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Searched defs:mapChannel (Results 1 – 15 of 15) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/NormalBump/
H A DVNormal.cpp136 void VertFaceGrouping::Init( Mesh& mesh, int mapChannel ) { in Init()
236 void VertFaceGrouping::MeshData::Init( Mesh& mesh, int mapChannel ) { in Init()
311 void VNormalChannel::Init( Mesh& mesh, int mapChannel ) { in Init()
529 void VNormalBank::InitChannel( Mesh& mesh, int mapChannel ) { in InitChannel()
547 BOOL VNormalBank::ValidChannel( int mapChannel ) { in ValidChannel()
552 VNormalChannel* VNormalBank::GetChannel( int mapChannel ) { in GetChannel()
597 void VNormalMgr::InitChannel( Mesh& mesh, int nodeID, int mapChannel ) { in InitChannel()
620 BOOL VNormalMgr::ValidChannel( int nodeID, int mapChannel ) { in ValidChannel()
624 BOOL VNormalMgr::ValidChannel_Internal( int nodeID, int mapChannel ) { in ValidChannel_Internal()
628 VNormalChannel* VNormalMgr::GetChannel( int nodeID, int mapChannel ) { in GetChannel()
[all …]
H A DVNormal.h152 int mapChannel; variable
H A Dnormalrender.cpp437 int mapChannel = subTex[0]->GetMapChannel(); in EvalNormalPerturb() local
610 int* mapChannel = static_cast<int*>(arg); in HasRequirement() local
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMax/include/
H A DCOLLADAMaxMeshAccess.h42 MeshAccess( Mesh& mesh, int mapChannel) in MeshAccess()
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMax/src/
H A DCOLLADAMaxMaterialCreator.cpp50 unsigned char& mapChannel) in setMaterialIdentifierMapChannel()
94 unsigned char& mapChannel) in setMaterialIdentifierMapChannel()
428 unsigned char mapChannel) in createAndAssignTexture()
H A DCOLLADAMaxGeometryImporter.cpp645 int mapChannel = it->second; in importTriangleMeshUVCoords() local
681 int mapChannel = mSetSourcePairMapChannelMap[ setSourcePair ]; in importTriangleMeshUVCoords() local
702 int mapChannel = mSetSourcePairMapChannelMap[ setSourcePair ]; in importTriangleMeshUVCoords() local
1459 int mapChannel = it->second; in importPolygonMeshUVCoords() local
1495 int mapChannel = mSetSourcePairMapChannelMap[ setSourcePair ]; in importPolygonMeshUVCoords() local
1518 int mapChannel = mSetSourcePairMapChannelMap[ setSourcePair ]; in importPolygonMeshUVCoords() local
H A DCOLLADAMaxEffectExporter.cpp110 String EffectExporter::createTexcoordSementicFromMapchannel( int mapChannel ) in createTexcoordSementicFromMapchannel()
677 int mapChannel = 1; in exportMap() local
H A DCOLLADAMaxVisualSceneExporter.cpp729 int mapChannel = texMap->GetMapChannel(); in fillInstanceMaterialList() local
/dports/graphics/krita/krita-4.4.8/plugins/filters/colorsfilters/
H A Dkis_cross_channel_filter.cpp243 int mapChannel(const VirtualChannelInfo &channel) { in mapChannel() function
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/CameraMapTexture/
H A DCameraMapTexture.cpp229 int mapChannel; // the map channel to replace member in CameraMapTexture
/dports/audio/fdk-aac/fdk-aac-2.0.2/libSACdec/src/
H A Dsac_process.cpp141 static UINT mapChannel(spatialDec *self, UINT ch) { in mapChannel() function
/dports/multimedia/handbrake/fdk-aac-2.0.1/libSACdec/src/
H A Dsac_process.cpp139 static UINT mapChannel(spatialDec *self, UINT ch) { in mapChannel() function
/dports/audio/mumble/mumble-1.3.3/src/mumble/
H A DMainWindow.cpp2524 Channel *MainWindow::mapChannel(int idx) const { function in MainWindow
/dports/audio/murmur/mumble-1.3.3/src/mumble/
H A DMainWindow.cpp2524 Channel *MainWindow::mapChannel(int idx) const { function in MainWindow
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dstdmtl2.cpp4022 int mapChannel = pFrag->NChannels(); in PreShade() local