glbsp/glbsp-2.20/
H A Dwad.c236 static void FreeLump(lump_t *lump) in FreeLump()
308 lump_t *lump; in ReadDirEntry() local
380 static void ProcessDirEntry(lump_t *lump) in ProcessDirEntry()
539 static void ReadLumpData(lump_t *lump) in ReadLumpData()
810 static void WriteLumpData(lump_t *lump) in WriteLumpData()
901 static void WriteDirEntry(lump_t *lump) in WriteDirEntry()
1120 void AppendLevelLump(lump_t *lump, const void *data, int length) in AppendLevelLump()
1232 int CheckLevelLumpZero(lump_t *lump) in CheckLevelLumpZero()
1435 void ZLibBeginLump(lump_t *lump) in ZLibBeginLump()
1554 void ReportOneOverflow(const lump_t *lump, int limit, boolean_g hard) in ReportOneOverflow()
/dports/games/edge/Edge-1.35-source/glbsp/src/
H A Dwad.c237 static void FreeLump(lump_t *lump) in FreeLump()
306 lump_t *lump; in ReadDirEntry() local
389 static void ProcessDirEntry(lump_t *lump) in ProcessDirEntry()
548 static void ReadLumpData(lump_t *lump) in ReadLumpData()
819 static void WriteLumpData(lump_t *lump) in WriteLumpData()
910 static void WriteDirEntry(lump_t *lump) in WriteDirEntry()
1129 void AppendLevelLump(lump_t *lump, const void *data, int length) in AppendLevelLump()
1241 int CheckLevelLumpZero(lump_t *lump) in CheckLevelLumpZero()
1444 void ZLibBeginLump(lump_t *lump) in ZLibBeginLump()
1563 void ReportOneOverflow(const lump_t *lump, int limit, boolean_g hard) in ReportOneOverflow()
/dports/games/vavoom/vavoom-1.33/utils/glbsp/
H A Dwad.c237 static void FreeLump(lump_t *lump) in FreeLump()
306 lump_t *lump; in ReadDirEntry() local
389 static void ProcessDirEntry(lump_t *lump) in ProcessDirEntry()
548 static void ReadLumpData(lump_t *lump) in ReadLumpData()
819 static void WriteLumpData(lump_t *lump) in WriteLumpData()
910 static void WriteDirEntry(lump_t *lump) in WriteDirEntry()
1129 void AppendLevelLump(lump_t *lump, const void *data, int length) in AppendLevelLump()
1241 int CheckLevelLumpZero(lump_t *lump) in CheckLevelLumpZero()
1444 void ZLibBeginLump(lump_t *lump) in ZLibBeginLump()
1563 void ReportOneOverflow(const lump_t *lump, int limit, boolean_g hard) in ReportOneOverflow()
/dports/games/eureka/eureka-1.27b-source/src/
H A Dw_texture.cc166 Lump_c *lump = W_FindPatchLump(picname); in LoadTextureEntry_Strife() local
242 Lump_c *lump = W_FindPatchLump(picname); in LoadTextureEntry_DOOM() local
260 static void LoadTexturesLump(Lump_c *lump, byte *pnames, int pname_size, in LoadTexturesLump()
316 Lump_c *lump = wf->GetLump(wf->tx_tex[k]); in W_LoadTextures_TX_START() local
547 static Img_c * LoadFlatImage(const char *name, Lump_c *lump) in LoadFlatImage()
588 Lump_c *lump = wf->GetLump(wf->flats[k]); in W_LoadFlats() local
694 Lump_c *lump = W_FindSpriteLump(buffer); in Sprite_loc_by_root() local
773 Lump_c *lump = Sprite_loc_by_root(info->sprite); in W_GetSprite() local
H A Dbsp_level.cc964 Lump_c *lump = CreateLevelLump(name, size); in PutVertices() local
1004 Lump_c *lump = CreateLevelLump("GL_VERT", size); in PutGLVertices() local
1067 Lump_c *lump = CreateLevelLump("SEGS", size); in PutSegs() local
1113 Lump_c *lump = CreateLevelLump("GL_SEGS", size); in PutGLSegs() local
1162 Lump_c *lump = CreateLevelLump("GL_SEGS", size); in PutGLSegs_V5() local
1208 Lump_c * lump = CreateLevelLump(name, size); in PutSubsecs() local
1376 Lump_c *lump = CreateLevelLump(name, max_size); in PutNodes() local
1777 Lump_c *lump = CreateLevelLump("ZNODES", -1); in SaveXGL3Format() local
1857 Lump_c *lump = FindLevelLump("VERTEXES"); in CalcGLChecksum() local
2099 void ZLibBeginLump(Lump_c *lump) in ZLibBeginLump()
[all …]
H A Dw_wad.cc612 Lump_c *lump = new Lump_c(this, &entry); in ReadDirectory() local
911 Lump_c *lump = directory[index]; in RenameLump() local
1048 Lump_c *lump = new Lump_c(this, name, start, 0); in AddLump() local
1076 void Wad_file::RecreateLump(Lump_c *lump, int max_size) in RecreateLump()
1096 Lump_c * lump = AddLump(name, max_size); in AddLevel() local
