1 /* 2 =========================================================================== 3 4 Doom 3 GPL Source Code 5 Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. 6 7 This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). 8 9 Doom 3 Source Code is free software: you can redistribute it and/or modify 10 it under the terms of the GNU General Public License as published by 11 the Free Software Foundation, either version 3 of the License, or 12 (at your option) any later version. 13 14 Doom 3 Source Code is distributed in the hope that it will be useful, 15 but WITHOUT ANY WARRANTY; without even the implied warranty of 16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 GNU General Public License for more details. 18 19 You should have received a copy of the GNU General Public License 20 along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>. 21 22 In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. 23 24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. 25 26 =========================================================================== 27 */ 28 #if !defined(AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_) 29 #define AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_ 30 31 #if _MSC_VER >= 1000 32 #pragma once 33 #endif // _MSC_VER >= 1000 34 // SurfaceDlg.h : header file 35 // 36 37 ///////////////////////////////////////////////////////////////////////////// 38 // CSurfaceDlg dialog 39 40 class CSurfaceDlg : public CDialog 41 { 42 bool m_bPatchMode; 43 CWnd *focusControl; 44 45 // Construction 46 public: 47 CSurfaceDlg(CWnd* pParent = NULL); // standard constructor 48 void SetTexMods(); 49 50 // Dialog Data 51 //{{AFX_DATA(CSurfaceDlg) 52 enum { IDD = IDD_SURFACE }; 53 CEdit m_wndRotateEdit; 54 CEdit m_wndVert; 55 CEdit m_wndHorz; 56 CSliderCtrl m_wndVerticalSubdivisions; 57 CSliderCtrl m_wndHorzSubdivisions; 58 CSpinButtonCtrl m_wndWidth; 59 CSpinButtonCtrl m_wndHeight; 60 CSpinButtonCtrl m_wndVShift; 61 CSpinButtonCtrl m_wndVScale; 62 CSpinButtonCtrl m_wndRotate; 63 CSpinButtonCtrl m_wndHShift; 64 CSpinButtonCtrl m_wndHScale; 65 int m_nHorz; 66 int m_nVert; 67 float m_horzScale; 68 float m_horzShift; 69 float m_rotate; 70 float m_vertScale; 71 float m_vertShift; 72 CString m_strMaterial; 73 BOOL m_subdivide; 74 float m_fHeight; 75 float m_fWidth; 76 BOOL m_absolute; 77 //}}AFX_DATA 78 79 80 // Overrides 81 // ClassWizard generated virtual function overrides 82 //{{AFX_VIRTUAL(CSurfaceDlg) 83 public: 84 virtual BOOL PreTranslateMessage(MSG* pMsg); 85 protected: 86 virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support 87 virtual BOOL PreCreateWindow(CREATESTRUCT& cs); 88 //}}AFX_VIRTUAL 89 90 // Implementation 91 protected: 92 93 void UpdateSpinners(int nScrollCode, int nPos, CScrollBar* pBar); 94 void UpdateSpinners(bool bUp, int nID); 95 // Generated message map functions 96 //{{AFX_MSG(CSurfaceDlg) 97 virtual BOOL OnInitDialog(); 98 afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); 99 afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); 100 afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); 101 afx_msg void OnApply(); 102 virtual void OnOK(); 103 afx_msg void OnClose(); 104 virtual void OnCancel(); 105 afx_msg void OnDestroy(); 106 afx_msg void OnBtnCancel(); 107 afx_msg void OnBtnColor(); 108 afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor); 109 afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); 110 afx_msg void OnDeltaPosSpin(NMHDR* pNMHDR, LRESULT* pResult); 111 afx_msg void OnBtnPatchdetails(); 112 afx_msg void OnBtnPatchnatural(); 113 afx_msg void OnBtnPatchreset(); 114 afx_msg void OnBtnAxial(); 115 afx_msg void OnBtnBrushfit(); 116 afx_msg void OnBtnFacefit(); 117 afx_msg void OnCheckSubdivide(); 118 afx_msg void OnChangeEditHorz(); 119 afx_msg void OnChangeEditVert(); 120 afx_msg void OnSetfocusHscale(); 121 afx_msg void OnKillfocusHscale(); 122 afx_msg void OnKillfocusVscale(); 123 afx_msg void OnSetfocusVscale(); 124 afx_msg void OnKillfocusEditWidth(); 125 afx_msg void OnSetfocusEditWidth(); 126 afx_msg void OnKillfocusEditHeight(); 127 afx_msg void OnSetfocusEditHeight(); 128 afx_msg void OnBtnFlipx(); 129 afx_msg void OnBtnFlipy(); 130 afx_msg void OnKillfocusRotate(); 131 afx_msg void OnSetfocusRotate(); 132 //}}AFX_MSG 133 DECLARE_MESSAGE_MAP() 134 }; 135 136 //{{AFX_INSERT_LOCATION}} 137 // Microsoft Developer Studio will insert additional declarations immediately before the previous line. 138 139 #endif // !defined(AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_) 140