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Searched defs:m_Background (Results 1 – 25 of 25) sorted by relevance

/dports/games/amoebax/amoebax-0.2.1/src/
H A DVideoErrorState.h55 std::auto_ptr<Surface> m_Background; variable
H A DCreditsState.h54 std::auto_ptr<Surface> m_Background; variable
H A DCongratulationsState.h60 std::auto_ptr<Surface> m_Background; variable
H A DNormalSetupState.h63 std::auto_ptr<Surface> m_Background; variable
H A DTournamentMenuState.h59 std::auto_ptr<Surface> m_Background; variable
H A DVersusState.h59 std::auto_ptr<Surface> m_Background; variable
H A DHighScoreState.h65 std::auto_ptr<Surface> m_Background; variable
H A DTwoComputerPlayersState.h66 std::auto_ptr<Surface> m_Background; variable
H A DNewHighScoreState.h76 std::auto_ptr<Surface> m_Background; variable
H A DControlSetupState.h95 std::auto_ptr<Surface> m_Background; variable
H A DPauseState.h128 std::auto_ptr<Surface> m_Background; variable
H A DTryAgainState.h127 std::auto_ptr<Surface> m_Background; variable
H A DFadeOutState.h57 std::auto_ptr<Surface> m_Background; variable
H A DFadeInState.h57 std::auto_ptr<Surface> m_Background; variable
H A DTournamentSetupState.h106 std::auto_ptr<Surface> m_Background; variable
H A DMainMenuState.h234 std::auto_ptr<Surface> m_Background; variable
H A DTournamentState.h112 std::auto_ptr<Surface> m_Background; variable
H A DTrainingState.h104 std::auto_ptr<Surface> m_Background; variable
H A DTwoGP2XPlayersState.h125 std::auto_ptr<Surface> m_Background; variable
H A DTwoPlayersState.h124 std::auto_ptr<Surface> m_Background; variable
H A DOptionsMenuState.h372 std::auto_ptr<Surface> m_Background; variable
/dports/audio/hydrogen/hydrogen-1.0.1/src/gui/src/InstrumentEditor/
H A DWaveDisplay.h59 QPixmap m_Background; variable
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/graphics/
H A Dgraphicworld.h90 CBackground *m_Background; variable
/dports/astro/stellarsolver/stellarsolver-1.8/stellarsolver/
H A Dsextractorsolver.h178 FITSImage::Background m_Background; variable
/dports/games/wop/wop-0.4.3/src/
H A Dtheme.hpp236 String m_Background; //!< path to background file member in Theme