/dports/games/amoebax/amoebax-0.2.1/src/ |
H A D | VideoErrorState.h | 55 std::auto_ptr<Surface> m_Background; variable
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H A D | CreditsState.h | 54 std::auto_ptr<Surface> m_Background; variable
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H A D | CongratulationsState.h | 60 std::auto_ptr<Surface> m_Background; variable
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H A D | NormalSetupState.h | 63 std::auto_ptr<Surface> m_Background; variable
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H A D | TournamentMenuState.h | 59 std::auto_ptr<Surface> m_Background; variable
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H A D | VersusState.h | 59 std::auto_ptr<Surface> m_Background; variable
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H A D | HighScoreState.h | 65 std::auto_ptr<Surface> m_Background; variable
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H A D | TwoComputerPlayersState.h | 66 std::auto_ptr<Surface> m_Background; variable
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H A D | NewHighScoreState.h | 76 std::auto_ptr<Surface> m_Background; variable
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H A D | ControlSetupState.h | 95 std::auto_ptr<Surface> m_Background; variable
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H A D | PauseState.h | 128 std::auto_ptr<Surface> m_Background; variable
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H A D | TryAgainState.h | 127 std::auto_ptr<Surface> m_Background; variable
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H A D | FadeOutState.h | 57 std::auto_ptr<Surface> m_Background; variable
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H A D | FadeInState.h | 57 std::auto_ptr<Surface> m_Background; variable
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H A D | TournamentSetupState.h | 106 std::auto_ptr<Surface> m_Background; variable
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H A D | MainMenuState.h | 234 std::auto_ptr<Surface> m_Background; variable
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H A D | TournamentState.h | 112 std::auto_ptr<Surface> m_Background; variable
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H A D | TrainingState.h | 104 std::auto_ptr<Surface> m_Background; variable
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H A D | TwoGP2XPlayersState.h | 125 std::auto_ptr<Surface> m_Background; variable
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H A D | TwoPlayersState.h | 124 std::auto_ptr<Surface> m_Background; variable
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H A D | OptionsMenuState.h | 372 std::auto_ptr<Surface> m_Background; variable
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/dports/audio/hydrogen/hydrogen-1.0.1/src/gui/src/InstrumentEditor/ |
H A D | WaveDisplay.h | 59 QPixmap m_Background; variable
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/graphics/ |
H A D | graphicworld.h | 90 CBackground *m_Background; variable
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/dports/astro/stellarsolver/stellarsolver-1.8/stellarsolver/ |
H A D | sextractorsolver.h | 178 FITSImage::Background m_Background; variable
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/dports/games/wop/wop-0.4.3/src/ |
H A D | theme.hpp | 236 String m_Background; //!< path to background file member in Theme
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