1122 Lump_c *lump = directory[k]; in HighWaterMark() local
1149 Lump_c *lump = directory[k]; in FindFreeSpace() local
1162 Lump_c *lump = sorted_dir[k]; in FindFreeSpace() local
1292 Lump_c *lump = directory[k]; in WriteDirectory() local
1394 int W_LoadLumpData(Lump_c *lump, byte ** buf_ptr) in W_LoadLumpData()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dwad.c141 lumpinfo_t *lump = W_GetLumpinfo(name); in W_GetLumpName() local
147 lumpinfo_t *lump; in W_GetLumpNum() local
/dports/games/tenebrae/tenebrae_0/
H A Dwad.c127 lumpinfo_t *lump; in W_GetLumpName() local
136 lumpinfo_t *lump; in W_GetLumpNum() local
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dwad.c127 lumpinfo_t *lump; in W_GetLumpName() local
136 lumpinfo_t *lump; in W_GetLumpNum() local
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_setup.c164 void P_LoadVertexes(int lump) in P_LoadVertexes()
195 void P_LoadSegs(int lump) in P_LoadSegs()
242 void P_LoadSubsectors(int lump) in P_LoadSubsectors()
274 void P_LoadSectors(int lump) in P_LoadSectors()
313 void P_LoadNodes(int lump) in P_LoadNodes()
348 void P_LoadThings(int lump) in P_LoadThings()
410 void P_LoadLineDefs(int lump) in P_LoadLineDefs()
501 void P_LoadSideDefs(int lump) in P_LoadSideDefs()
536 void P_LoadBlockMap(int lump) in P_LoadBlockMap()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_setup.c157 void P_LoadVertexes (int lump) in P_LoadVertexes()
188 void P_LoadSegs (int lump) in P_LoadSegs()
235 void P_LoadSubsectors (int lump) in P_LoadSubsectors()
267 void P_LoadSectors (int lump) in P_LoadSectors()
313 void P_LoadNodes (int lump) in P_LoadNodes()
348 void P_LoadThings(int lump) in P_LoadThings()
401 void P_LoadLineDefs(int lump) in P_LoadLineDefs()
492 void P_LoadSideDefs (int lump) in P_LoadSideDefs()
534 void P_LoadBlockMap (int lump) in P_LoadBlockMap()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_setup.c164 void P_LoadVertexes(int lump) in P_LoadVertexes()
195 void P_LoadSegs(int lump) in P_LoadSegs()
242 void P_LoadSubsectors(int lump) in P_LoadSubsectors()
274 void P_LoadSectors(int lump) in P_LoadSectors()
313 void P_LoadNodes(int lump) in P_LoadNodes()
348 void P_LoadThings(int lump) in P_LoadThings()
410 void P_LoadLineDefs(int lump) in P_LoadLineDefs()
501 void P_LoadSideDefs(int lump) in P_LoadSideDefs()
536 void P_LoadBlockMap(int lump) in P_LoadBlockMap()
/dports/games/zdoom/zdoom-2.8.1/src/textures/
H A Dpcxtexture.cpp258 void FPCXTexture::ReadPCX1bit (BYTE *dst, FileReader & lump, PCXHeader *hdr) in ReadPCX1bit()
306 void FPCXTexture::ReadPCX4bits (BYTE *dst, FileReader & lump, PCXHeader *hdr) in ReadPCX4bits()
369 void FPCXTexture::ReadPCX8bits (BYTE *dst, FileReader & lump, PCXHeader *hdr) in ReadPCX8bits()
411 void FPCXTexture::ReadPCX24bits (BYTE *dst, FileReader & lump, PCXHeader *hdr, int planes) in ReadPCX24bits()
465 FWadLump lump = Wads.OpenLumpNum(SourceLump); in MakeTexture() local
554 FWadLump lump = Wads.OpenLumpNum(SourceLump); in CopyTrueColorPixels() local
/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/
H A Dpcxtexture.cpp259 void FPCXTexture::ReadPCX1bit (BYTE *dst, FileReader & lump, PCXHeader *hdr) in ReadPCX1bit()
307 void FPCXTexture::ReadPCX4bits (BYTE *dst, FileReader & lump, PCXHeader *hdr) in ReadPCX4bits()
370 void FPCXTexture::ReadPCX8bits (BYTE *dst, FileReader & lump, PCXHeader *hdr) in ReadPCX8bits()
412 void FPCXTexture::ReadPCX24bits (BYTE *dst, FileReader & lump, PCXHeader *hdr, int planes) in ReadPCX24bits()
466 FWadLump lump = Wads.OpenLumpNum(SourceLump); in MakeTexture() local
555 FWadLump lump = Wads.OpenLumpNum(SourceLump); in CopyTrueColorPixels() local
/dports/games/prboom/prboom-2.5.0/src/
H A Dw_wad.c231 lumpinfo_t *lump = lumpinfo; in W_CoalesceMarkedResource() local
446 int W_LumpLength (int lump) in W_LumpLength()
459 void W_ReadLump(int lump, void *dest) in W_ReadLump()
/dports/games/vavoom/vavoom-1.33/source/
H A Dfs_wad.cpp264 void VWadFile::ReadFromLump(int lump, void* dest, int pos, int size) in ReadFromLump()
