Searched defs:meanLuminance (Results 1 – 4 of 4) sorted by relevance
284 …void setV0CompressionParameter(const float v0, const float meanLuminance) { this->setV0Compression… in setV0CompressionParameter()303 …onParameterToneMapping(const float v0, const float maxInputValue, const float meanLuminance=128.0f) in setV0CompressionParameterToneMapping()315 inline void updateCompressionParameter(const float meanLuminance) in updateCompressionParameter()
100 inline void setV0CompressionParameter(const float v0, const float meanLuminance) in setV0CompressionParameter()110 …ParameterToneMapping(const float v0, const float maxInputValue, const float meanLuminance = 128.0f) in setV0CompressionParameterToneMapping()117 inline void updateCompressionParameter(const float meanLuminance) in updateCompressionParameter()
341 { float meanLuminance=0; in _localLuminanceAdaptation() local
549 float meanLuminance = saturate_cast<float>(cv::sum(inputFrame)[0]) / getNBpixels(); in _localLuminanceAdaptation() local