1 /*
2  * This program source code file is part of KiCad, a free EDA CAD application.
3  *
4  * Copyright (C) 2013-2017 CERN
5  * Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
6  *
7  * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
8  * @author Maciej Suminski <maciej.suminski@cern.ch>
9  *
10  * This program is free software; you can redistribute it and/or
11  * modify it under the terms of the GNU General Public License
12  * as published by the Free Software Foundation; either version 2
13  * of the License, or (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, you may find one here:
22  * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
23  * or you may search the http://www.gnu.org website for the version 2 license,
24  * or you may write to the Free Software Foundation, Inc.,
25  * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
26  */
27 
28 #ifndef __CONTEXT_MENU_H
29 #define __CONTEXT_MENU_H
30 
31 #include <map>
32 #include <list>
33 #include <functional>
34 
35 #include <wx/menu.h>
36 #include <wx/textentry.h>
37 #include <tool/tool_event.h>
38 
39 class KIFACE_BASE;
40 class TOOL_INTERACTIVE;
41 class TOOL_MANAGER;
42 
43 enum class BITMAPS : unsigned int;
44 
45 /**
46  * Defines the structure of a menu based on ACTIONs.
47  */
48 class ACTION_MENU : public wxMenu
49 {
50 public:
51     ///< Default constructor
52     ACTION_MENU( bool isContextMenu, TOOL_INTERACTIVE* aTool = nullptr );
53 
54     ~ACTION_MENU() override;
55 
56     ACTION_MENU( const ACTION_MENU& aMenu ) = delete;
57     ACTION_MENU& operator=( const ACTION_MENU& aMenu ) = delete;
58 
59     /**
60      * Set title for the menu. The title is shown as a text label shown on the top of
61      * the menu.
62      *
63      * @param aTitle is the new title.
64      */
65     void SetTitle( const wxString& aTitle ) override;
66 
67     /**
68      * Decide whether a title for a pop up menu should be displayed.
69      */
70     void DisplayTitle( bool aDisplay = true );
71 
72     /**
73      * Assign an icon for the entry.
74      *
75      * @param aIcon is the icon to be assigned. NULL is used to remove icon.
76      */
77     void SetIcon( BITMAPS aIcon );
78 
79     /**
80      * Add a wxWidgets-style entry to the menu.
81      *
82      * After highlighting/selecting the entry, a wxWidgets event is generated.
83      */
84     wxMenuItem* Add( const wxString& aLabel, int aId, BITMAPS aIcon );
85     wxMenuItem* Add( const wxString& aLabel, const wxString& aToolTip, int aId,
86                      BITMAPS aIcon,  bool aIsCheckmarkEntry = false );
87 
88     /**
89      * Add an entry to the menu based on the #TOOL_ACTION object.
90      *
91      * After selecting the entry, a #TOOL_EVENT command containing name of the action is sent.
92      *
93      * @param aAction is the action to be added to menu entry.
94      * @param aIsCheckmarkEntry is true to indicate a check menu entry, false for normal menu entry
95      * @param aOverrideLabel is the label to show in the menu (overriding the action's menu text)
96      *        when non-empty
97      */
98     wxMenuItem* Add( const TOOL_ACTION& aAction, bool aIsCheckmarkEntry = false,
99                      const wxString& aOverrideLabel = wxEmptyString );
100 
101     /**
102      * Add an action menu as a submenu.
103      *
104      * The difference between this function and wxMenu::AppendSubMenu() is the capability to
105      * handle icons.
106      *
107      * @param aMenu is the submenu to be added.
108      */
109     wxMenuItem* Add( ACTION_MENU* aMenu );
110 
111     /**
112      * Add a standard close item to the menu with the accelerator key CTRL-W.
113      *
114      * Emits the wxID_CLOSE event.
115      *
116      * @param aAppname is the application name to append to the tooltip.
117      */
118     void AddClose( const wxString& aAppname = "" );
119 
120     /**
121      * Add either a standard Quit or Close item to the menu.
122      *
123      * If \a aKiface is NULL or in single-instance then quit (wxID_QUIT) is used, otherwise
124      * close (wxID_CLOSE) is used.
125      *
126      * @param aAppname is the application name to append to the tooltip.
127      */
128     void AddQuitOrClose( KIFACE_BASE* aKiface, wxString aAppname = "" );
129 
130     /**
131      * Remove all the entries from the menu (as well as its title).