385 int VWadFile::LumpLength(int lump) in LumpLength()
398 VName VWadFile::LumpName(int lump) in LumpName()
496 VStream* VWadFile::CreateLumpReaderNum(int lump) in CreateLumpReaderNum()
/dports/games/edge/Edge-1.35-source/src/
H A Dp_setup.cc159 static void LoadVertexes(int lump) in LoadVertexes()
220 static void LoadGLVertexes(int lump) in LoadGLVertexes()
380 static void LoadGLSegs(int lump) in LoadGLSegs()
670 static void LoadSectors(int lump) in LoadSectors()
834 static void LoadNodes(int lump, const char *name) in LoadNodes()
1030 static void LoadThings(int lump) in LoadThings()
1135 static void LoadHexenThings(int lump) in LoadHexenThings()
1269 static void LoadLineDefs(int lump) in LoadLineDefs()
1332 static void LoadHexenLineDefs(int lump) in LoadHexenLineDefs()
1458 static void LoadSideDefs(int lump) in LoadSideDefs()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/
H A Dbspfile_abstract.c267 int GetLumpElements( bspHeader_t *header, int lump, int size ){ in GetLumpElements()
290 void *GetLump( bspHeader_t *header, int lump ){ in GetLump()
301 int CopyLump( bspHeader_t *header, int lump, void *dest, int size ){ in CopyLump()
328 int CopyLump_Allocate( bspHeader_t *header, int lump, void **dest, int size, int *allocationVariabl… in CopyLump_Allocate()
342 bspLump_t *lump; in AddLump() local
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dw_wad.h147 #define VALID_LUMP(lump) (lump>=0) argument
151 #define WADFILENUM(lump) ((lump)>>16) argument
153 #define LUMPNUM(lump) ((lump)&0xffff) argument
155 #define WADLUMP(wad,lump) (((wad)<<16)+(lump)) argument
157 #define ADD_TO_LUMPNUM(lump,offset) ((lump)+(offset)) argument
H A Dp_setup.c568 int lump; in P_PrecacheLevelFlats() local
767 void P_LoadNodes (int lump) in P_LoadNodes()
811 void P_LoadThings (int lump) in P_LoadThings()
882 void P_LoadLineDefs (int lump) in P_LoadLineDefs()
1100 void P_LoadSideDefs (int lump) in P_LoadSideDefs()
1111 void P_LoadSideDefs2(int lump) in P_LoadSideDefs2()
1316 void P_LoadBlockMap (int lump) in P_LoadBlockMap()
1862 int P_CheckLumpName(int lump, int ml) in P_CheckLumpName()
/dports/games/vavoom/vavoom-1.33/utils/common/
H A Dwadlib.h71 const char* LumpName(int lump) in LumpName()
75 int LumpSize(int lump) in LumpSize()
/dports/games/egl/egl-0.3.1_9/renderer/
H A Drf_model.c1744 static qBool R_LoadQ2BSPVertexes (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPVertexes()
1777 static qBool R_LoadQ2BSPEdges (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPEdges()
1844 static qBool R_LoadQ2BSPLighting (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPLighting()
1863 static qBool R_LoadQ2BSPPlanes (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPPlanes()
1904 static qBool R_LoadQ2BSPTexInfo (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPTexInfo()
1992 static qBool R_LoadQ2BSPFaces (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPFaces()
2203 static qBool R_LoadQ2BSPLeafs (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPLeafs()
2314 static qBool R_LoadQ2BSPNodes (refModel_t *model, byte *byteBase, const dQ2BspLump_t *lump) in R_LoadQ2BSPNodes()
3180 static qBool R_LoadQ3BSPFaces (refModel_t *model, byte *byteBase, const dQ3BspLump_t *lump) in R_LoadQ3BSPFaces()
3296 static qBool R_LoadQ3BSPNodes (refModel_t *model, byte *byteBase, const dQ3BspLump_t *lump) in R_LoadQ3BSPNodes()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Dw_merge.c232 static boolean SpriteLumpNeeded(lumpinfo_t *lump) in SpriteLumpNeeded()
296 static void AddSpriteLump(lumpinfo_t *lump) in AddSpriteLump()
403 lumpinfo_t *lump = iwad.lumps[i]; in DoMerge() local
499 lumpinfo_t *lump = pwad.lumps[i]; in DoMerge() local
/dports/lang/gcc10/gcc-10.3.0/gcc/testsuite/gcc.dg/
H A Dout-of-bounds-1.c8 void ProjectOverlay(const float localTextureAxis[2], char *lump) in ProjectOverlay()

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