132      *
133      * It leaves the menu in the initial state.
134      */
135     void Clear();
136 
137     /**
138      * Returns true if the menu has any enabled items
139      */
140     bool HasEnabledItems() const;
141 
142     /**
143      * Return the position of selected item.
144      *
145      * If the returned value is negative, that means that menu was dismissed.
146      *
147      * @return The position of selected item in the action menu.
148      */
GetSelected()149     inline int GetSelected() const
150     {
151         return m_selected;
152     }
153 
154     /**
155      * Run update handlers for the menu and its submenus.
156      */
157     void UpdateAll();
158 
159     /**
160      * Clear the dirty flag on the menu and all descendants.
161      */
162     void ClearDirty();
163     void SetDirty();
164 
165     /**
166      * Set a tool that is the creator of the menu.
167      *
168      * @param aTool is the tool that created the menu.
169      */
170     void SetTool( TOOL_INTERACTIVE* aTool );
171 
172     /**
173      * Create a deep, recursive copy of this ACTION_MENU.
174      */
175     ACTION_MENU* Clone() const;
176 
177     void OnMenuEvent( wxMenuEvent& aEvent );
178     void OnIdle( wxIdleEvent& event );
179 
PassHelpTextToHandler()180     virtual bool PassHelpTextToHandler() { return false; }
181 
182     static constexpr bool NORMAL = false;
183     static constexpr bool CHECK  = true;
184 
185 protected:
186     ///< Return an instance of this class. It has to be overridden in inheriting classes.
187     virtual ACTION_MENU* create() const;
188 
189     ///< Returns an instance of TOOL_MANAGER class.
190     TOOL_MANAGER* getToolManager() const;
191 
192     /**
193      * Update menu state stub.
194      *
195      * It is called before a menu is shown, in order to update its state.  Here you can tick
196      * current settings, enable/disable entries, etc.
197      */
update()198     virtual void update()
199     {
200     }
201 
202     /**
203      * Event handler stub.
204      *
205      * It should be used if you want to generate a #TOOL_EVENT from a wxMenuEvent.  It will be
206      * called when a menu entry is clicked.
207      */
eventHandler(const wxMenuEvent &)208     virtual OPT_TOOL_EVENT eventHandler( const wxMenuEvent& )
209     {
210         return OPT_TOOL_EVENT();
211     }
212 
213     /**
214      * Copy another menus data to this instance.
215      *
216      * Old entries are preserved and ones form aMenu are copied.
217      */
218     void copyFrom( const ACTION_MENU& aMenu );
219 
220 protected:
221     /**
222      * Append a copy of wxMenuItem.
223      */
224     wxMenuItem* appendCopy( const wxMenuItem* aSource );
225 
226     ///< Initialize handlers for events.
227     void setupEvents();
228 
229     ///< Update hot key settings for TOOL_ACTIONs in this menu.
230     void updateHotKeys();
231 
232     ///< Traverse the submenus tree looking for a submenu capable of handling a particular menu
233     ///< event. In case it is handled, it is returned the aToolEvent parameter.
234     void runEventHandlers( const wxMenuEvent& aMenuEvent, OPT_TOOL_EVENT& aToolEvent );
235 
236     ///< Run a function on the menu and all its submenus.
237     void runOnSubmenus( std::function<void(ACTION_MENU*)> aFunction );
238 
239     ///< Check if any of submenus contains a TOOL_ACTION with a specific ID.
240     OPT_TOOL_EVENT findToolAction( int aId );
241 
242     bool    m_isForcedPosition;
243     wxPoint m_forcedPosition;
244 
245     bool m_dirty;               // Menu requires update before display
246 
247     bool m_titleDisplayed;
248     bool m_isContextMenu;
249 
250     ///< Menu title
251     wxString m_title;
252 
253     ///< Optional icon
254     BITMAPS m_icon;
255 
256     ///< Stores the id number of selected item.
257     int m_selected;
258 
259     ///< Creator of the menu
260     TOOL_INTERACTIVE* m_tool;
261 
262     ///< Associates tool actions with menu item IDs. Non-owning.
263     std::map<int, const TOOL_ACTION*> m_toolActions;
264 
265     ///< List of submenus.
266     std::list<ACTION_MENU*> m_submenus;
267 
268     friend class TOOL_INTERACTIVE;
269 };
270 
271 #endif
272